Player Matchup

Izanami
Izanami
Archérus
Izanami
Level 63
God Stats
2W - 1L
1,866 SR
Queue Stats
18W - 20L
1,482 Elo+
Party 1
Chang'e
Chang'e
Doofaloof
Chang'e
Level 109
God Stats
4W - 2L
1,685 SR
Queue Stats
68W - 65L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
Pandazaur
Sun Wukong
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,196 Elo+
Solo
Team Averages
Level 93
1,684 SR
1,406 Elo+

VS

Team Averages
Level 86
1,631 SR
1,481 Elo+
Merlin
Merlin
Katzment
Merlin
Level 107
God Stats
1W - 0L
1,739 SR
Queue Stats
20W - 15L
1,636 Elo+
Party 2
Chaac
Chaac
NoxDevAstaThor
Chaac
Level 105
God Stats
13W - 22L
1,431 SR
Queue Stats
35W - 36L
1,367 Elo+
Party 2
Cupid
Cupid
xJumanji
Cupid
Level 47
God Stats
4W - 4L
1,722 SR
Queue Stats
20W - 17L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archérus
Izanami
17
0 / 5 / 9
12,715
578
6,729
18,014
7,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Doofaloof
Chang'e
19
10 / 3 / 3
14,594
663
23,314
27,253
11,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Pandazaur
Sun Wukong
16
4 / 6 / 5
13,148
598
12,788
23,063
22,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Katzment
Merlin
16
2 / 6 / 9
13,301
605
16,415
14,053
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 4 / 8
14,750
670
22,734
23,487
27,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
xJumanji
Cupid
17
6 / 4 / 4
14,545
661
12,516
14,350
5,884
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
14
Kills
14
14
Deaths
14
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Archérus
Izanami
0
5
9
0.9
L
Chang'e
Doofaloof
Chang'e
10
3
3
3.83
W
Merlin
Katzment
Merlin
2
6
9
1.08
W
6
4
8
2.5
L
Sun Wukong
Pandazaur
Sun Wukong
4
6
5
1.08
W
Cupid
xJumanji
Cupid
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,831
Damage
51,665
68,330
Taken
51,890
41,176
Mitigated
38,922
25,189
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Archérus
Izanami
6,729
4,479
0
3,129
18,014
7,181
1,344
6,415
11,199
0
66,105
L
Chang'e
Doofaloof
Chang'e
23,314
1,055
5,742
13,850
27,253
11,736
412
6,664
20,364
82,350
0
W
Merlin
Katzment
Merlin
16,415
905
0
1,627
14,053
5,711
930
7,186
6,867
75,386
0
W
22,734
4,415
0
9,900
23,487
27,327
423
9,092
14,395
645
65,691
L
Sun Wukong
Pandazaur
Sun Wukong
12,788
3,280
0
2,468
23,063
22,259
0
5,526
17,237
0
54,516
W
Cupid
xJumanji
Cupid
12,516
8,613
901
2,267
14,350
5,884
1,589
7,092
7,258
754
57,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
42,596
240
Minions Killed
234
0
Camps Cleared
0
1,152,349
Distance Traveled
1,124,496
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,715
578
126
6
0
361,536
3
L
Chang'e
14,594
663
82
4
0
390,620
5
W
Merlin
13,301
605
106
5
0
360,420
12
W
Chaac
14,750
670
60
3
0
412,077
10
L
Sun Wukong
13,148
598
32
1
0
400,193
2
W
Cupid
14,545
661
68
3
0
351,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role