Player Matchup

Chernobog
Chernobog
Masters
Alestromm
Chernobog
Masters
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
LasagnaLover
Sobek
Diamond V
Level 156
God Stats
9W - 9L
1,769 SR
Queue Stats
116W - 93L
2,118 MMR
Solo
Achilles
Achilles
Platinum I
Saxjavier1
Achilles
Platinum I
Level 146
God Stats
34W - 35L
1,689 SR
Queue Stats
840W - 844L
1,961 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ThrowerG
Cu Chulainn
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
teamdiffed
Tiamat
Masters
Level 107
God Stats
7W - 2L
1,859 SR
Queue Stats
92W - 78L
2,450 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,663 SR
1,906 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,677 SR
2,090 MMR
Cthulhu
Cthulhu
Platinum I
DaBys
Cthulhu
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
Marbach
Loki
Masters
Level 159
God Stats
25W - 19L
1,751 SR
Queue Stats
712W - 657L
2,771 MMR
Solo
Artemis
Artemis
Diamond IV
baaaaahsie
Artemis
Diamond IV
Level 89
God Stats
8W - 5L
1,883 SR
Queue Stats
136W - 115L
2,183 MMR
Solo
Hun Batz
Hun Batz
Diamond V
biill
Hun Batz
Diamond V
Level 157
God Stats
2W - 4L
1,516 SR
Queue Stats
209W - 197L
1,932 MMR
Solo
He Bo
He Bo
Diamond V
thydoc
He Bo
Diamond V
Level 67
God Stats
17W - 14L
1,734 SR
Queue Stats
232W - 198L
2,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alestromm
Chernobog
13
3 / 0 / 2
7,473
679
2,895
5,768
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 0 / 3
6,140
558
3,220
5,017
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Saxjavier1
Achilles
12
2 / 0 / 0
6,345
577
3,572
4,204
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
ThrowerG
Cu Chulainn
11
1 / 1 / 0
6,264
569
4,015
6,275
4,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
teamdiffed
Tiamat
12
1 / 0 / 2
6,507
592
4,639
3,841
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaSetTsukuyomiApolloDanzaburou

VS

Bans
Guan YuNemesisScyllaSusanoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaBys
Cthulhu
8
0 / 3 / 0
4,864
442
1,841
7,078
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Marbach
Loki
12
1 / 1 / 0
6,345
577
3,262
6,676
2,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
baaaaahsie
Artemis
9
0 / 2 / 0
5,226
475
2,397
3,860
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
biill
Hun Batz
10
0 / 0 / 0
5,432
494
1,645
6,567
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
thydoc
He Bo
9
0 / 3 / 0
5,128
466
2,955
5,692
1,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Alestromm
Chernobog
3
0
2
4
L
Cthulhu
DaBys
Cthulhu
0
3
0
0
W
2
0
3
3.5
L
Loki
Marbach
Loki
1
1
0
1
W
Achilles
Saxjavier1
Achilles
2
0
0
2
W
Cu Chulainn
ThrowerG
Cu Chulainn
1
1
0
1
L
Artemis
baaaaahsie
Artemis
0
2
0
0
L
Hun Batz
biill
Hun Batz
0
0
0
0
W
Tiamat
teamdiffed
Tiamat
1
0
2
2
L
He Bo
thydoc
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
12,100
25,105
Taken
29,873
13,331
Mitigated
9,701
14,065
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Alestromm
Chernobog
2,895
1,666
0
4,806
5,768
2,006
198
274
5,494
0
56,034
L
Cthulhu
DaBys
Cthulhu
1,841
138
0
822
7,078
2,375
0
3,932
3,039
13,277
0
W
3,220
113
0
4,173
5,017
3,004
0
1,627
3,390
10,776
0
L
Loki
Marbach
Loki
3,262
1,082
0
1,932
6,676
2,936
0
466
6,210
0
39,941
W
Achilles
Saxjavier1
Achilles
3,572
1,515
0
773
4,204
1,564
0
987
3,217
0
42,157
W
Cu Chulainn
ThrowerG
Cu Chulainn
4,015
934
0
2,751
6,275
4,615
0
201
6,074
0
35,201
L
Artemis
baaaaahsie
Artemis
2,397
983
0
1,310
3,860
963
0
0
3,860
0
27,355
L
Hun Batz
biill
Hun Batz
1,645
175
0
2,974
6,567
1,941
0
1,263
5,228
0
30,714
W
Tiamat
teamdiffed
Tiamat
4,639
729
0
1,562
3,841
2,142
828
1,707
2,134
45,845
0
L
He Bo
thydoc
He Bo
2,955
111
0
1,965
5,692
1,486
0
1,923
3,677
35,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
26,995
428
Minions Killed
314
0
Camps Cleared
0
1,109,427
Distance Traveled
1,044,525
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,473
679
129
12
0
183,904
3
L
Cthulhu
4,864
442
28
3
0
232,920
2
W
Sobek
6,140
558
11
1
0
245,804
4
L
Loki
6,345
577
83
8
0
231,277
3
W
Achilles
6,345
577
87
8
0
252,787
4
W
Cu Chulainn
6,264
569
89
8
0
215,980
2
L
Artemis
5,226
475
56
5
0
167,065
4
L
Hun Batz
5,432
494
77
7
0
233,757
5
W
Tiamat
6,507
592
112
10
0
210,952
2
L
He Bo
5,128
466
70
6
0
179,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role