Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
HolyVanoly
Merlin
Level 29
God Stats
1W - 1L
1,407 SR
Queue Stats
6W - 4L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
Too Ace 04
Baron Samedi
Level 28
God Stats
2W - 1L
1,857 SR
Queue Stats
90W - 77L
1,546 Elo+
Party 2
Erlang Shen
Erlang Shen
Too Raw 04
Erlang Shen
Level 27
God Stats
12W - 4L
1,775 SR
Queue Stats
37W - 31L
1,551 Elo+
Party 2
Ra
Ra
jeremKiL59
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 38
1,608 SR
1,540 Elo+

VS

Team Averages
Level 21
1,548 SR
1,589 Elo+
Artemis
Artemis
LeVieuxRaleur
Artemis
Level 29
God Stats
129W - 93L
1,641 SR
Queue Stats
161W - 151L
1,539 Elo+
Solo
Cerberus
Cerberus
Nxddl
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,733 Elo+
Party 1
Chaac
Chaac
PoSeIdOn-Playzzz
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,733 Elo+
Party 1
Janus
Janus
TheDanFriday
Janus
Level 27
God Stats
2W - 0L
1,714 SR
Queue Stats
96W - 91L
1,451 Elo+
Solo
Neith
Neith
xxKitkatx3
Neith
Level 17
God Stats
62W - 58L
1,384 SR
Queue Stats
267W - 287L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
29 / 8 / 4
21,429
1,339
43,824
32,376
16,073
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
HolyVanoly
Merlin
20
4 / 2 / 11
17,086
1,068
37,997
24,246
8,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Too Ace 04
Baron Samedi
18
1 / 3 / 9
13,026
814
5,475
5,523
2,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Too Raw 04
Erlang Shen
16
1 / 2 / 2
12,005
750
1,434
3,696
1,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
0 / 11 / 13
14,106
882
5,547
20,718
7,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
2 / 2 / 14
14,780
924
9,406
6,019
1,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Nxddl
Cerberus
20
1 / 7 / 16
14,378
899
5,305
19,307
15,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 13
16,181
1,011
19,671
30,549
19,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 15 / 10
15,749
984
30,016
27,018
6,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
7 / 6 / 14
15,723
983
17,682
19,844
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
35
Kills
26
26
Deaths
35
39
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
29
8
4
3.88
L
Merlin
HolyVanoly
Merlin
4
2
11
4.75
W
Artemis
2
2
14
4.5
W
Cerberus
Nxddl
Cerberus
1
7
16
1.29
W
6
5
13
2.5
W
10
15
10
1
L
Baron Samedi
Too Ace 04
Baron Samedi
1
3
9
1.83
L
Erlang Shen
Too Raw 04
Erlang Shen
1
2
2
1
L
0
11
13
0.59
W
Neith
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,277
Damage
82,080
86,559
Taken
102,737
35,640
Mitigated
47,210
18,626
Healing
22,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
43,824
15,126
0
16,325
32,376
16,073
0
9,869
22,507
0
65,376
L
Merlin
HolyVanoly
Merlin
37,997
700
0
0
24,246
8,368
0
12,214
12,032
124,171
0
W
Artemis
9,406
4,238
0
0
6,019
1,221
0
2,830
3,189
0
46,701
W
Cerberus
Nxddl
Cerberus
5,305
442
0
2,148
19,307
15,719
0
10,836
8,471
26,490
0
W
19,671
4,953
972
14,010
30,549
19,756
0
13,605
16,944
0
62,966
W
30,016
1,174
0
0
27,018
6,156
0
13,181
13,837
51,009
0
L
Baron Samedi
Too Ace 04
Baron Samedi
5,475
1,058
451
666
5,523
2,312
0
2,501
3,022
14,593
0
L
Erlang Shen
Too Raw 04
Erlang Shen
1,434
814
56
282
3,696
1,245
0
1,350
2,346
0
3,484
L
5,547
1,126
133
713
20,718
7,642
0
9,387
11,331
17,927
0
W
Neith
17,682
10,867
0
5,851
19,844
4,358
0
8,567
11,277
0
44,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,652
Gold Earned
76,811
329
Minions Killed
334
7
Camps Cleared
7
946,372
Distance Traveled
1,468,795
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
21,429
1,339
48
3
1
309,893
0
L
Merlin
17,086
1,068
229
14
4
307,341
2
W
Artemis
14,780
924
80
5
3
253,762
2
W
Cerberus
14,378
899
45
3
1
289,961
0
W
Chaac
16,181
1,011
88
6
3
342,563
0
W
Janus
15,749
984
55
3
0
294,188
0
L
Baron Samedi
13,026
814
17
1
1
80,241
2
L
Erlang Shen
12,005
750
6
0
1
57,668
0
L
Ra
14,106
882
29
2
0
191,229
1
W
Neith
15,723
983
66
4
0
288,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role