Player Matchup

Bellona
Bellona
Ascube
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kinnys
Poseidon
Level 101
God Stats
33W - 25L
1,560 SR
Queue Stats
128W - 128L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
Ksysiu
Sylvanus
Level 149
God Stats
8W - 3L
1,886 SR
Queue Stats
163W - 146L
1,580 Elo+
Party 2
Tiamat
Tiamat
SuperG2
Tiamat
Level 133
God Stats
9W - 13L
1,497 SR
Queue Stats
78W - 82L
1,542 Elo+
Solo
Hachiman
Hachiman
yBacon
Hachiman
Level 105
God Stats
1W - 2L
1,772 SR
Queue Stats
249W - 228L
1,504 Elo+
Solo
Team Averages
Level 118
1,643 SR
1,516 Elo+

VS

Team Averages
Level 141
1,553 SR
1,537 Elo+
Rama
Rama
ChrisRave
Rama
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 114L
1,619 Elo+
Party 1
Cerberus
Cerberus
DarkNebulaS
Cerberus
Level 159
God Stats
1W - 1L
1,319 SR
Queue Stats
24W - 28L
1,434 Elo+
Party 1
Tyr
Tyr
GinBaal
Tyr
Level 120
God Stats
12W - 3L
1,863 SR
Queue Stats
60W - 48L
1,618 Elo+
Party 1
Mercury
Mercury
GorillaZZ228
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ScrweyouCatalin
Anubis
Level 129
God Stats
91W - 67L
1,583 SR
Queue Stats
321W - 323L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ascube
Bellona
14
1 / 5 / 2
8,671
434
10,208
16,657
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Kinnys
Poseidon
13
0 / 6 / 3
8,599
430
7,765
10,077
4,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Ksysiu
Sylvanus
15
4 / 3 / 1
9,398
470
9,296
18,385
14,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
SuperG2
Tiamat
17
2 / 4 / 2
10,018
501
14,656
13,438
17,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
yBacon
Hachiman
14
1 / 2 / 1
8,200
410
6,235
8,787
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
6 / 1 / 0
11,850
593
8,565
10,996
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DarkNebulaS
Cerberus
17
4 / 0 / 10
10,784
539
12,938
13,877
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
20
7 / 0 / 0
12,134
607
13,196
20,117
21,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Mercury
GorillaZZ228
Mercury
17
0 / 4 / 7
9,981
499
4,482
15,589
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 6
10,449
522
10,276
11,876
6,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
20
20
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ascube
Bellona
1
5
2
0.4
W
Rama
6
1
0
6
W
Cerberus
DarkNebulaS
Cerberus
4
0
10
9
W
Tyr
7
0
0
7
W
Mercury
GorillaZZ228
Mercury
0
4
7
0.88
L
Poseidon
Kinnys
Poseidon
0
6
3
0.25
L
Sylvanus
Ksysiu
Sylvanus
4
3
1
1.5
W
3
3
6
2
L
Tiamat
SuperG2
Tiamat
2
4
2
0.75
L
Hachiman
yBacon
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,160
Damage
49,457
67,344
Taken
72,455
49,989
Mitigated
48,328
22,368
Healing
35,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ascube
Bellona
10,208
4,361
0
1,956
16,657
10,985
0
5,982
10,600
0
59,990
W
Rama
8,565
7,299
0
7,462
10,996
4,432
2,200
4,156
6,840
0
91,133
W
Cerberus
DarkNebulaS
Cerberus
12,938
675
0
5,660
13,877
10,063
44
4,226
9,300
40,960
0
W
Tyr
13,196
2,411
0
11,998
20,117
21,275
8
11,481
8,636
0
84,285
W
Mercury
GorillaZZ228
Mercury
4,482
1,699
0
5,799
15,589
6,252
388
3,052
12,537
0
81,938
L
Poseidon
Kinnys
Poseidon
7,765
1,207
1,072
1,645
10,077
4,351
165
5,313
4,739
63,371
0
L
Sylvanus
Ksysiu
Sylvanus
9,296
1,561
2,250
7,637
18,385
14,751
0
8,252
10,083
40,828
0
W
10,276
208
0
4,629
11,876
6,306
492
8,802
3,074
74,080
0
L
Tiamat
SuperG2
Tiamat
14,656
3,084
0
4,726
13,438
17,417
130
2,577
10,490
66,710
0
L
Hachiman
yBacon
Hachiman
6,235
2,799
0
3,082
8,787
2,485
0
1,090
7,672
0
51,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
55,198
502
Minions Killed
739
0
Camps Cleared
0
1,742,216
Distance Traveled
1,875,451
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,671
434
105
5
0
364,118
1
W
Rama
11,850
593
187
9
0
357,896
6
W
Cerberus
10,784
539
72
4
0
407,007
6
W
Tyr
12,134
607
208
10
0
395,274
3
W
Mercury
9,981
499
138
7
0
378,323
3
L
Poseidon
8,599
430
122
6
0
350,469
3
L
Sylvanus
9,398
470
41
2
0
378,435
4
W
Anubis
10,449
522
134
7
0
336,951
8
L
Tiamat
10,018
501
135
7
0
315,567
7
L
Hachiman
8,200
410
99
5
0
333,627
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role