Player Matchup

Fenrir
Fenrir
KeePWishinG3
Fenrir
Level 143
God Stats
1W - 4L
1,501 SR
Queue Stats
369W - 336L
1,455 Elo+
Party 1
Terra
Terra
KuramaUzumakii
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,481 Elo+
Party 1
Bakasura
Bakasura
Neko_no_PewPew
Bakasura
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 85L
1,440 Elo+
Party 2
Erlang Shen
Erlang Shen
Ousou_Sama
Erlang Shen
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 37L
1,440 Elo+
Party 2
Anubis
Anubis
warriorj11
Anubis
Level 26
God Stats
2W - 1L
1,748 SR
Queue Stats
148W - 144L
1,576 Elo+
Solo
Team Averages
Level 65
1,550 SR
1,478 Elo+

VS

Team Averages
Level 85
1,530 SR
1,465 Elo+
Bacchus
Bacchus
DefiantValor
Bacchus
Level 151
God Stats
6W - 2L
1,593 SR
Queue Stats
337W - 358L
1,451 Elo+
Solo
Tyr
Tyr
Hygurax
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MistyChick013x
Khepri
Level 89
God Stats
3W - 1L
1,512 SR
Queue Stats
211W - 209L
1,429 Elo+
Solo
Hera
Hera
Saeyun7167
Hera
Level 92
God Stats
7W - 2L
1,546 SR
Queue Stats
393W - 387L
1,503 Elo+
Solo
Kukulkan
Kukulkan
smoggy91
Kukulkan
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 114L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 3 / 7
8,589
716
6,142
11,054
9,782
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 12
8,814
735
6,256
15,005
15,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
15
5 / 8 / 6
9,299
775
6,408
15,034
7,332
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Ousou_Sama
Erlang Shen
17
3 / 5 / 8
9,269
772
8,019
16,777
8,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
warriorj11
Anubis
17
3 / 4 / 7
9,370
781
18,257
10,467
5,759
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DefiantValor
Bacchus
17
7 / 1 / 11
10,149
846
8,109
11,620
12,553
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
15
2 / 4 / 17
9,176
765
10,006
14,946
13,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 3 / 16
9,504
792
7,680
17,830
17,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 3 / 10
10,099
842
16,988
6,879
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
smoggy91
Kukulkan
18
8 / 3 / 10
10,868
906
16,539
9,368
5,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
14
Kills
25
25
Deaths
14
40
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DefiantValor
Bacchus
7
1
11
12.5
W
Tyr
2
4
17
2.63
L
Fenrir
2
3
7
1.83
L
1
5
12
1.4
W
1
3
16
3
L
Bakasura
5
8
6
1
L
Erlang Shen
Ousou_Sama
Erlang Shen
3
5
8
1.4
W
7
3
10
4
W
Kukulkan
smoggy91
Kukulkan
8
3
10
4.33
L
Anubis
warriorj11
Anubis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
59,322
68,337
Taken
60,643
46,898
Mitigated
52,424
24,356
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DefiantValor
Bacchus
8,109
968
1,525
4,162
11,620
12,553
154
4,730
6,841
11,878
0
W
Tyr
10,006
1,819
1,171
2,769
14,946
13,694
365
6,020
8,846
0
16,460
L
Fenrir
6,142
934
1,167
2,442
11,054
9,782
248
8,058
2,996
0
9,042
L
6,256
949
5,532
3,027
15,005
15,283
315
10,124
4,881
12,071
0
W
7,680
693
2,146
2,285
17,830
17,929
488
9,170
8,614
21,156
0
L
Bakasura
6,408
4,926
669
2,310
15,034
7,332
450
10,281
4,753
0
10,863
L
Erlang Shen
Ousou_Sama
Erlang Shen
8,019
3,991
1,650
3,873
16,777
8,742
85
12,306
4,471
0
17,081
W
16,988
4,707
2,657
1,066
6,879
2,774
2,411
1,781
5,038
31,509
0
W
Kukulkan
smoggy91
Kukulkan
16,539
2,926
1,044
1,198
9,368
5,474
1,029
2,812
6,338
40,355
0
L
Anubis
warriorj11
Anubis
18,257
709
1,758
1,928
10,467
5,759
750
8,547
1,920
43,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
49,796
95
Minions Killed
129
0
Camps Cleared
0
1,078,075
Distance Traveled
1,164,446
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,149
846
5
0
0
258,806
0
W
Tyr
9,176
765
8
1
0
258,518
1
L
Fenrir
8,589
716
2
0
0
241,388
2
L
Terra
8,814
735
8
1
0
219,115
1
W
Khepri
9,504
792
27
2
0
247,306
1
L
Bakasura
9,299
775
13
1
0
203,749
0
L
Erlang Shen
9,269
772
27
2
0
212,901
1
W
Hera
10,099
842
25
2
0
205,960
0
W
Kukulkan
10,868
906
64
5
0
193,856
0
L
Anubis
9,370
781
45
4
0
200,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role