Player Matchup

Izanami
Izanami
FrigusAries
Izanami
Level 14
God Stats
10W - 20L
1,316 SR
Queue Stats
160W - 224L
1,329 Elo+
Party 1
King Arthur
King Arthur
Immortard
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 105L
1,668 Elo+
Party 1
Fafnir
Fafnir
Mochii Cream
Fafnir
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 212L
1,256 Elo+
Party 1
Sol
Sol
Quikpuff
Sol
Level 17
God Stats
18W - 25L
1,361 SR
Queue Stats
432W - 490L
1,354 Elo+
Solo
Raijin
Raijin
TCF_Crook
Raijin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 101L
1,254 Elo+
Solo
Team Averages
Level 25
1,435 SR
1,372 Elo+

VS

Team Averages
Level 19
1,522 SR
1,328 Elo+
Tsukuyomi
Tsukuyomi
Hooper_Dunker42
Tsukuyomi
Level 29
God Stats
3W - 4L
1,546 SR
Queue Stats
83W - 93L
1,282 Elo+
Solo
Anubis
Anubis
Tensetommy
Anubis
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 28L
1,395 Elo+
Solo
Ymir
Ymir
Vannilla_Daddy
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,290 Elo+
Solo
Tiamat
Tiamat
factual208verity
Tiamat
Level 23
God Stats
0W - 3L
1,564 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Erlang Shen
Erlang Shen
tupac2_salvi
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrigusAries
Izanami
16
20 / 1 / 6
11,364
668
18,448
8,254
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Immortard
King Arthur
10
0 / 6 / 12
7,193
423
1,105
8,278
2,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fafnir
15
10 / 1 / 12
10,596
623
12,725
9,519
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 6 / 6
8,516
501
7,297
10,523
2,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
TCF_Crook
Raijin
10
1 / 4 / 2
7,231
425
1,179
10,573
2,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hooper_Dunker42
Tsukuyomi
15
12 / 4 / 1
9,553
562
9,635
12,608
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Tensetommy
Anubis
12
2 / 5 / 4
7,567
445
6,640
12,323
5,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 8 / 3
6,431
378
2,639
13,202
6,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 12 / 1
6,123
360
1,080
10,393
3,993
Erlang Shen
tupac2_salvi
Erlang Shen
8
1 / 14 / 1
6,187
364
1,940
12,555
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
36
Kills
16
18
Deaths
43
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
FrigusAries
Izanami
20
1
6
23
L
Tsukuyomi
Hooper_Dunker42
Tsukuyomi
12
4
1
3.13
W
King Arthur
Immortard
King Arthur
0
6
12
1
W
Fafnir
10
1
12
16
W
5
6
6
1.33
W
Raijin
TCF_Crook
Raijin
1
4
2
0.5
L
Anubis
Tensetommy
Anubis
2
5
4
0.8
L
0
8
3
0.19
L
1
12
1
0.13
L
Erlang Shen
tupac2_salvi
Erlang Shen
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,754
Damage
21,934
47,147
Taken
61,081
17,497
Mitigated
27,489
12,679
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FrigusAries
Izanami
18,448
15,454
0
3,731
8,254
2,525
8,868
1,434
6,820
0
64,681
L
Tsukuyomi
Hooper_Dunker42
Tsukuyomi
9,635
2,646
283
3,596
12,608
5,406
478
1,462
11,118
0
52,913
W
King Arthur
Immortard
King Arthur
1,105
574
0
0
8,278
2,015
134
2,211
6,067
0
10,758
W
Fafnir
12,725
5,516
0
4,667
9,519
8,284
775
2,894
6,625
40,072
0
W
7,297
986
0
2,030
10,523
2,306
1,805
3,474
7,049
30,309
0
W
Raijin
TCF_Crook
Raijin
1,179
208
0
2,251
10,573
2,367
0
346
10,227
32,103
0
L
Anubis
Tensetommy
Anubis
6,640
175
0
3,702
12,323
5,534
777
7,345
4,565
37,373
0
L
2,639
517
0
568
13,202
6,957
315
5,392
7,770
31,754
0
L
1,080
292
0
672
10,393
3,993
325
3,336
7,004
7,736
0
L
Erlang Shen
tupac2_salvi
Erlang Shen
1,940
1,265
0
60
12,555
5,599
75
3,018
9,423
0
12,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
35,861
273
Minions Killed
247
0
Camps Cleared
0
1,365,039
Distance Traveled
1,312,185
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,364
668
110
6
0
275,385
0
L
Tsukuyomi
9,553
562
87
5
0
312,270
0
W
King Arthur
7,193
423
22
1
0
272,746
0
W
Fafnir
10,596
623
49
3
0
308,853
3
W
Sol
8,516
501
44
3
0
267,445
0
W
Raijin
7,231
425
48
3
0
240,610
0
L
Anubis
7,567
445
74
4
0
234,133
0
L
Ymir
6,431
378
56
3
0
233,077
0
L
Tiamat
6,123
360
17
1
0
265,100
0
L
Erlang Shen
6,187
364
13
1
0
267,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role