Player Matchup

Artemis
Artemis
Fourthwoxzak813
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
T5ukuy0mi
Cerberus
Level 20
God Stats
0W - 1L
1,277 SR
Queue Stats
19W - 13L
1,603 Elo+
Solo
Cernunnos
Cernunnos
ViraLNIka
Cernunnos
Level 6
God Stats
3W - 2L
1,369 SR
Queue Stats
3W - 3L
1,076 Elo+
Solo
Tiamat
Tiamat
e1d2x3n4
Tiamat
Level 29
God Stats
14W - 9L
1,461 SR
Queue Stats
604W - 604L
1,457 Elo+
Solo
Hel
Hel
huesped_noventa
Hel
Level 18
God Stats
4W - 8L
1,500 SR
Queue Stats
487W - 501L
1,305 Elo+
Solo
Team Averages
Level 15
1,421 SR
1,388 Elo+

VS

Team Averages
Level 35
1,387 SR
1,429 Elo+
Cerberus
Cerberus
Criminal_Mind247
Cerberus
Level 27
God Stats
38W - 31L
1,548 SR
Queue Stats
210W - 247L
1,342 Elo+
Solo
Ganesha
Ganesha
Dat_Boogie_Boy-t
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,345 Elo+
Solo
Jing Wei
Jing Wei
Frostwave27
Jing Wei
Level 23
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Ymir
Ymir
Milia_Adal
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
xLionheart95
Bakasura
Level 108
God Stats
1W - 0L
1,092 SR
Queue Stats
6W - 3L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,988
363
1,230
3,574
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
T5ukuy0mi
Cerberus
12
5 / 0 / 2
6,995
636
8,679
6,316
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
ViraLNIka
Cernunnos
9
4 / 3 / 0
5,807
528
5,226
6,272
1,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
e1d2x3n4
Tiamat
9
1 / 3 / 1
5,319
484
3,381
6,039
3,361
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 1
4,767
433
2,285
6,860
2,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
5,485
499
1,499
8,830
2,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 3
5,180
471
1,400
7,529
2,422
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Frostwave27
Jing Wei
8
0 / 5 / 0
5,098
463
923
5,522
1,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
10 / 0 / 3
8,121
738
10,941
7,029
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xLionheart95
Bakasura
9
2 / 1 / 2
5,537
503
2,961
8,278
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
10
Kills
15
16
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
0
3
3
0.5
L
0
4
0
0
W
Jing Wei
Frostwave27
Jing Wei
0
5
0
0
W
10
0
3
11.5
L
Cerberus
T5ukuy0mi
Cerberus
5
0
2
6
L
Cernunnos
ViraLNIka
Cernunnos
4
3
0
1.33
L
Tiamat
e1d2x3n4
Tiamat
1
3
1
0.5
L
0
6
1
0.08
W
Bakasura
xLionheart95
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
17,724
29,061
Taken
37,188
12,249
Mitigated
11,972
8,824
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,499
276
0
2,937
8,830
2,261
0
3,092
5,738
17,243
0
W
1,400
547
0
0
7,529
2,422
293
3,418
4,036
12,853
0
L
1,230
888
0
15
3,574
974
91
1,432
1,746
0
5,722
W
Jing Wei
Frostwave27
Jing Wei
923
525
0
0
5,522
1,408
993
3,739
1,783
0
16,161
W
10,941
2,553
0
2,918
7,029
3,228
0
2,200
4,804
46,158
0
L
Cerberus
T5ukuy0mi
Cerberus
8,679
1,104
0
3,459
6,316
3,891
0
1,601
4,625
38,447
0
L
Cernunnos
ViraLNIka
Cernunnos
5,226
2,656
0
1,392
6,272
1,976
0
2,752
3,362
0
26,252
L
Tiamat
e1d2x3n4
Tiamat
3,381
521
0
1,588
6,039
3,361
0
2,768
2,926
23,998
0
L
2,285
294
970
1,400
6,860
2,047
0
4,715
1,931
17,073
0
W
Bakasura
xLionheart95
Bakasura
2,961
2,103
0
4,104
8,278
2,653
0
1,746
6,482
0
15,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
29,421
223
Minions Killed
254
0
Camps Cleared
0
919,188
Distance Traveled
1,033,231
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,485
499
34
3
0
167,789
0
W
Ganesha
5,180
471
17
2
0
183,292
2
L
Artemis
3,988
363
14
1
0
84,775
0
W
Jing Wei
5,098
463
43
4
0
234,465
0
W
Ymir
8,121
738
103
9
0
210,045
1
L
Cerberus
6,995
636
87
8
0
213,453
2
L
Cernunnos
5,807
528
47
4
0
234,667
0
L
Tiamat
5,319
484
44
4
0
201,334
2
L
Hel
4,767
433
31
3
0
184,959
0
W
Bakasura
5,537
503
57
5
0
237,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role