Player Matchup

Cerberus
Cerberus
Alex17325
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,261 Elo+
Solo
Chronos
Chronos
BeroPlayOne
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,338 Elo+
Solo
Jormungandr
Jormungandr
THE-4-DRONE
Jormungandr
Level 6
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 8L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
le-destructier
Cthulhu
Level 5
God Stats
1W - 4L
1,093 SR
Queue Stats
3W - 8L
1,222 Elo+
Party 2
Scylla
Scylla
redcolor21
Scylla
Level 16
God Stats
11W - 8L
1,615 SR
Queue Stats
34W - 47L
1,386 Elo+
Solo
Team Averages
Level 8
1,483 SR
1,296 Elo+

VS

Team Averages
Level 13
1,463 SR
1,389 Elo+
He Bo
He Bo
BruceWayne09
He Bo
Level 16
God Stats
13W - 14L
1,509 SR
Queue Stats
370W - 399L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Catsnail
Nu Wa
Level 17
God Stats
6W - 2L
1,591 SR
Queue Stats
159W - 153L
1,334 Elo+
Party 1
Neith
Neith
Charlie163686
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dealpeal
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 209L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
Kazue-17
Danzaburou
Level 8
God Stats
4W - 9L
1,218 SR
Queue Stats
46W - 56L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alex17325
Cerberus
15
1 / 2 / 1
10,200
785
830
3,423
1,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
BeroPlayOne
Chronos
18
5 / 8 / 5
12,432
956
7,596
24,753
12,754
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
THE-4-DRONE
Jormungandr
20
2 / 15 / 14
13,519
1,040
20,037
33,407
36,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 11 / 8
13,496
1,038
17,068
29,250
36,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
redcolor21
Scylla
19
7 / 7 / 7
14,283
1,099
21,585
15,333
5,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 29
15,399
1,185
33,330
21,818
17,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Catsnail
Nu Wa
20
17 / 3 / 16
16,189
1,245
29,306
17,732
21,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
1 / 8 / 5
11,279
868
3,382
9,831
3,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Dealpeal
Ah Muzen Cab
20
5 / 0 / 16
13,478
1,037
15,938
11,240
12,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Kazue-17
Danzaburou
20
12 / 5 / 21
15,309
1,178
17,026
20,675
13,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
130
20
Kills
43
43
Deaths
20
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alex17325
Cerberus
1
2
1
0.75
L
Chronos
BeroPlayOne
Chronos
5
8
5
0.94
W
8
4
29
5.63
W
Nu Wa
Catsnail
Nu Wa
17
3
16
8.33
W
1
8
5
0.44
W
Ah Muzen Cab
Dealpeal
Ah Muzen Cab
5
0
16
13
W
Danzaburou
Kazue-17
Danzaburou
12
5
21
4.5
L
Jormungandr
THE-4-DRONE
Jormungandr
2
15
14
0.6
L
5
11
8
0.82
L
Scylla
redcolor21
Scylla
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,116
Damage
98,982
106,166
Taken
81,296
91,773
Mitigated
68,998
4,983
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alex17325
Cerberus
830
192
0
59
3,423
1,259
0
2,576
847
830
0
L
Chronos
BeroPlayOne
Chronos
7,596
4,107
0
3,378
24,753
12,754
0
13,594
11,159
24,998
0
W
33,330
4,183
0
1,227
21,818
17,429
0
19,332
2,486
66,912
0
W
Nu Wa
Catsnail
Nu Wa
29,306
9,663
32
1,958
17,732
21,771
0
16,155
1,577
41,499
0
W
3,382
3,179
0
282
9,831
3,655
0
5,577
4,254
0
11,875
W
Ah Muzen Cab
Dealpeal
Ah Muzen Cab
15,938
7,612
1,282
6,249
11,240
12,238
0
8,228
3,012
0
41,618
W
Danzaburou
Kazue-17
Danzaburou
17,026
8,484
0
4,721
20,675
13,905
0
17,824
2,851
0
35,311
L
Jormungandr
THE-4-DRONE
Jormungandr
20,037
6,356
0
218
33,407
36,178
0
18,836
14,571
54,470
0
L
17,068
1,134
28
907
29,250
36,411
0
17,956
11,294
47,929
0
L
Scylla
redcolor21
Scylla
21,585
907
0
393
15,333
5,171
0
9,674
5,659
56,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,930
Gold Earned
71,654
256
Minions Killed
206
5
Camps Cleared
6
921,212
Distance Traveled
1,029,854
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,200
785
0
0
0
49,966
0
L
Chronos
12,432
956
34
3
2
156,071
0
W
He Bo
15,399
1,185
79
6
0
262,400
0
W
Nu Wa
16,189
1,245
28
2
0
196,658
0
W
Neith
11,279
868
10
1
5
128,176
0
W
Ah Muzen Cab
13,478
1,037
63
5
1
251,631
0
W
Danzaburou
15,309
1,178
26
2
0
190,989
1
L
Jormungandr
13,519
1,040
82
6
1
213,023
0
L
Cthulhu
13,496
1,038
46
4
2
252,555
2
L
Scylla
14,283
1,099
94
7
0
249,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role