Player Matchup

Arachne
Arachne
Barbariska_devil
Arachne
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 177L
1,269 Elo+
Party 2
Hachiman
Hachiman
IceStreak99
Hachiman
Level 26
God Stats
32W - 39L
1,394 SR
Queue Stats
172W - 160L
1,348 Elo+
Solo
Nu Wa
Nu Wa
King_199_Stif
Nu Wa
Level 28
God Stats
3W - 2L
1,282 SR
Queue Stats
245W - 343L
1,239 Elo+
Party 2
Khepri
Khepri
Mr_rezedent_evil
Khepri
Level 41
God Stats
3W - 14L
977 SR
Queue Stats
72W - 128L
1,316 Elo+
Party 2
Chaac
Chaac
Nibbuns
Chaac
Level 28
God Stats
30W - 18L
1,367 SR
Queue Stats
114W - 89L
1,337 Elo+
Solo
Team Averages
Level 28
1,304 SR
1,302 Elo+

VS

Team Averages
Level 21
1,524 SR
1,250 Elo+
Anubis
Anubis
Cio07
Anubis
Level 15
God Stats
15W - 20L
1,489 SR
Queue Stats
26W - 48L
1,223 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skree25
Ah Muzen Cab
Level 14
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 13L
1,092 Elo+
Party 1
Hun Batz
Hun Batz
ster-ben-420
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 90L
1,332 Elo+
Party 1
Chaac
Chaac
twitch_GeSsKO
Chaac
Level 29
God Stats
6W - 11L
1,404 SR
Queue Stats
22W - 37L
1,321 Elo+
Solo
Cthulhu
Cthulhu
xzUnbekanntxz
Cthulhu
Level 17
God Stats
5W - 4L
1,523 SR
Queue Stats
19W - 32L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 14
10,493
477
12,976
13,594
5,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
IceStreak99
Hachiman
16
8 / 2 / 6
10,411
473
11,071
9,060
3,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 6
11,543
525
20,339
10,666
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 13
9,910
450
6,478
8,381
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Nibbuns
Chaac
19
9 / 1 / 1
11,934
542
15,429
14,940
11,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cio07
Anubis
13
1 / 9 / 0
8,472
385
5,363
16,312
6,687
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
skree25
Ah Muzen Cab
13
1 / 6 / 2
8,383
381
6,691
13,738
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
ster-ben-420
Hun Batz
11
0 / 8 / 0
6,665
303
2,957
13,538
3,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 0
8,567
389
10,597
20,242
14,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
12
2 / 6 / 1
8,527
388
7,657
18,715
7,112
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
30
Kills
5
6
Deaths
30
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
L
Anubis
Cio07
Anubis
1
9
0
0.11
W
Hachiman
IceStreak99
Hachiman
8
2
6
5.5
W
7
1
6
10
W
0
1
13
6.5
W
Chaac
Nibbuns
Chaac
9
1
1
9.5
L
Ah Muzen Cab
skree25
Ah Muzen Cab
1
6
2
0.33
L
Hun Batz
ster-ben-420
Hun Batz
0
8
0
0
L
1
1
0
1
L
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,293
Damage
33,265
56,641
Taken
82,545
33,602
Mitigated
37,216
21,757
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,976
8,978
0
7,951
13,594
5,866
1,023
3,657
9,937
0
43,085
L
Anubis
Cio07
Anubis
5,363
712
0
4,894
16,312
6,687
0
8,170
7,458
40,930
0
W
Hachiman
IceStreak99
Hachiman
11,071
6,109
0
1,633
9,060
3,877
2,559
2,001
7,059
0
60,645
W
20,339
6,358
0
2,610
10,666
4,131
6,572
4,711
5,955
71,757
0
W
6,478
277
0
2,747
8,381
7,781
1,469
2,316
6,065
28,028
0
W
Chaac
Nibbuns
Chaac
15,429
3,196
0
6,816
14,940
11,947
820
335
14,605
0
81,226
L
Ah Muzen Cab
skree25
Ah Muzen Cab
6,691
3,003
0
3,787
13,738
5,438
0
2,514
11,170
0
53,972
L
Hun Batz
ster-ben-420
Hun Batz
2,957
672
0
500
13,538
3,814
0
5,188
8,078
0
18,560
L
10,597
2,944
135
7,275
20,242
14,165
443
4,675
15,260
0
54,856
L
Cthulhu
7,657
331
172
564
18,715
7,112
0
4,731
13,762
39,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
40,614
466
Minions Killed
357
0
Camps Cleared
0
1,953,045
Distance Traveled
1,665,554
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,493
477
67
3
0
452,650
0
L
Anubis
8,472
385
75
3
0
243,583
0
W
Hachiman
10,411
473
124
6
0
330,746
6
W
Nu Wa
11,543
525
97
4
0
334,043
0
W
Khepri
9,910
450
45
2
0
445,555
2
W
Chaac
11,934
542
133
6
0
390,051
1
L
Ah Muzen Cab
8,383
381
90
4
0
316,099
1
L
Hun Batz
6,665
303
38
2
0
319,256
0
L
Chaac
8,567
389
95
4
0
433,008
0
L
Cthulhu
8,527
388
59
3
0
353,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role