Player Matchup

Cernunnos
Cernunnos
Bianconer
Cernunnos
Level 116
God Stats
76W - 52L
1,647 SR
Queue Stats
718W - 660L
1,589 Elo+
Party 2
Fenrir
Fenrir
DannyNeedsHelp
Fenrir
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 116L
1,481 Elo+
Solo
Bacchus
Bacchus
OmegaOrgasm
Bacchus
Level 148
God Stats
3W - 2L
1,529 SR
Queue Stats
654W - 616L
1,580 Elo+
Party 2
He Bo
He Bo
oakymaster1
He Bo
Level 144
God Stats
1W - 1L
1,738 SR
Queue Stats
594W - 614L
1,574 Elo+
Solo
Chaac
Chaac
xSaintPandax
Chaac
Level 89
God Stats
24W - 27L
1,571 SR
Queue Stats
408W - 397L
1,584 Elo+
Party 2
Team Averages
Level 112
1,597 SR
1,562 Elo+

VS

Team Averages
Level 103
1,565 SR
1,529 Elo+
Ah Puch
Ah Puch
Ekkaddon
Ah Puch
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 63L
1,588 Elo+
Party 1
Fenrir
Fenrir
Noxhowl
Fenrir
Level 126
God Stats
3W - 2L
1,841 SR
Queue Stats
267W - 247L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Rodzu
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Spotified
Anubis
Level 88
God Stats
38W - 13L
1,654 SR
Queue Stats
124W - 116L
1,607 Elo+
Solo
Danzaburou
Danzaburou
pyrogenesix
Danzaburou
Level 50
God Stats
2W - 2L
1,330 SR
Queue Stats
10W - 16L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bianconer
Cernunnos
10
2 / 4 / 1
5,879
588
3,887
8,089
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 1
6,003
600
1,986
6,095
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
OmegaOrgasm
Bacchus
7
0 / 6 / 3
4,610
461
2,939
9,873
3,413
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 1
5,211
521
1,813
7,074
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 0
5,582
558
3,883
8,033
6,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ekkaddon
Ah Puch
12
4 / 2 / 2
6,820
682
6,763
3,259
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Noxhowl
Fenrir
10
2 / 1 / 4
6,108
611
2,925
6,063
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Rodzu
Sylvanus
9
3 / 2 / 6
5,773
577
4,224
5,648
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Spotified
Anubis
12
1 / 0 / 1
7,009
701
4,109
5,144
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
pyrogenesix
Danzaburou
11
7 / 2 / 3
7,293
729
7,201
6,968
2,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
17
17
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bianconer
Cernunnos
2
4
1
0.63
L
4
1
1
4.5
W
Ah Puch
Ekkaddon
Ah Puch
4
2
2
2.5
W
Fenrir
Noxhowl
Fenrir
2
1
4
4
L
Bacchus
OmegaOrgasm
Bacchus
0
6
3
0.25
W
Sylvanus
Rodzu
Sylvanus
3
2
6
3
W
Anubis
Spotified
Anubis
1
0
1
1.5
L
1
4
1
0.38
W
Danzaburou
pyrogenesix
Danzaburou
7
2
3
4.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
25,222
39,164
Taken
27,082
15,665
Mitigated
10,449
12,068
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bianconer
Cernunnos
3,887
1,303
0
2,170
8,089
1,802
0
1,164
6,925
0
31,933
L
1,986
687
0
3,026
6,095
2,050
0
1,377
4,718
0
24,664
W
Ah Puch
Ekkaddon
Ah Puch
6,763
196
0
1,260
3,259
903
346
1,457
1,724
43,591
0
W
Fenrir
Noxhowl
Fenrir
2,925
871
0
2,981
6,063
1,894
0
487
5,552
0
27,207
L
Bacchus
OmegaOrgasm
Bacchus
2,939
76
537
1,707
9,873
3,413
0
2,318
7,555
10,473
0
W
Sylvanus
Rodzu
Sylvanus
4,224
967
546
2,190
5,648
2,560
34
1,542
4,038
12,326
2,905
W
Anubis
Spotified
Anubis
4,109
570
0
3,510
5,144
2,697
0
0
5,144
44,923
0
L
1,813
98
0
704
7,074
1,957
0
5,836
1,238
22,715
0
W
Danzaburou
pyrogenesix
Danzaburou
7,201
4,256
0
3,899
6,968
2,395
637
1,096
5,872
0
39,337
L
3,883
510
0
3,924
8,033
6,443
0
4,109
3,924
0
33,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
33,003
269
Minions Killed
354
0
Camps Cleared
0
964,339
Distance Traveled
989,575
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,879
588
56
6
0
184,013
1
L
Fenrir
6,003
600
49
5
0
226,210
2
W
Ah Puch
6,820
682
91
9
0
193,139
3
W
Fenrir
6,108
611
57
6
0
249,575
3
L
Bacchus
4,610
461
20
2
0
198,544
1
W
Sylvanus
5,773
577
28
3
0
202,623
6
W
Anubis
7,009
701
113
11
0
164,361
6
L
He Bo
5,211
521
66
7
0
187,381
3
W
Danzaburou
7,293
729
65
7
0
179,877
2
L
Chaac
5,582
558
78
8
0
168,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role