Player Matchup

Anhur
Anhur
DabsOnly
Anhur
Level 25
God Stats
43W - 23L
1,671 SR
Queue Stats
187W - 125L
1,655 Elo+
Party 1
Tiamat
Tiamat
Jebo11
Tiamat
Level 8
God Stats
6W - 4L
1,407 SR
Queue Stats
55W - 43L
1,580 Elo+
Party 1
Set
Set
LilRancor
Set
Level 29
God Stats
39W - 25L
1,640 SR
Queue Stats
142W - 118L
1,594 Elo+
Party 1
Merlin
Merlin
Surveyor_2
Merlin
Level 29
God Stats
8W - 5L
1,809 SR
Queue Stats
20W - 23L
1,604 Elo+
Solo
Ymir
Ymir
aprilfool98
Ymir
Level 16
God Stats
7W - 2L
1,960 SR
Queue Stats
875W - 796L
1,463 Elo+
Solo
Team Averages
Level 21
1,697 SR
1,579 Elo+

VS

Team Averages
Level 24
1,690 SR
1,532 Elo+
Bastet
Bastet
Goa Caelum
Bastet
Level 26
God Stats
2W - 2L
1,923 SR
Queue Stats
58W - 50L
1,596 Elo+
Solo
Guan Yu
Guan Yu
ISCOLD
Guan Yu
Level 26
God Stats
9W - 7L
1,832 SR
Queue Stats
325W - 337L
1,580 Elo+
Solo
Scylla
Scylla
Muku_Nuku
Scylla
Level 23
God Stats
1W - 4L
1,546 SR
Queue Stats
104W - 109L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
Pauta_GodPR
Ao Kuang
Level 14
God Stats
8W - 10L
1,515 SR
Queue Stats
20W - 25L
1,482 Elo+
Solo
Skadi
Skadi
TheFiend_Zay
Skadi
Level 31
God Stats
14W - 9L
1,633 SR
Queue Stats
276W - 222L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DabsOnly
Anhur
9
4 / 3 / 0
5,340
668
4,622
5,517
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Jebo11
Tiamat
9
4 / 0 / 3
5,394
674
3,462
2,552
1,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 3
4,994
624
3,148
4,742
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Surveyor_2
Merlin
8
1 / 1 / 1
4,534
567
2,205
3,476
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 7
4,796
600
1,329
4,485
1,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Goa Caelum
Bastet
8
1 / 1 / 0
4,708
589
3,908
6,037
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ISCOLD
Guan Yu
6
1 / 4 / 1
4,244
531
1,784
6,404
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Muku_Nuku
Scylla
4
0 / 0 / 0
3,572
447
304
1,141
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Pauta_GodPR
Ao Kuang
6
0 / 4 / 0
3,956
495
956
4,373
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 2 / 0
4,338
542
3,608
5,552
608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
4
4
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
DabsOnly
Anhur
4
3
0
1.33
L
Bastet
Goa Caelum
Bastet
1
1
0
1
L
Guan Yu
ISCOLD
Guan Yu
1
4
1
0.38
W
Tiamat
Jebo11
Tiamat
4
0
3
5.5
W
2
0
3
3.5
L
Scylla
Muku_Nuku
Scylla
0
0
0
0
L
Ao Kuang
Pauta_GodPR
Ao Kuang
0
4
0
0
W
Merlin
Surveyor_2
Merlin
1
1
1
1.5
L
2
2
0
1
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,766
Damage
10,560
20,772
Taken
23,507
6,554
Mitigated
6,425
8,849
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DabsOnly
Anhur
4,622
2,001
0
1,871
5,517
1,378
81
0
5,517
0
25,905
L
Bastet
Goa Caelum
Bastet
3,908
1,109
0
1,958
6,037
1,623
0
842
5,107
0
24,419
L
Guan Yu
ISCOLD
Guan Yu
1,784
251
0
1,589
6,404
2,480
0
3,087
3,135
0
10,376
W
Tiamat
Jebo11
Tiamat
3,462
895
0
2,062
2,552
1,348
594
562
1,990
23,232
0
W
3,148
1,468
0
2,272
4,742
1,345
0
441
4,261
0
22,335
L
Scylla
Muku_Nuku
Scylla
304
0
0
544
1,141
259
0
537
516
5,915
0
L
Ao Kuang
Pauta_GodPR
Ao Kuang
956
164
0
728
4,373
1,455
0
1,910
2,463
9,669
1,437
W
Merlin
Surveyor_2
Merlin
2,205
231
0
1,554
3,476
748
678
118
3,330
15,086
0
L
3,608
1,413
0
1,957
5,552
608
199
262
5,290
0
12,861
W
1,329
402
0
1,090
4,485
1,735
28
0
4,485
7,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
20,818
186
Minions Killed
128
0
Camps Cleared
0
723,836
Distance Traveled
732,257
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,340
668
48
6
0
128,837
0
L
Bastet
4,708
589
54
7
0
182,747
2
L
Guan Yu
4,244
531
16
2
0
170,941
0
W
Tiamat
5,394
674
41
5
0
137,301
0
W
Set
4,994
624
56
7
0
173,772
2
L
Scylla
3,572
447
15
2
0
78,805
0
L
Ao Kuang
3,956
495
32
4
0
147,154
0
W
Merlin
4,534
567
32
4
0
142,369
2
L
Skadi
4,338
542
11
1
0
152,610
2
W
Ymir
4,796
600
9
1
0
141,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role