Player Matchup

Ra
Ra
Duix
Ra
Level 27
God Stats
6W - 2L
1,748 SR
Queue Stats
18W - 7L
1,626 Elo+
Solo
Janus
Janus
Evidental60
Janus
Level 17
God Stats
40W - 35L
1,511 SR
Queue Stats
144W - 136L
1,448 Elo+
Solo
Sylvanus
Sylvanus
GrumpyGrayFox
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 275L
1,458 Elo+
Solo
Tiamat
Tiamat
SMOKEDE
Tiamat
Level 22
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 3L
1,276 Elo+
Solo
Medusa
Medusa
Zeshantae
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 113L
1,493 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,460 Elo+

VS

Team Averages
Level 39
1,508 SR
1,425 Elo+
Skadi
Skadi
DoonieMan
Skadi
Level 26
God Stats
13W - 9L
1,541 SR
Queue Stats
149W - 130L
1,207 Elo+
Solo
Olorun
Olorun
Smegwards
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Susano
Susano
Sourgreenchips
Susano
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Sobek
Sobek
Staltik1432
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 167L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
XLancelotxX
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Duix
Ra
13
5 / 5 / 1
8,718
484
4,541
8,050
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 6 / 0
8,680
482
8,247
12,003
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
GrumpyGrayFox
Sylvanus
9
0 / 5 / 3
6,750
375
2,044
11,547
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
SMOKEDE
Tiamat
11
1 / 5 / 3
7,121
396
3,516
14,290
7,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zeshantae
Medusa
11
1 / 7 / 3
7,321
407
8,873
11,756
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DoonieMan
Skadi
16
7 / 2 / 4
10,505
584
9,367
11,997
4,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Smegwards
Olorun
14
5 / 5 / 7
9,629
535
8,796
9,923
3,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 6
11,217
623
11,473
14,443
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 12
9,382
521
5,736
12,645
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
XLancelotxX
Cu Chulainn
16
4 / 3 / 3
10,422
579
9,730
14,151
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
12
Kills
28
28
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
DoonieMan
Skadi
7
2
4
4.5
L
Ra
Duix
Ra
5
5
1
1.1
L
5
6
0
0.83
L
Sylvanus
GrumpyGrayFox
Sylvanus
0
5
3
0.3
L
Tiamat
SMOKEDE
Tiamat
1
5
3
0.5
W
Olorun
Smegwards
Olorun
5
5
7
1.7
W
9
0
6
12
W
3
3
12
3
W
Cu Chulainn
XLancelotxX
Cu Chulainn
4
3
3
1.83
L
Medusa
Zeshantae
Medusa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,221
Damage
45,102
57,646
Taken
63,159
23,302
Mitigated
36,854
11,852
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DoonieMan
Skadi
9,367
5,275
0
5,130
11,997
4,266
3,835
2,753
9,176
0
64,494
L
Ra
Duix
Ra
4,541
466
91
2,415
8,050
2,944
0
1,379
6,521
39,681
0
L
8,247
354
0
1,697
12,003
3,515
552
3,840
8,113
36,307
0
L
Sylvanus
GrumpyGrayFox
Sylvanus
2,044
854
684
2,170
11,547
5,464
133
3,916
7,631
14,241
0
L
Tiamat
SMOKEDE
Tiamat
3,516
653
0
4,483
14,290
7,923
150
3,589
10,538
20,144
0
W
Olorun
Smegwards
Olorun
8,796
4,418
123
2,540
9,923
3,785
2,515
5,420
4,132
37,254
0
W
11,473
2,110
0
4,936
14,443
5,519
1,050
2,215
11,953
0
94,029
W
5,736
593
0
2,951
12,645
12,110
317
3,175
9,364
17,325
0
W
Cu Chulainn
XLancelotxX
Cu Chulainn
9,730
1,471
0
3,441
14,151
11,174
2,771
3,705
10,186
6,914
53,823
L
Medusa
Zeshantae
Medusa
8,873
4,978
0
312
11,756
3,456
943
2,805
8,951
0
34,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
51,155
276
Minions Killed
429
0
Camps Cleared
0
1,291,681
Distance Traveled
1,694,252
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,505
584
104
6
0
313,233
0
L
Ra
8,718
484
100
6
0
273,459
1
L
Janus
8,680
482
61
3
0
280,749
1
L
Sylvanus
6,750
375
32
2
0
194,115
1
L
Tiamat
7,121
396
30
2
0
279,644
1
W
Olorun
9,629
535
76
4
0
308,223
0
W
Susano
11,217
623
129
7
0
399,183
0
W
Sobek
9,382
521
21
1
0
368,259
1
W
Cu Chulainn
10,422
579
99
6
0
305,354
0
L
Medusa
7,321
407
53
3
0
263,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role