Player Matchup

Khepri
Khepri
DimaKaashuis
Khepri
Level 29
God Stats
0W - 2L
1,256 SR
Queue Stats
93W - 90L
1,351 Elo+
Solo
Ra
Ra
Jeal_Christ
Ra
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 58L
1,500 Elo+
Solo
Thor
Thor
Makuligankasiska
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 57L
1,500 Elo+
Party 1
Merlin
Merlin
el_amo1988
Merlin
Level 18
God Stats
35W - 48L
1,383 SR
Queue Stats
41W - 60L
1,281 Elo+
Party 1
Thanatos
Thanatos
gamer_NOOB_Mahjo
Thanatos
Level 26
God Stats
10W - 16L
1,586 SR
Queue Stats
59W - 81L
1,346 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,396 Elo+

VS

Team Averages
Level 25
1,389 SR
1,314 Elo+
Mercury
Mercury
Feradus
Mercury
Level 17
God Stats
5W - 4L
1,521 SR
Queue Stats
40W - 78L
1,354 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jeverss
Cu Chulainn
Level 38
God Stats
2W - 5L
1,250 SR
Queue Stats
79W - 116L
1,330 Elo+
Party 2
Set
Set
Kaysim88
Set
Level 14
God Stats
8W - 4L
1,519 SR
Queue Stats
20W - 20L
1,308 Elo+
Solo
Neith
Neith
LON3W0LF22
Neith
Level 26
God Stats
7W - 8L
1,385 SR
Queue Stats
104W - 129L
1,290 Elo+
Party 2
Bacchus
Bacchus
nachoykary
Bacchus
Level 28
God Stats
3W - 4L
1,271 SR
Queue Stats
68W - 83L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
1 / 0 / 0
4,037
673
869
3,473
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 4 / 0
3,450
575
1,003
3,671
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
1 / 3 / 0
3,185
531
754
2,332
499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
el_amo1988
Merlin
5
0 / 3 / 1
3,229
538
1,233
2,931
559
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,703
451
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Feradus
Mercury
5
1 / 1 / 3
3,785
631
793
2,852
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Jeverss
Cu Chulainn
7
3 / 0 / 0
4,221
704
1,269
985
452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 3
4,674
779
1,098
3,025
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Neith
7
5 / 0 / 2
4,434
739
2,164
2,573
663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
nachoykary
Bacchus
6
0 / 1 / 0
3,543
591
704
2,563
1,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
0
0
1
W
Mercury
Feradus
Mercury
1
1
3
2.5
L
0
4
0
0
W
Cu Chulainn
Jeverss
Cu Chulainn
3
0
0
3
W
1
0
3
2.5
W
Neith
5
0
2
6
L
1
3
0
0.33
L
Merlin
el_amo1988
Merlin
0
3
1
0.17
L
0
0
0
0
W
Bacchus
nachoykary
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,859
Damage
6,028
12,407
Taken
11,998
3,237
Mitigated
3,689
1,878
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
869
305
0
1,460
3,473
1,327
282
704
2,769
15,677
0
W
Mercury
Feradus
Mercury
793
288
0
142
2,852
686
429
348
2,504
0
6,075
L
1,003
337
0
178
3,671
852
0
0
3,671
9,221
0
W
Cu Chulainn
Jeverss
Cu Chulainn
1,269
480
0
0
985
452
223
661
262
0
10,533
W
1,098
354
0
1,956
3,025
772
299
183
2,842
0
17,382
W
Neith
2,164
591
0
1,004
2,573
663
1,335
902
1,591
0
14,068
L
754
489
0
0
2,332
499
0
0
2,332
0
2,771
L
Merlin
el_amo1988
Merlin
1,233
138
0
240
2,931
559
30
0
2,931
10,469
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
nachoykary
Bacchus
704
107
0
160
2,563
1,116
0
869
1,694
7,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,604
Gold Earned
20,657
73
Minions Killed
123
0
Camps Cleared
0
440,672
Distance Traveled
614,167
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,037
673
31
5
0
101,463
2
W
Mercury
3,785
631
11
2
0
154,276
0
L
Ra
3,450
575
23
4
0
114,005
0
W
Cu Chulainn
4,221
704
20
3
0
133,307
0
W
Set
4,674
779
50
8
0
110,451
0
W
Neith
4,434
739
29
5
0
113,714
1
L
Thor
3,185
531
4
1
0
116,535
1
L
Merlin
3,229
538
15
3
0
108,669
0
L
Thanatos
2,703
451
0
0
0
0
0
W
Bacchus
3,543
591
13
2
0
102,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role