Player Matchup

Cerberus
Cerberus
OliverGardenXD
Cerberus
Level 12
God Stats
0W - 2L
1,268 SR
Queue Stats
97W - 116L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
Papa Thiqq
Kukulkan
Level 28
God Stats
4W - 5L
1,700 SR
Queue Stats
354W - 383L
1,408 Elo+
Solo
Arachne
Arachne
RockGazelle4280
Arachne
Level 18
God Stats
4W - 7L
1,631 SR
Queue Stats
75W - 91L
1,281 Elo+
Party 1
Sol
Sol
pizda18
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,311 Elo+
Solo
Nu Wa
Nu Wa
vvMcCool
Nu Wa
Level 8
God Stats
2W - 3L
1,394 SR
Queue Stats
8W - 9L
1,383 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,329 Elo+

VS

Team Averages
Level 20
1,386 SR
1,329 Elo+
Hel
Hel
B_anna_nana
Hel
Level 25
God Stats
8W - 9L
1,373 SR
Queue Stats
59W - 60L
1,367 Elo+
Solo
Bellona
Bellona
REALGARGAMEL1
Bellona
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,011 Elo+
Solo
Nike
Nike
SpaceCowboy8814
Nike
Level 29
God Stats
6W - 10L
1,363 SR
Queue Stats
439W - 424L
1,382 Elo+
Solo
Ra
Ra
boom_shot6071
Ra
Level 16
God Stats
2W - 2L
1,197 SR
Queue Stats
40W - 48L
1,386 Elo+
Solo
Hera
Hera
deli-rante
Hera
Level 16
God Stats
1W - 0L
1,494 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 7 / 0
5,826
364
3,427
11,937
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Papa Thiqq
Kukulkan
12
0 / 3 / 1
7,111
444
2,809
8,146
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 0
6,617
414
3,314
12,336
3,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
12
3 / 3 / 0
7,474
467
8,584
8,947
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
vvMcCool
Nu Wa
9
1 / 7 / 0
6,350
397
7,191
7,352
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,139
509
4,747
7,958
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
1 / 0 / 7
8,874
555
5,327
11,157
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 0 / 6
9,226
577
7,541
12,501
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 1 / 4
9,295
581
11,850
9,760
3,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 0
7,931
496
2,730
7,091
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
4
Kills
26
26
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Cerberus
0
7
0
0
L
Kukulkan
Papa Thiqq
Kukulkan
0
3
1
0.17
W
Bellona
1
0
7
4.5
L
0
6
0
0
W
8
0
6
11
W
8
1
4
10
W
3
3
0
1
L
Sol
3
3
0
1
L
Nu Wa
vvMcCool
Nu Wa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
32,195
48,718
Taken
48,467
18,763
Mitigated
22,249
6,775
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,747
203
3,365
5,013
7,958
3,003
1,098
4,558
3,278
43,457
0
L
Cerberus
3,427
662
0
1,301
11,937
6,035
0
5,094
6,693
16,818
0
L
Kukulkan
Papa Thiqq
Kukulkan
2,809
245
0
0
8,146
3,186
204
3,935
4,211
47,856
0
W
Bellona
5,327
1,492
0
4,223
11,157
6,856
1,709
2,101
8,984
0
56,454
L
3,314
2,234
0
2,970
12,336
3,902
0
2,136
9,774
0
34,349
W
7,541
1,428
99
6,231
12,501
6,293
201
4,474
7,633
2,028
43,652
W
11,850
1,948
398
4,978
9,760
3,828
0
5,331
4,257
65,221
0
W
2,730
552
73
417
7,091
2,269
1,676
4,222
2,783
24,958
0
L
Sol
8,584
3,438
0
2,504
8,947
3,365
1,034
4,561
4,009
42,891
3,328
L
Nu Wa
vvMcCool
Nu Wa
7,191
1,190
0
0
7,352
2,275
273
3,417
3,666
21,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
43,465
317
Minions Killed
436
0
Camps Cleared
0
1,394,861
Distance Traveled
1,499,545
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,139
509
83
5
0
298,207
3
L
Cerberus
5,826
364
27
2
0
321,101
0
L
Kukulkan
7,111
444
96
6
0
289,524
0
W
Bellona
8,874
555
113
7
0
360,439
0
L
Arachne
6,617
414
72
5
0
279,966
0
W
Nike
9,226
577
78
5
0
297,830
0
W
Ra
9,295
581
119
7
0
297,175
1
W
Hera
7,931
496
43
3
0
245,894
2
L
Sol
7,474
467
80
5
0
252,702
0
L
Nu Wa
6,350
397
42
3
0
251,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role