Player Matchup

Tsukuyomi
Tsukuyomi
LokiOne
Tsukuyomi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ochaad
Danzaburou
Level 10
God Stats
6W - 2L
1,735 SR
Queue Stats
207W - 251L
1,550 Elo+
Party 1
Hel
Hel
viivs
Hel
Level 126
God Stats
5W - 5L
1,218 SR
Queue Stats
336W - 372L
1,498 Elo+
Party 1
Team Averages
Level 83
1,485 SR
1,516 Elo+

VS

Team Averages
Level 46
1,338 SR
1,403 Elo+
Cu Chulainn
Cu Chulainn
Caio200
Cu Chulainn
Level 18
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 2
Hel
Hel
NicolasPDAP
Hel
Level 95
God Stats
0W - 1L
1,186 SR
Queue Stats
3W - 7L
1,346 Elo+
Party 2
Fenrir
Fenrir
jhonnPC
Fenrir
Level 26
God Stats
3W - 3L
1,430 SR
Queue Stats
4W - 6L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LokiOne
Tsukuyomi
13
5 / 1 / 8
9,960
711
12,461
12,204
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
ochaad
Danzaburou
13
3 / 1 / 10
9,852
704
5,712
6,569
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
viivs
Hel
14
5 / 2 / 8
10,222
730
11,314
7,654
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Caio200
Cu Chulainn
11
1 / 6 / 3
8,390
599
3,692
14,834
5,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 4
8,379
599
7,648
10,904
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
jhonnPC
Fenrir
12
3 / 4 / 0
9,094
650
3,486
10,437
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
13
Kills
4
4
Deaths
13
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Caio200
Cu Chulainn
1
6
3
0.42
W
Tsukuyomi
LokiOne
Tsukuyomi
5
1
8
9
L
0
3
4
0.67
L
Fenrir
jhonnPC
Fenrir
3
4
0
0.75
W
Danzaburou
ochaad
Danzaburou
3
1
10
8
W
Hel
viivs
Hel
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,487
Damage
14,826
26,427
Taken
36,175
10,167
Mitigated
14,557
16,282
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Caio200
Cu Chulainn
3,692
559
0
2,027
14,834
5,895
0
5,586
9,248
0
13,725
W
Tsukuyomi
LokiOne
Tsukuyomi
12,461
2,980
0
3,838
12,204
4,595
323
2,577
9,509
0
53,365
L
7,648
116
4,262
5,135
10,904
5,276
0
3,842
7,062
39,213
0
L
Fenrir
jhonnPC
Fenrir
3,486
334
0
1,038
10,437
3,386
0
1,912
8,525
0
18,322
W
Danzaburou
ochaad
Danzaburou
5,712
1,820
0
982
6,569
2,368
1,118
1,797
4,510
0
41,370
W
Hel
viivs
Hel
11,314
185
6,780
4,682
7,654
3,204
1,232
2,806
4,688
45,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
25,863
194
Minions Killed
119
0
Camps Cleared
0
787,474
Distance Traveled
697,060
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,390
599
14
1
0
217,234
1
W
Tsukuyomi
9,960
711
64
5
0
301,670
3
L
Hel
8,379
599
81
6
0
242,563
0
L
Fenrir
9,094
650
24
2
0
237,263
1
W
Danzaburou
9,852
704
61
4
0
222,512
1
W
Hel
10,222
730
69
5
0
263,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role