Player Matchup

Khepri
Khepri
Gopher_Face
Khepri
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Iration213
Cu Chulainn
Level 127
God Stats
44W - 32L
1,613 SR
Queue Stats
160W - 114L
1,423 Elo+
Party 1
Tiamat
Tiamat
StrangeCopulous
Tiamat
Level 47
God Stats
23W - 7L
1,500 SR
Queue Stats
230W - 135L
1,374 Elo+
Party 1
Team Averages
Level 78
1,538 SR
1,432 Elo+

VS

Team Averages
Level 86
1,526 SR
1,649 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tlaw1-
Danzaburou
Level 65
God Stats
3W - 2L
1,513 SR
Queue Stats
3W - 3L
1,771 Elo+
Party 2
Ymir
Ymir
gasom1000
Ymir
Level 69
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 0 / 7
6,956
696
2,120
2,421
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Iration213
Cu Chulainn
11
5 / 2 / 5
7,975
798
8,699
9,338
4,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 0 / 5
7,710
771
7,035
1,772
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 2 / 2
6,088
609
2,173
6,735
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Tlaw1-
Danzaburou
8
1 / 4 / 1
6,308
631
3,872
7,510
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
9
1 / 4 / 0
6,104
610
3,105
8,777
6,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
2
0.5
W
Khepri
0
0
7
3.5
W
Cu Chulainn
Iration213
Cu Chulainn
5
2
5
3.75
W
5
0
5
7.5
L
Danzaburou
Tlaw1-
Danzaburou
1
4
1
0.38
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,854
Damage
9,150
13,531
Taken
23,022
7,120
Mitigated
11,514
4,512
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,173
621
540
524
6,735
1,956
0
1,847
4,703
21,619
0
W
Khepri
2,120
0
455
993
2,421
1,623
358
1,145
1,276
6,163
0
W
Cu Chulainn
Iration213
Cu Chulainn
8,699
1,731
0
2,055
9,338
4,028
0
3,747
5,591
0
32,190
W
7,035
548
0
1,009
1,772
1,469
619
457
1,315
24,195
0
L
Danzaburou
Tlaw1-
Danzaburou
3,872
1,429
369
878
7,510
2,903
0
2,954
4,274
0
23,773
L
Ymir
3,105
417
382
513
8,777
6,655
32
3,663
4,802
10,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,641
Gold Earned
18,500
89
Minions Killed
97
0
Camps Cleared
0
525,287
Distance Traveled
481,401
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,088
609
31
3
0
168,008
1
W
Khepri
6,956
696
6
1
0
161,168
1
W
Cu Chulainn
7,975
798
38
4
0
174,002
1
W
Tiamat
7,710
771
45
5
0
190,117
1
L
Danzaburou
6,308
631
54
5
0
139,205
2
L
Ymir
6,104
610
12
1
0
174,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role