Player Matchup

Merlin
Merlin
Gold V
GenuineSlime
Merlin
Gold V
Level 97
God Stats
10W - 10L
1,464 SR
Queue Stats
254W - 247L
1,549 MMR
Solo
Tiamat
Tiamat
Gold V
Helen Cris3427
Tiamat
Gold V
Level 109
God Stats
5W - 2L
1,727 SR
Queue Stats
51W - 54L
1,470 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
SuicideRose-
Kuzenbo
Gold I
Level 112
God Stats
2W - 4L
1,619 SR
Queue Stats
126W - 118L
1,525 MMR
Solo
Rama
Rama
Gold III
Tebbys
Rama
Gold III
Level 133
God Stats
0W - 5L
1,276 SR
Queue Stats
257W - 254L
1,506 MMR
Solo
Ravana
Ravana
Bronze III
Witness_The_Gr8
Ravana
Bronze III
Level 127
God Stats
3W - 1L
1,283 SR
Queue Stats
52W - 30L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,474 SR
1,503 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,526 SR
1,485 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Bronze III
Iqohn
Awilix
Bronze III
Level 106
God Stats
2W - 6L
1,500 SR
Queue Stats
53W - 65L
1,459 MMR
Party 2
Olorun
Olorun
Gold IV
Mr-Bin-Laden31
Olorun
Gold IV
Level 55
God Stats
7W - 8L
1,557 SR
Queue Stats
98W - 95L
1,447 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
OutIxst
Guan Yu
Bronze III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 140L
1,457 MMR
Party 2
Apollo
Apollo
Gold II
TrueRobDog
Apollo
Gold II
Level 120
God Stats
18W - 18L
1,573 SR
Queue Stats
327W - 316L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 3 / 0
6,484
405
4,816
6,678
2,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 1
7,513
470
11,840
9,286
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SuicideRose-
Kuzenbo
12
0 / 1 / 2
7,024
439
4,283
10,548
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
Tebbys
Rama
14
0 / 4 / 2
7,992
500
4,862
10,538
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 1
9,136
571
8,327
7,562
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
HeimdallrDanzaburouKhepriSetAchilles

VS

Bans
ScyllaArachneTsukuyomiThanatosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 0 / 7
7,827
489
6,014
11,971
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Iqohn
Awilix
15
5 / 0 / 3
8,650
541
4,141
8,355
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 1
8,125
508
9,081
12,532
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
OutIxst
Guan Yu
13
1 / 4 / 3
7,639
477
3,799
11,447
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
TrueRobDog
Apollo
14
3 / 4 / 2
8,255
516
6,516
11,428
3,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
10
Kills
13
13
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
7
4.5
L
Merlin
1
3
0
0.33
L
3
4
1
0.88
W
Awilix
Iqohn
Awilix
5
0
3
6.5
W
3
2
1
1.75
W
Guan Yu
OutIxst
Guan Yu
1
4
3
0.63
L
Kuzenbo
SuicideRose-
Kuzenbo
0
1
2
1
L
Rama
Tebbys
Rama
0
4
2
0.25
W
Apollo
TrueRobDog
Apollo
3
4
2
1
L
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,128
Damage
29,551
44,612
Taken
55,733
23,519
Mitigated
28,958
17,711
Healing
25,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,014
2,044
0
2,693
11,971
9,145
0
4,252
7,659
29,042
0
L
Merlin
4,816
331
0
1,418
6,678
2,593
0
3,715
2,963
33,849
0
L
11,840
1,514
0
3,100
9,286
6,303
562
1,655
7,291
37,794
0
W
Awilix
Iqohn
Awilix
4,141
1,386
0
3,867
8,355
3,203
0
1,730
6,509
0
57,346
W
9,081
4,734
759
8,350
12,532
5,188
247
5,972
6,514
63,680
0
W
Guan Yu
OutIxst
Guan Yu
3,799
191
128
4,494
11,447
7,726
264
7,550
3,311
0
29,508
L
Kuzenbo
SuicideRose-
Kuzenbo
4,283
1,222
0
5,109
10,548
7,398
0
5,909
4,639
29,486
0
L
Rama
Tebbys
Rama
4,862
3,598
0
4,266
10,538
3,619
724
1,485
9,053
0
57,987
W
Apollo
TrueRobDog
Apollo
6,516
4,179
0
5,501
11,428
3,696
0
627
10,801
0
50,675
L
8,327
2,370
0
3,818
7,562
3,606
0
2,331
5,206
0
67,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
40,496
409
Minions Killed
456
0
Camps Cleared
0
1,351,713
Distance Traveled
1,448,902
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,827
489
39
2
0
290,190
8
L
Merlin
6,484
405
65
4
0
219,765
3
L
Tiamat
7,513
470
67
4
0
238,502
0
W
Awilix
8,650
541
117
7
0
347,656
6
W
Olorun
8,125
508
118
7
0
253,322
3
W
Guan Yu
7,639
477
74
5
0
308,481
5
L
Kuzenbo
7,024
439
47
3
0
287,372
4
L
Rama
7,992
500
115
7
0
248,267
4
W
Apollo
8,255
516
108
7
0
249,253
1
L
Ravana
9,136
571
115
7
0
357,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role