Player Matchup

Hou Yi
Hou Yi
DemonicHealer
Hou Yi
Level 148
God Stats
34W - 10L
1,831 SR
Queue Stats
1,002W - 512L
1,828 Elo+
Party 1
Thoth
Thoth
Kowalski98
Thoth
Level 155
God Stats
21W - 11L
2,071 SR
Queue Stats
320W - 179L
1,789 Elo+
Party 1
Ymir
Ymir
Matallunas
Ymir
Level 121
God Stats
17W - 6L
1,710 SR
Queue Stats
104W - 52L
1,756 Elo+
Party 1
Team Averages
Level 141
1,871 SR
1,791 Elo+

VS

Team Averages
Level 126
1,470 SR
1,554 Elo+
Tsukuyomi
Tsukuyomi
Ezazhel
Tsukuyomi
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 32L
1,523 Elo+
Solo
Mulan
Mulan
akition
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
xAmiex
Sol
Level 140
God Stats
11W - 10L
1,411 SR
Queue Stats
252W - 269L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 5
8,971
897
7,991
5,878
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
12
6 / 1 / 6
8,376
838
10,740
5,068
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 13
8,202
820
4,348
9,676
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ezazhel
Tsukuyomi
9
2 / 4 / 0
7,183
718
5,946
8,918
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
akition
Mulan
9
0 / 5 / 1
6,331
633
4,426
12,152
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
xAmiex
Sol
9
0 / 5 / 1
6,745
675
4,030
7,551
2,430
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Tsukuyomi
Ezazhel
Tsukuyomi
2
4
0
0.5
W
Thoth
6
1
6
9
W
0
0
13
6.5
L
Mulan
akition
Mulan
0
5
1
0.1
L
Sol
xAmiex
Sol
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
14,402
20,622
Taken
28,621
12,123
Mitigated
13,944
5,246
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,991
4,697
0
1,289
5,878
2,077
2,382
1,622
4,206
0
36,452
L
Tsukuyomi
Ezazhel
Tsukuyomi
5,946
1,732
0
3,014
8,918
3,144
0
3,710
5,208
0
19,536
W
Thoth
10,740
179
0
2,077
5,068
1,358
323
314
4,629
38,075
0
W
4,348
1,073
0
1,880
9,676
8,688
148
2,166
7,289
9,067
0
L
Mulan
akition
Mulan
4,426
311
0
3,356
12,152
8,370
0
6,821
5,331
0
18,323
L
Sol
xAmiex
Sol
4,030
1,554
0
1,584
7,551
2,430
0
4,629
2,922
26,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
20,259
132
Minions Killed
102
0
Camps Cleared
0
581,147
Distance Traveled
556,489
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,971
897
70
7
0
187,454
2
L
Tsukuyomi
7,183
718
22
2
0
197,424
2
W
Thoth
8,376
838
51
5
0
207,031
2
W
Ymir
8,202
820
11
1
0
186,662
2
L
Mulan
6,331
633
31
3
0
184,573
5
L
Sol
6,745
675
49
5
0
174,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role