Player Matchup

Yemoja
Yemoja
AmazingLu
Yemoja
Level 14
God Stats
17W - 12L
1,770 SR
Queue Stats
58W - 62L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
Flakdo
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,769 Elo+
Solo
Erlang Shen
Erlang Shen
VoIkN
Erlang Shen
Level 15
God Stats
1W - 1L
1,733 SR
Queue Stats
136W - 120L
1,564 Elo+
Party 1
Thoth
Thoth
kanterostone
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
swach0
Ao Kuang
Level 6
God Stats
1W - 2L
1,780 SR
Queue Stats
14W - 10L
1,538 Elo+
Solo
Team Averages
Level 18
1,657 SR
1,589 Elo+

VS

Team Averages
Level 34
1,591 SR
1,685 Elo+
Hercules
Hercules
Baconb0b
Hercules
Level 9
God Stats
1W - 0L
1,953 SR
Queue Stats
3W - 1L
1,626 Elo+
Party 2
Thanatos
Thanatos
Oitern
Thanatos
Level 106
God Stats
5W - 0L
1,500 SR
Queue Stats
14W - 7L
1,626 Elo+
Party 2
Hades
Hades
RoooomShambles
Hades
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 85L
1,713 Elo+
Solo
Ra
Ra
entchen552
Ra
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 171L
1,582 Elo+
Party 3
Ullr
Ullr
frosch298
Ullr
Level 7
God Stats
29W - 29L
1,500 SR
Queue Stats
497W - 439L
1,878 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AmazingLu
Yemoja
10
1 / 3 / 1
6,642
443
4,373
7,056
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Flakdo
Hou Yi
10
0 / 4 / 1
5,836
389
3,710
9,767
2,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
VoIkN
Erlang Shen
13
3 / 4 / 4
8,473
565
10,616
10,532
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 3 / 4
8,962
597
6,507
7,315
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
swach0
Ao Kuang
13
6 / 4 / 2
8,472
565
10,907
14,242
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baconb0b
Hercules
13
1 / 4 / 4
8,152
543
6,926
15,214
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Oitern
Thanatos
13
3 / 5 / 4
7,863
524
4,350
11,698
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 6
8,551
570
6,077
11,987
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 1
9,450
630
6,577
7,216
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
7 / 2 / 5
9,440
629
10,782
10,045
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
14
Kills
18
18
Deaths
14
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AmazingLu
Yemoja
1
3
1
0.5
W
Hercules
Baconb0b
Hercules
1
4
4
0.75
L
Hou Yi
Flakdo
Hou Yi
0
4
1
0.13
W
Thanatos
Oitern
Thanatos
3
5
4
1
W
3
0
6
6
L
Erlang Shen
VoIkN
Erlang Shen
3
4
4
1.25
W
4
3
1
1.5
W
Ullr
7
2
5
4.75
L
4
3
4
2
L
Ao Kuang
swach0
Ao Kuang
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,113
Damage
34,712
48,912
Taken
56,160
18,614
Mitigated
28,499
12,185
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AmazingLu
Yemoja
4,373
914
1,899
1,137
7,056
2,984
0
2,628
4,428
15,745
0
W
Hercules
Baconb0b
Hercules
6,926
3,573
0
4,793
15,214
9,037
0
6,441
8,737
0
38,207
L
Hou Yi
Flakdo
Hou Yi
3,710
1,436
0
1,015
9,767
2,338
0
2,482
7,285
0
31,767
W
Thanatos
Oitern
Thanatos
4,350
415
0
6,854
11,698
4,010
0
3,168
8,356
0
45,922
W
6,077
558
827
4,602
11,987
8,857
120
3,486
8,445
42,893
0
L
Erlang Shen
VoIkN
Erlang Shen
10,616
5,928
0
2,172
10,532
5,546
286
2,480
7,708
0
36,720
W
6,577
1,284
285
2,914
7,216
2,630
0
3,332
3,578
59,570
0
W
Ullr
10,782
6,362
0
1,990
10,045
3,965
220
4,768
5,257
0
62,702
L
6,507
320
0
1,007
7,315
2,480
0
2,520
4,613
48,254
0
L
Ao Kuang
swach0
Ao Kuang
10,907
2,881
0
4,955
14,242
5,266
112
2,142
11,860
46,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
43,456
322
Minions Killed
461
0
Camps Cleared
0
1,363,413
Distance Traveled
1,386,805
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,642
443
22
1
0
286,236
5
W
Hercules
8,152
543
77
5
0
273,908
2
L
Hou Yi
5,836
389
44
3
0
252,975
1
W
Thanatos
7,863
524
81
5
0
287,917
5
W
Hades
8,551
570
55
4
0
265,385
4
L
Erlang Shen
8,473
565
71
5
0
255,847
3
W
Ra
9,450
630
136
9
0
298,901
3
W
Ullr
9,440
629
112
7
0
260,694
7
L
Thoth
8,962
597
113
8
0
273,688
3
L
Ao Kuang
8,472
565
72
5
0
294,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role