Player Matchup

Vamana
Vamana
CruzinHigh41
Vamana
Level 73
God Stats
22W - 28L
1,368 SR
Queue Stats
343W - 456L
1,351 Elo+
Solo
Anubis
Anubis
Grimidous
Anubis
Level 69
God Stats
2W - 4L
1,327 SR
Queue Stats
170W - 141L
1,424 Elo+
Party 2
Tyr
Tyr
Yunieverse
Tyr
Level 128
God Stats
5W - 3L
1,631 SR
Queue Stats
727W - 733L
1,423 Elo+
Party 2
Fafnir
Fafnir
knockemdead99
Fafnir
Level 86
God Stats
23W - 24L
1,500 SR
Queue Stats
548W - 476L
1,460 Elo+
Solo
Cupid
Cupid
waggishwombat
Cupid
Level 87
God Stats
21W - 12L
1,550 SR
Queue Stats
80W - 86L
1,342 Elo+
Solo
Team Averages
Level 89
1,475 SR
1,400 Elo+

VS

Team Averages
Level 73
1,431 SR
1,413 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Exiled_Briar
Scylla
Level 53
God Stats
5W - 8L
1,293 SR
Queue Stats
50W - 80L
1,383 Elo+
Solo
Mulan
Mulan
Vicious Way
Mulan
Level 56
God Stats
6W - 5L
1,406 SR
Queue Stats
63W - 96L
1,339 Elo+
Party 1
Vamana
Vamana
carRAMrodunit91
Vamana
Level 53
God Stats
1W - 4L
1,453 SR
Queue Stats
110W - 143L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
3 / 2 / 1
7,065
589
3,293
6,699
3,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Grimidous
Anubis
14
3 / 0 / 1
7,769
647
4,843
4,974
2,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 2
6,714
560
2,939
7,347
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 1 / 3
6,747
562
3,031
8,729
5,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 3
7,359
613
5,843
8,103
2,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 3 / 0
6,149
512
4,604
6,785
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
 
Hun Batz
10
0 / 1 / 0
5,834
486
3,051
7,301
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
4
0 / 0 / 0
4,501
375
533
750
133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 1
6,339
528
2,926
7,791
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 7 / 1
5,154
430
3,900
8,853
3,274
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
3
4
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Vamana
3
2
1
1.75
L
Scylla
0
0
0
0
W
Anubis
Grimidous
Anubis
3
0
1
3.5
L
2
5
1
0.5
W
3
1
2
4
L
0
7
1
0.07
W
2
1
3
3.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
15,014
35,852
Taken
31,480
18,503
Mitigated
12,119
15,719
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,604
3,601
0
279
6,785
1,798
0
1,993
4,792
0
29,545
L
Hun Batz
 
Hun Batz
3,051
661
0
2,908
7,301
1,939
0
2,169
5,132
0
34,989
W
Vamana
3,293
736
0
783
6,699
3,624
905
0
6,499
0
35,245
L
Scylla
533
31
0
250
750
133
0
81
669
6,748
0
W
Anubis
Grimidous
Anubis
4,843
118
0
2,783
4,974
2,087
1,370
333
4,544
48,256
0
L
2,926
954
0
678
7,791
4,975
0
838
6,953
0
23,719
W
2,939
1,047
0
4,326
7,347
4,368
424
118
7,219
0
33,703
L
3,900
2,099
0
1,750
8,853
3,274
0
2,793
6,060
0
16,915
W
3,031
686
99
1,225
8,729
5,711
54
0
8,729
13,056
0
W
5,843
4,520
494
6,009
8,103
2,713
802
0
8,103
0
42,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
27,977
339
Minions Killed
237
0
Camps Cleared
0
1,154,829
Distance Traveled
955,632
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,149
512
49
4
0
237,807
2
L
Hun Batz
5,834
486
76
6
0
252,893
4
W
Vamana
7,065
589
63
5
0
233,172
0
L
Scylla
4,501
375
25
2
0
57,069
0
W
Anubis
7,769
647
106
9
0
218,623
1
L
Mulan
6,339
528
57
5
0
185,793
0
W
Tyr
6,714
560
70
6
0
253,451
0
L
Vamana
5,154
430
30
3
0
222,070
2
W
Fafnir
6,747
562
22
2
0
219,492
0
W
Cupid
7,359
613
78
7
0
230,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role