Player Matchup

Da Ji
Da Ji
A1 x DKG
Da Ji
Level 27
God Stats
10W - 9L
1,500 SR
Queue Stats
111W - 105L
1,494 Elo+
Solo
Kukulkan
Kukulkan
PalePlum
Kukulkan
Level 14
God Stats
2W - 1L
1,288 SR
Queue Stats
134W - 146L
1,441 Elo+
Solo
Chiron
Chiron
WDSHOOTER97
Chiron
Level 21
God Stats
11W - 9L
1,424 SR
Queue Stats
53W - 45L
1,515 Elo+
Solo
Eset
Eset
psycho_eremita
Eset
Level 26
God Stats
53W - 50L
1,620 SR
Queue Stats
267W - 257L
1,504 Elo+
Solo
Bacchus
Bacchus
tejon-hibrido9
Bacchus
Level 20
God Stats
1W - 0L
1,301 SR
Queue Stats
12W - 15L
1,517 Elo+
Solo
Team Averages
Level 22
1,427 SR
1,494 Elo+

VS

Team Averages
Level 19
1,452 SR
1,493 Elo+
Zeus
Zeus
Gemini Bruh
Zeus
Level 28
God Stats
33W - 22L
1,590 SR
Queue Stats
34W - 23L
1,628 Elo+
Solo
Yemoja
Yemoja
Qm_n_7
Yemoja
Level 6
God Stats
0W - 1L
1,039 SR
Queue Stats
2W - 4L
1,381 Elo+
Solo
Bacchus
Bacchus
Shadownite1105
Bacchus
Level 17
God Stats
45W - 41L
1,639 SR
Queue Stats
188W - 138L
1,482 Elo+
Solo
Loki
Loki
erkiller158
Loki
Level 27
God Stats
22W - 25L
1,536 SR
Queue Stats
166W - 170L
1,505 Elo+
Solo
Kali
Kali
hostyn44
Kali
Level 15
God Stats
15W - 35L
1,455 SR
Queue Stats
42W - 66L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
A1 x DKG
Da Ji
18
11 / 2 / 14
11,922
1,084
18,297
8,157
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
PalePlum
Kukulkan
17
4 / 0 / 12
11,041
1,004
9,749
3,566
1,438
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
18
9 / 1 / 13
12,263
1,115
15,968
11,924
6,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 16
11,353
1,032
10,286
8,919
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 2 / 19
11,108
1,010
12,710
12,612
15,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,923
902
14,772
13,591
4,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Qm_n_7
Yemoja
16
0 / 8 / 5
9,779
889
1,906
17,196
7,404
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 10 / 4
10,352
941
9,350
19,353
10,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 8 / 1
10,960
996
9,726
16,683
5,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kali
16
0 / 0 / 2
9,574
870
4,741
9,724
3,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
32
Kills
9
9
Deaths
32
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
A1 x DKG
Da Ji
11
2
14
9
L
1
6
2
0.33
W
Kukulkan
PalePlum
Kukulkan
4
0
12
10
L
Yemoja
Qm_n_7
Yemoja
0
8
5
0.31
L
2
10
4
0.4
W
Chiron
9
1
13
15.5
L
6
8
1
0.81
L
Kali
0
0
2
1
W
4
4
16
3
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,010
Damage
40,495
45,178
Taken
76,547
30,937
Mitigated
32,429
9,989
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
A1 x DKG
Da Ji
18,297
5,890
0
2,074
8,157
3,415
0
4,084
4,073
0
24,550
L
14,772
532
0
748
13,591
4,510
0
6,752
6,739
49,974
0
W
Kukulkan
PalePlum
Kukulkan
9,749
758
1,064
508
3,566
1,438
0
1,480
2,086
32,873
0
L
Yemoja
Qm_n_7
Yemoja
1,906
541
901
65
17,196
7,404
0
6,624
10,522
12,272
0
L
9,350
559
0
1,432
19,353
10,716
0
8,137
11,169
34,584
0
W
Chiron
15,968
9,967
625
2,246
11,924
6,414
0
8,089
3,835
0
34,992
L
9,726
2,634
0
0
16,683
5,900
0
7,182
9,401
0
19,049
L
Kali
4,741
1,964
0
1,380
9,724
3,899
0
3,703
5,971
0
21,844
W
10,286
645
407
1,837
8,919
3,776
0
3,819
5,100
37,525
0
W
12,710
1,334
361
867
12,612
15,894
0
8,556
4,056
19,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,687
Gold Earned
50,588
192
Minions Killed
196
10
Camps Cleared
7
1,014,522
Distance Traveled
989,870
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,922
1,084
14
1
3
213,077
0
L
Zeus
9,923
902
73
7
3
196,241
1
W
Kukulkan
11,041
1,004
61
6
3
180,092
0
L
Yemoja
9,779
889
12
1
1
163,212
0
L
Bacchus
10,352
941
57
5
1
208,519
1
W
Chiron
12,263
1,115
41
4
2
200,698
0
L
Loki
10,960
996
18
2
0
175,763
0
L
Kali
9,574
870
36
3
2
246,135
0
W
Eset
11,353
1,032
65
6
0
196,429
0
W
Bacchus
11,108
1,010
11
1
2
224,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role