Player Matchup

Cernunnos
Cernunnos
ORIGINALTrigo
Cernunnos
Level 8
God Stats
1W - 1L
1,317 SR
Queue Stats
2W - 2L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
ScriptedFailure
Baron Samedi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
270W - 253L
1,507 Elo+
Solo
Cthulhu
Cthulhu
TKSketch
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,446 Elo+
Party 1
Ra
Ra
UniCorn34
Ra
Level 25
God Stats
4W - 3L
1,492 SR
Queue Stats
549W - 523L
1,454 Elo+
Solo
Arachne
Arachne
octo21
Arachne
Level 33
God Stats
9W - 4L
1,669 SR
Queue Stats
52W - 40L
1,504 Elo+
Party 1
Team Averages
Level 24
1,496 SR
1,468 Elo+

VS

Team Averages
Level 13
1,552 SR
1,375 Elo+
Hel
Hel
MioRed
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,389 Elo+
Solo
Danzaburou
Danzaburou
NERFDAGIRTH
Danzaburou
Level 13
God Stats
3W - 8L
1,185 SR
Queue Stats
49W - 44L
1,477 Elo+
Solo
Amaterasu
Amaterasu
SirDoggoSusan
Amaterasu
Level 5
God Stats
3W - 1L
1,698 SR
Queue Stats
18W - 31L
1,283 Elo+
Solo
Cerberus
Cerberus
TamTopTiger
Cerberus
Level 7
God Stats
0W - 1L
1,857 SR
Queue Stats
32W - 33L
1,249 Elo+
Solo
Thanatos
Thanatos
loadedwookie
Thanatos
Level 25
God Stats
7W - 9L
1,522 SR
Queue Stats
60W - 64L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ORIGINALTrigo
Cernunnos
20
1 / 8 / 10
14,501
468
16,195
24,897
11,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
ScriptedFailure
Baron Samedi
20
5 / 6 / 11
14,234
459
24,510
31,549
37,631
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
TKSketch
Cthulhu
20
4 / 4 / 11
15,480
499
20,467
19,366
26,979
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 12 / 9
14,973
483
12,456
22,544
8,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
octo21
Arachne
20
23 / 8 / 4
20,097
648
36,420
28,411
18,100
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
MioRed
Hel
20
2 / 9 / 15
14,473
467
14,384
22,720
13,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
NERFDAGIRTH
Danzaburou
20
10 / 7 / 10
16,873
544
34,341
35,465
14,730
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
SirDoggoSusan
Amaterasu
20
2 / 6 / 8
14,028
453
9,108
23,943
17,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
TamTopTiger
Cerberus
20
2 / 7 / 13
13,232
427
8,987
33,446
35,911
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
loadedwookie
Thanatos
20
22 / 7 / 6
16,944
547
28,697
27,964
14,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
90
36
Kills
38
38
Deaths
36
45
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hel
MioRed
Hel
2
9
15
1.06
L
Danzaburou
NERFDAGIRTH
Danzaburou
10
7
10
2.14
W
Cernunnos
ORIGINALTrigo
Cernunnos
1
8
10
0.75
W
Baron Samedi
ScriptedFailure
Baron Samedi
5
6
11
1.75
L
Amaterasu
SirDoggoSusan
Amaterasu
2
6
8
1
W
Cthulhu
TKSketch
Cthulhu
4
4
11
2.38
L
Cerberus
TamTopTiger
Cerberus
2
7
13
1.21
W
3
12
9
0.63
L
Thanatos
loadedwookie
Thanatos
22
7
6
3.57
W
Arachne
octo21
Arachne
23
8
4
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,048
Damage
95,517
126,767
Taken
143,538
102,726
Mitigated
96,545
35,462
Healing
65,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
MioRed
Hel
14,384
2,494
2,354
8,012
22,720
13,853
2,543
11,293
10,698
63,780
0
L
Danzaburou
NERFDAGIRTH
Danzaburou
34,341
22,814
0
18,179
35,465
14,730
4,976
13,945
21,119
0
124,834
W
Cernunnos
ORIGINALTrigo
Cernunnos
16,195
9,220
0
5,991
24,897
11,112
3,806
3,387
21,510
0
109,470
W
Baron Samedi
ScriptedFailure
Baron Samedi
24,510
2,170
4,360
8,120
31,549
37,631
747
5,549
25,898
84,996
0
L
Amaterasu
SirDoggoSusan
Amaterasu
9,108
2,394
0
5,939
23,943
17,823
2,482
8,596
15,012
0
90,700
W
Cthulhu
TKSketch
Cthulhu
20,467
1,117
323
1,929
19,366
26,979
741
1,555
17,714
78,959
0
L
Cerberus
TamTopTiger
Cerberus
8,987
580
0
6,564
33,446
35,911
585
11,522
21,368
43,439
0
W
12,456
1,038
2,949
4,906
22,544
8,904
1,239
6,872
15,118
92,672
0
L
Thanatos
loadedwookie
Thanatos
28,697
9,234
0
24,043
27,964
14,228
4,146
9,792
17,908
0
106,134
W
Arachne
octo21
Arachne
36,420
21,824
0
6,884
28,411
18,100
3,064
5,114
23,156
0
134,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,285
Gold Earned
75,550
659
Minions Killed
615
0
Camps Cleared
0
2,542,009
Distance Traveled
2,468,488
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,473
467
113
4
0
432,944
2
L
Danzaburou
16,873
544
144
5
0
481,573
0
W
Cernunnos
14,501
468
138
4
0
465,775
0
W
Baron Samedi
14,234
459
100
3
0
454,390
8
L
Amaterasu
14,028
453
155
5
0
552,492
4
W
Cthulhu
15,480
499
107
3
0
557,761
0
L
Cerberus
13,232
427
60
2
0
446,109
3
W
Ra
14,973
483
163
5
0
474,375
1
L
Thanatos
16,944
547
143
5
0
555,370
4
W
Arachne
20,097
648
151
5
0
589,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role