Player Matchup

Cthulhu
Cthulhu
Deathjack88
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,423 Elo+
Party 4
Mercury
Mercury
Grimgund
Mercury
Level 43
God Stats
1W - 2L
1,534 SR
Queue Stats
30W - 27L
1,576 Elo+
Party 3
Nu Wa
Nu Wa
Rebisyon
Nu Wa
Level 29
God Stats
0W - 1L
1,649 SR
Queue Stats
28W - 17L
1,670 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SlasBuck
Ah Muzen Cab
Level 16
God Stats
5W - 7L
1,483 SR
Queue Stats
16W - 27L
1,422 Elo+
Party 4
Kukulkan
Kukulkan
ocb37
Kukulkan
Level 31
God Stats
4W - 5L
1,615 SR
Queue Stats
146W - 178L
1,411 Elo+
Solo
Team Averages
Level 52
1,556 SR
1,500 Elo+

VS

Team Averages
Level 42
1,553 SR
1,483 Elo+
Ymir
Ymir
Badruxinos
Ymir
Level 24
God Stats
17W - 16L
1,648 SR
Queue Stats
208W - 261L
1,283 Elo+
Party 1
Guan Yu
Guan Yu
CODE01223
Guan Yu
Level 42
God Stats
6W - 2L
1,614 SR
Queue Stats
150W - 112L
1,596 Elo+
Solo
Rama
Rama
Michi98
Rama
Level 18
God Stats
20W - 25L
1,544 SR
Queue Stats
339W - 306L
1,505 Elo+
Party 2
Fenrir
Fenrir
predator_gmr
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 1
Eset
Eset
soeinding
Eset
Level 83
God Stats
13W - 11L
1,461 SR
Queue Stats
402W - 367L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathjack88
Cthulhu
18
5 / 9 / 7
12,110
484
14,562
24,331
25,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
Grimgund
Mercury
20
11 / 5 / 6
13,559
542
22,436
18,513
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Rebisyon
Nu Wa
17
8 / 8 / 8
11,427
457
24,840
15,290
5,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SlasBuck
Ah Muzen Cab
20
3 / 9 / 7
13,360
534
16,533
17,944
7,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
ocb37
Kukulkan
2
0 / 0 / 0
4,964
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 10
12,570
503
6,982
24,189
19,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
CODE01223
Guan Yu
20
7 / 7 / 7
13,740
550
14,386
28,695
28,391
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Michi98
Rama
18
1 / 5 / 7
11,892
476
6,784
20,456
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
20
6 / 6 / 8
13,551
542
5,179
20,904
8,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
20
15 / 2 / 9
15,912
636
23,331
21,664
9,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
27
Kills
30
31
Deaths
27
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
W
Guan Yu
CODE01223
Guan Yu
7
7
7
1.5
L
Cthulhu
Deathjack88
Cthulhu
5
9
7
0.94
L
Mercury
Grimgund
Mercury
11
5
6
2.8
W
Rama
Michi98
Rama
1
5
7
0.9
L
Nu Wa
Rebisyon
Nu Wa
8
8
8
1.5
L
Ah Muzen Cab
SlasBuck
Ah Muzen Cab
3
9
7
0.72
L
Kukulkan
ocb37
Kukulkan
0
0
0
0
W
Fenrir
6
6
8
1.67
W
Eset
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,371
Damage
56,662
76,078
Taken
115,908
44,198
Mitigated
73,188
8,392
Healing
39,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,982
1,352
266
2,035
24,189
19,529
628
8,391
15,798
55,889
0
W
Guan Yu
CODE01223
Guan Yu
14,386
2,132
2,743
9,127
28,695
28,391
2,095
10,561
18,134
528
79,237
L
Cthulhu
Deathjack88
Cthulhu
14,562
1,219
456
3,693
24,331
25,176
131
4,567
19,764
65,271
0
L
Mercury
Grimgund
Mercury
22,436
9,578
0
640
18,513
6,547
0
6,989
11,524
0
100,037
W
Rama
Michi98
Rama
6,784
5,367
0
8,291
20,456
7,620
4,848
6,010
14,446
0
87,028
L
Nu Wa
Rebisyon
Nu Wa
24,840
6,546
0
494
15,290
5,022
254
6,928
8,362
73,130
0
L
Ah Muzen Cab
SlasBuck
Ah Muzen Cab
16,533
7,232
0
3,109
17,944
7,453
3,148
12,357
5,587
0
93,834
L
Kukulkan
ocb37
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
5,179
1,485
218
6,870
20,904
8,612
795
7,768
13,136
0
85,319
W
Eset
23,331
1,635
2,265
7,707
21,664
9,036
1,145
6,672
14,992
112,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,420
Gold Earned
67,665
538
Minions Killed
657
0
Camps Cleared
0
1,697,407
Distance Traveled
2,199,813
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,570
503
120
5
0
460,148
0
W
Guan Yu
13,740
550
145
6
0
422,394
4
L
Cthulhu
12,110
484
106
4
0
428,550
2
L
Mercury
13,559
542
136
5
0
506,774
1
W
Rama
11,892
476
116
5
0
371,111
7
L
Nu Wa
11,427
457
105
4
0
370,550
4
L
Ah Muzen Cab
13,360
534
191
8
0
391,533
0
L
Kukulkan
4,964
199
0
0
0
0
0
W
Fenrir
13,551
542
121
5
0
483,618
0
W
Eset
15,912
636
155
6
0
462,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role