Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DabsOnly
Janus
Level 25
God Stats
17W - 12L
1,545 SR
Queue Stats
187W - 125L
1,667 Elo+
Solo
Cerberus
Cerberus
Hungry_Hamster_
Cerberus
Level 19
God Stats
8W - 7L
1,461 SR
Queue Stats
68W - 67L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
Straudenstein
Tsukuyomi
Level 21
God Stats
2W - 1L
1,289 SR
Queue Stats
10W - 10L
1,432 Elo+
Solo
Mulan
Mulan
boom_shot6071
Mulan
Level 16
God Stats
6W - 6L
1,634 SR
Queue Stats
40W - 48L
1,369 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,489 Elo+

VS

Team Averages
Level 13
1,497 SR
1,394 Elo+
Hel
Hel
 
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
OliverGardenXD
Cerberus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 116L
1,274 Elo+
Party 1
Anubis
Anubis
RockGazelle4280
Anubis
Level 18
God Stats
6W - 6L
1,482 SR
Queue Stats
75W - 91L
1,289 Elo+
Party 1
Skadi
Skadi
pogior
Skadi
Level 15
God Stats
0W - 3L
1,502 SR
Queue Stats
6W - 15L
1,299 Elo+
Solo
Susano
Susano
小小怪下士i
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 6
7,937
611
3,435
5,989
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DabsOnly
Janus
15
13 / 1 / 10
9,372
721
14,856
7,130
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
2
0 / 0 / 0
2,792
215
0
0
0
Tsukuyomi
Straudenstein
Tsukuyomi
13
10 / 0 / 6
8,175
629
7,130
7,176
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 3 / 6
7,237
557
4,047
5,817
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
4 / 8 / 0
6,470
498
4,191
9,344
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
0 / 6 / 0
5,635
433
1,437
8,717
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 8 / 1
6,102
469
5,266
9,711
3,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
pogior
Skadi
6
0 / 8 / 1
4,775
367
717
8,300
2,732
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

6
0 / 3 / 0
4,968
382
653
6,651
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
32
Kills
5
6
Deaths
33
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
6
3
L
Hel
 
Hel
4
8
0
0.5
W
Janus
DabsOnly
Janus
13
1
10
18
W
Cerberus
0
0
0
0
L
Cerberus
0
6
0
0
L
1
8
1
0.19
W
Tsukuyomi
Straudenstein
Tsukuyomi
10
0
6
13
W
6
3
6
3
L
Skadi
pogior
Skadi
0
8
1
0.06
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,468
Damage
12,264
26,112
Taken
42,723
8,201
Mitigated
15,025
5,576
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,435
2,046
0
0
5,989
1,708
3,538
2,357
3,592
0
33,610
L
Hel
 
Hel
4,191
234
473
2,579
9,344
2,689
657
4,798
4,304
20,792
0
W
Janus
DabsOnly
Janus
14,856
2,110
0
1,015
7,130
2,142
1,253
3,068
3,780
62,203
0
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
1,437
236
0
887
8,717
4,051
669
2,803
5,732
23,857
0
L
5,266
774
0
2,026
9,711
3,731
344
3,102
6,461
28,757
0
W
Tsukuyomi
Straudenstein
Tsukuyomi
7,130
1,820
0
3,476
7,176
2,281
587
1,577
5,519
0
37,464
W
4,047
854
0
1,085
5,817
2,070
0
3,404
2,327
0
26,184
L
Skadi
pogior
Skadi
717
348
0
310
8,300
2,732
330
2,764
5,406
0
7,536
L
653
267
0
1,450
6,651
1,822
0
683
5,964
0
15,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,513
Gold Earned
27,950
327
Minions Killed
186
0
Camps Cleared
0
1,015,442
Distance Traveled
1,006,806
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,937
611
72
6
0
215,177
3
L
Hel
6,470
498
40
3
0
243,996
1
W
Janus
9,372
721
129
10
0
275,886
2
W
Cerberus
2,792
215
0
0
0
0
0
L
Cerberus
5,635
433
50
4
0
225,021
0
L
Anubis
6,102
469
51
4
0
193,460
0
W
Tsukuyomi
8,175
629
63
5
0
284,704
1
W
Mulan
7,237
557
63
5
0
239,675
2
L
Skadi
4,775
367
13
1
0
169,895
0
L
Susano
4,968
382
32
2
0
174,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role