Player Matchup

Neith
Neith
AdiosAmigos1
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Thor
Thor
Foullek
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,282 Elo+
Solo
Ra
Ra
NakovPain
Ra
Level 5
God Stats
1W - 1L
1,282 SR
Queue Stats
3W - 6L
1,192 Elo+
Party 1
Nu Wa
Nu Wa
Phantazma
Nu Wa
Level 41
God Stats
11W - 6L
1,500 SR
Queue Stats
24W - 21L
1,386 Elo+
Party 1
Loki
Loki
RédHadès
Loki
Level 13
God Stats
7W - 6L
1,709 SR
Queue Stats
30W - 32L
1,473 Elo+
Solo
Team Averages
Level 14
1,498 SR
1,367 Elo+

VS

Team Averages
Level 17
1,338 SR
1,390 Elo+
Zeus
Zeus
TaBr1s
Zeus
Level 9
God Stats
1W - 2L
1,257 SR
Queue Stats
21W - 24L
1,457 Elo+
Solo
Sobek
Sobek
Woopinator
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Cerberus
Cerberus
YeetToTheBeat
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
mutlucan38
Merlin
Level 16
God Stats
0W - 3L
1,242 SR
Queue Stats
97W - 183L
1,177 Elo+
Solo
Sun Wukong
Sun Wukong
pjch10
Sun Wukong
Level 24
God Stats
4W - 5L
1,188 SR
Queue Stats
16W - 17L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 23
13,009
1,084
23,425
12,735
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Foullek
Thor
19
10 / 5 / 16
13,124
1,094
14,272
14,003
5,284
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 7 / 24
11,708
976
13,629
15,245
5,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Phantazma
Nu Wa
20
16 / 2 / 24
15,447
1,287
28,752
10,647
3,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 9 / 26
13,612
1,134
18,902
15,281
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
TaBr1s
Zeus
19
7 / 7 / 12
13,388
1,116
17,502
17,310
6,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sobek
20
7 / 8 / 12
13,891
1,158
11,476
22,271
32,413
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
YeetToTheBeat
Cerberus
19
4 / 3 / 14
12,398
1,033
11,915
14,253
16,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
mutlucan38
Merlin
17
1 / 17 / 8
10,818
902
4,959
21,572
8,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
pjch10
Sun Wukong
18
8 / 12 / 8
13,060
1,088
16,782
31,625
31,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
81
47
Kills
27
27
Deaths
47
113
Assists
54
Player
Kills
Deaths
Assists
KDA
W
9
4
23
5.13
W
Thor
Foullek
Thor
10
5
16
3.6
W
3
7
24
2.14
W
Nu Wa
Phantazma
Nu Wa
16
2
24
14
W
9
9
26
2.44
L
Zeus
TaBr1s
Zeus
7
7
12
1.86
L
Sobek
7
8
12
1.63
L
Cerberus
YeetToTheBeat
Cerberus
4
3
14
3.67
L
Merlin
mutlucan38
Merlin
1
17
8
0.29
L
Sun Wukong
pjch10
Sun Wukong
8
12
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,980
Damage
62,634
67,911
Taken
107,031
23,154
Mitigated
94,449
8,575
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,425
11,706
0
1,805
12,735
4,590
0
9,173
3,562
0
46,753
W
Thor
Foullek
Thor
14,272
4,672
0
0
14,003
5,284
0
8,679
5,324
0
34,770
W
13,629
1,188
1,388
1,147
15,245
5,153
0
9,017
6,228
32,682
0
W
Nu Wa
Phantazma
Nu Wa
28,752
8,256
568
2,762
10,647
3,117
0
8,367
2,280
50,891
0
W
18,902
7,761
0
905
15,281
5,010
0
11,849
3,432
0
26,503
L
Zeus
TaBr1s
Zeus
17,502
1,905
0
0
17,310
6,050
0
7,738
9,572
51,522
0
L
Sobek
11,476
967
0
1,106
22,271
32,413
0
9,274
12,997
31,212
0
L
Cerberus
YeetToTheBeat
Cerberus
11,915
531
0
1,928
14,253
16,534
0
4,704
9,549
28,783
0
L
Merlin
mutlucan38
Merlin
4,959
1,330
0
0
21,572
8,125
0
8,558
13,014
25,188
0
L
Sun Wukong
pjch10
Sun Wukong
16,782
3,377
0
1,007
31,625
31,327
0
12,107
19,518
1,422
39,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,900
Gold Earned
63,555
187
Minions Killed
223
6
Camps Cleared
5
983,826
Distance Traveled
890,704
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,009
1,084
46
4
0
201,322
3
W
Thor
13,124
1,094
36
3
4
193,924
2
W
Ra
11,708
976
54
5
1
175,944
0
W
Nu Wa
15,447
1,287
38
3
0
210,430
0
W
Loki
13,612
1,134
13
1
1
202,206
0
L
Zeus
13,388
1,116
72
6
0
196,767
0
L
Sobek
13,891
1,158
29
2
1
150,597
2
L
Cerberus
12,398
1,033
52
4
0
220,269
2
L
Merlin
10,818
902
39
3
2
106,641
1
L
Sun Wukong
13,060
1,088
31
3
2
216,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role