Player Matchup

King Arthur
King Arthur
Bastl12
King Arthur
Level 124
God Stats
15W - 22L
1,541 SR
Queue Stats
431W - 415L
1,605 Elo+
Party 1
Merlin
Merlin
Dinzou
Merlin
Level 126
God Stats
4W - 1L
1,483 SR
Queue Stats
32W - 28L
1,538 Elo+
Party 2
Heimdallr
Heimdallr
NickWolfen
Heimdallr
Level 125
God Stats
14W - 7L
1,652 SR
Queue Stats
28W - 20L
1,530 Elo+
Party 2
Bacchus
Bacchus
rutussss
Bacchus
Level 109
God Stats
18W - 15L
1,582 SR
Queue Stats
410W - 391L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vikito11111
Tsukuyomi
Level 149
God Stats
8W - 4L
1,802 SR
Queue Stats
23W - 19L
1,628 Elo+
Party 2
Team Averages
Level 127
1,612 SR
1,573 Elo+

VS

Team Averages
Level 126
1,643 SR
1,549 Elo+
Set
Set
AyaPkt
Set
Level 118
God Stats
3W - 1L
1,949 SR
Queue Stats
55W - 70L
1,520 Elo+
Solo
Raijin
Raijin
Sunnyboy850
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TheKaKasiXD
Mulan
Level 132
God Stats
16W - 14L
1,424 SR
Queue Stats
126W - 109L
1,599 Elo+
Solo
Ymir
Ymir
Urbanido
Ymir
Level 126
God Stats
1W - 3L
1,431 SR
Queue Stats
115W - 103L
1,554 Elo+
Solo
Anhur
Anhur
nixalix
Anhur
Level 97
God Stats
5W - 1L
1,912 SR
Queue Stats
291W - 275L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bastl12
King Arthur
18
8 / 3 / 8
11,194
622
18,387
21,901
15,341
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Dinzou
Merlin
17
3 / 3 / 5
9,941
552
9,798
8,580
3,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
NickWolfen
Heimdallr
18
3 / 1 / 4
10,753
597
10,701
9,007
4,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
rutussss
Bacchus
14
6 / 4 / 11
10,205
567
7,837
12,989
12,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
vikito11111
Tsukuyomi
17
6 / 5 / 8
9,956
553
12,785
15,576
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AyaPkt
Set
15
6 / 4 / 5
9,090
505
8,471
15,456
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
15
6 / 6 / 3
9,320
518
14,659
13,039
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 4
9,239
513
11,541
20,683
12,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
12
0 / 7 / 7
7,654
425
5,042
15,166
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
nixalix
Anhur
14
0 / 3 / 2
8,476
471
2,896
12,998
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
26
Kills
15
16
Deaths
26
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
AyaPkt
Set
6
4
5
2.13
W
King Arthur
Bastl12
King Arthur
8
3
8
4
W
Merlin
Dinzou
Merlin
3
3
5
1.83
W
Heimdallr
NickWolfen
Heimdallr
3
1
4
5
L
Raijin
6
6
3
1.25
L
3
6
4
0.83
L
Ymir
0
7
7
0.5
L
Anhur
nixalix
Anhur
0
3
2
0.33
W
Bacchus
rutussss
Bacchus
6
4
11
2.88
W
Tsukuyomi
vikito11111
Tsukuyomi
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
42,609
68,053
Taken
77,342
41,748
Mitigated
42,027
18,951
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
AyaPkt
Set
8,471
3,031
0
3,602
15,456
6,967
0
3,740
11,716
0
55,415
W
King Arthur
Bastl12
King Arthur
18,387
2,159
0
8,168
21,901
15,341
70
4,950
16,951
346
65,399
W
Merlin
Dinzou
Merlin
9,798
515
0
1,185
8,580
3,566
1,932
2,357
6,223
79,989
0
W
Heimdallr
NickWolfen
Heimdallr
10,701
6,250
0
3,426
9,007
4,394
2,424
2,112
6,895
0
88,594
L
Raijin
14,659
578
0
699
13,039
5,580
0
4,407
8,632
63,071
0
L
11,541
1,060
0
7,769
20,683
12,976
678
2,440
17,997
0
51,518
L
Ymir
5,042
1,436
0
1,452
15,166
12,357
0
6,043
9,123
17,800
0
L
Anhur
nixalix
Anhur
2,896
1,898
0
5,570
12,998
4,147
912
1,284
11,714
0
63,200
W
Bacchus
rutussss
Bacchus
7,837
706
0
690
12,989
12,648
129
5,800
7,189
17,202
0
W
Tsukuyomi
vikito11111
Tsukuyomi
12,785
2,929
0
5,482
15,576
5,799
945
4,482
11,094
0
67,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,049
Gold Earned
43,779
522
Minions Killed
467
0
Camps Cleared
0
1,662,666
Distance Traveled
1,576,680
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,090
505
103
6
0
345,184
4
W
King Arthur
11,194
622
119
7
0
342,438
0
W
Merlin
9,941
552
138
8
0
331,688
7
W
Heimdallr
10,753
597
149
8
0
303,403
2
L
Raijin
9,320
518
102
6
0
283,498
2
L
Mulan
9,239
513
113
6
0
319,270
3
L
Ymir
7,654
425
22
1
0
310,016
5
L
Anhur
8,476
471
127
7
0
318,712
6
W
Bacchus
10,205
567
20
1
0
339,737
3
W
Tsukuyomi
9,956
553
96
5
0
345,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role