Player Matchup

Sun Wukong
Sun Wukong
LostMySanity363
Sun Wukong
Level 138
God Stats
11W - 6L
1,771 SR
Queue Stats
292W - 217L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
Sncklfritz80
Danzaburou
Level 127
God Stats
31W - 28L
1,503 SR
Queue Stats
129W - 131L
1,516 Elo+
Party 1
Hel
Hel
willpower9402
Hel
Level 6
God Stats
0W - 3L
1,172 SR
Queue Stats
2W - 6L
1,320 Elo+
Solo
Team Averages
Level 90
1,482 SR
1,494 Elo+

VS

Team Averages
Level 85
1,693 SR
1,421 Elo+
Ganesha
Ganesha
NeoSolid91
Ganesha
Level 100
God Stats
11W - 5L
1,814 SR
Queue Stats
236W - 339L
1,393 Elo+
Party 2
Da Ji
Da Ji
dejadaji
Da Ji
Level 11
God Stats
10W - 12L
1,597 SR
Queue Stats
39W - 41L
1,415 Elo+
Solo
Scylla
Scylla
krazyking360_
Scylla
Level 144
God Stats
7W - 4L
1,668 SR
Queue Stats
278W - 322L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LostMySanity363
Sun Wukong
10
1 / 1 / 1
6,503
650
4,821
6,549
2,899
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Sncklfritz80
Danzaburou
8
1 / 2 / 0
6,437
644
7,197
5,598
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 4 / 2
5,965
597
1,832
4,477
1,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NeoSolid91
Ganesha
10
0 / 0 / 6
6,296
630
2,850
6,781
5,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
dejadaji
Da Ji
8
3 / 2 / 3
6,614
661
3,203
8,099
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 0 / 2
7,261
726
6,607
5,337
1,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
LostMySanity363
Sun Wukong
1
1
1
1.5
W
Ganesha
NeoSolid91
Ganesha
0
0
6
3
L
Danzaburou
Sncklfritz80
Danzaburou
1
2
0
0.5
W
Da Ji
dejadaji
Da Ji
3
2
3
2.25
W
4
0
2
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,850
Damage
12,660
16,624
Taken
20,217
6,186
Mitigated
10,468
3,033
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
LostMySanity363
Sun Wukong
4,821
615
0
349
6,549
2,899
0
2,233
4,316
0
25,868
W
Ganesha
NeoSolid91
Ganesha
2,850
35
918
956
6,781
5,504
0
1,492
5,289
11,221
0
L
Danzaburou
Sncklfritz80
Danzaburou
7,197
2,955
0
1,106
5,598
1,711
0
4,021
1,577
0
22,630
W
Da Ji
dejadaji
Da Ji
3,203
458
0
1,910
8,099
3,074
0
169
7,930
0
14,854
W
6,607
100
0
250
5,337
1,890
0
195
5,142
26,498
0
L
1,832
797
890
688
4,477
1,576
0
3,231
1,246
6,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,905
Gold Earned
20,171
95
Minions Killed
99
0
Camps Cleared
0
491,166
Distance Traveled
530,013
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,503
650
55
6
0
193,286
4
W
Ganesha
6,296
630
5
1
0
165,107
1
L
Danzaburou
6,437
644
36
4
0
164,954
2
W
Da Ji
6,614
661
37
4
0
189,684
3
W
Scylla
7,261
726
57
6
0
175,222
2
L
Hel
5,965
597
4
0
0
132,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role