Player Matchup

Hercules
Hercules
Crisppyy
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SimpforFelix
Scylla
Level 76
God Stats
8W - 3L
1,888 SR
Queue Stats
85W - 53L
1,592 Elo+
Party 1
Erlang Shen
Erlang Shen
daundeadbeast2
Erlang Shen
Level 25
God Stats
4W - 0L
1,447 SR
Queue Stats
39W - 20L
1,592 Elo+
Party 1
Team Averages
Level 72
1,612 SR
1,561 Elo+

VS

Team Averages
Level 10
1,408 SR
1,217 Elo+
Fenrir
Fenrir
ayeaye101
Fenrir
Level 7
God Stats
1W - 12L
1,224 SR
Queue Stats
1W - 12L
1,009 Elo+
Party 2
Thanatos
Thanatos
largematt1738
Thanatos
Level 9
God Stats
0W - 8L
1,500 SR
Queue Stats
6W - 18L
1,354 Elo+
Party 2
Sol
Sol
urgxy
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crisppyy
Hercules
13
6 / 0 / 6
9,498
792
5,970
8,075
6,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
14
4 / 1 / 9
9,539
795
13,679
4,251
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
daundeadbeast2
Erlang Shen
12
5 / 2 / 2
9,119
760
6,705
5,436
2,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ayeaye101
Fenrir
11
0 / 2 / 2
7,225
602
2,362
9,650
8,933
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
largematt1738
Thanatos
11
2 / 5 / 0
7,505
625
1,826
12,025
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
urgxy
Sol
10
1 / 8 / 1
7,380
615
5,140
10,904
3,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Crisppyy
Hercules
6
0
6
9
W
Scylla
4
1
9
8.5
L
Fenrir
ayeaye101
Fenrir
0
2
2
0.5
W
Erlang Shen
daundeadbeast2
Erlang Shen
5
2
2
3
L
Thanatos
largematt1738
Thanatos
2
5
0
0.4
L
Sol
urgxy
Sol
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
9,328
17,762
Taken
32,579
10,765
Mitigated
17,627
5,373
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Crisppyy
Hercules
5,970
1,126
528
2,919
8,075
6,558
199
2,138
5,937
0
22,164
W
Scylla
13,679
1,197
0
166
4,251
1,383
871
1,285
2,966
57,309
0
L
Fenrir
ayeaye101
Fenrir
2,362
435
0
161
9,650
8,933
0
3,677
5,704
0
10,184
W
Erlang Shen
daundeadbeast2
Erlang Shen
6,705
3,732
0
1,760
5,436
2,824
0
1,785
3,651
0
34,366
L
Thanatos
largematt1738
Thanatos
1,826
414
0
4,029
12,025
5,439
0
5,192
6,569
0
21,112
L
Sol
urgxy
Sol
5,140
2,047
0
1,395
10,904
3,255
0
4,071
6,603
24,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
22,110
169
Minions Killed
98
0
Camps Cleared
0
650,794
Distance Traveled
638,895
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,498
792
34
3
0
262,278
1
W
Scylla
9,539
795
91
8
0
186,068
1
L
Fenrir
7,225
602
22
2
0
207,064
5
W
Erlang Shen
9,119
760
44
4
0
202,448
2
L
Thanatos
7,505
625
41
3
0
231,421
2
L
Sol
7,380
615
35
3
0
200,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role