Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
FaTe_damo
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 183L
1,497 Elo+
Party 2
Ymir
Ymir
Fabian733
Ymir
Level 66
God Stats
4W - 3L
1,774 SR
Queue Stats
230W - 202L
1,516 Elo+
Party 3
Rama
Rama
Vegas_Beast01
Rama
Level 87
God Stats
12W - 4L
1,673 SR
Queue Stats
204W - 194L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
superafroman667
Cthulhu
Level 38
God Stats
10W - 11L
1,476 SR
Queue Stats
34W - 43L
1,528 Elo+
Party 2
Team Averages
Level 83
1,585 SR
1,510 Elo+

VS

Team Averages
Level 69
1,475 SR
1,443 Elo+
Apollo
Apollo
Isuzuu
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Martyrdom Prime
Anubis
Level 122
God Stats
7W - 5L
1,574 SR
Queue Stats
231W - 192L
1,390 Elo+
Party 1
Fenrir
Fenrir
N03B
Fenrir
Level 25
God Stats
23W - 21L
1,480 SR
Queue Stats
38W - 43L
1,377 Elo+
Party 1
Osiris
Osiris
NitrousBoar17
Osiris
Level 110
God Stats
7W - 3L
1,320 SR
Queue Stats
206W - 182L
1,377 Elo+
Party 1
Hel
Hel
Repliees
Hel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 64L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 0
3,474
695
2,434
3,500
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
FaTe_damo
The Morrigan
7
0 / 0 / 0
3,678
736
313
1,211
283
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
4
0 / 3 / 0
3,008
602
703
4,348
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 2 / 0
2,728
546
446
1,750
188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 0
3,932
786
1,524
2,511
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Isuzuu
Apollo
7
4 / 0 / 2
4,368
874
3,791
3,831
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
3,788
758
84
864
349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
N03B
Fenrir
5
0 / 0 / 0
3,409
682
411
2,114
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 0
3,523
705
1,304
3,025
2,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 0 / 4
4,039
808
2,338
1,595
439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
The Morrigan
FaTe_damo
The Morrigan
0
0
0
0
L
Ymir
0
3
0
0
W
Apollo
Isuzuu
Apollo
4
0
2
5
W
0
0
0
0
W
Fenrir
N03B
Fenrir
0
0
0
0
W
0
1
0
0
W
2
0
4
4
L
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,420
Damage
7,928
13,320
Taken
11,429
3,780
Mitigated
4,282
3,699
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,434
805
0
1,730
3,500
1,033
0
655
2,845
0
14,649
L
The Morrigan
FaTe_damo
The Morrigan
313
131
0
275
1,211
283
0
42
1,169
17,163
0
L
Ymir
703
361
0
894
4,348
1,254
0
1,459
2,889
6,072
0
W
Apollo
Isuzuu
Apollo
3,791
2,474
0
1,779
3,831
915
0
382
3,449
0
18,576
W
84
42
0
632
864
349
0
162
702
17,091
0
W
Fenrir
N03B
Fenrir
411
79
0
1,240
2,114
523
0
151
1,963
0
10,757
W
1,304
422
0
692
3,025
2,056
0
1,524
1,501
0
11,866
W
2,338
395
531
490
1,595
439
275
321
1,274
12,960
0
L
446
428
0
307
1,750
188
0
266
1,484
0
4,176
L
1,524
225
0
493
2,511
1,022
0
0
2,511
16,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,820
Gold Earned
19,127
140
Minions Killed
157
0
Camps Cleared
0
465,746
Distance Traveled
472,013
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,474
695
40
8
0
104,834
1
L
The Morrigan
3,678
736
45
9
0
106,223
0
L
Ymir
3,008
602
13
3
0
101,260
0
W
Apollo
4,368
874
35
7
0
94,899
2
W
Anubis
3,788
758
38
8
0
94,095
2
W
Fenrir
3,409
682
31
6
0
107,983
0
W
Osiris
3,523
705
31
6
0
85,148
2
W
Hel
4,039
808
22
4
0
89,888
0
L
Rama
2,728
546
8
2
0
44,818
0
L
Cthulhu
3,932
786
34
7
0
108,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role