Player Matchup

Anubis
Anubis
Anton9305
Anubis
Level 16
God Stats
10W - 7L
1,500 SR
Queue Stats
115W - 105L
1,521 Elo+
Solo
Aphrodite
Aphrodite
HecateCZ
Aphrodite
Level 26
God Stats
26W - 12L
1,638 SR
Queue Stats
79W - 80L
1,545 Elo+
Solo
Izanami
Izanami
Kaedoku
Izanami
Level 28
God Stats
2W - 3L
1,341 SR
Queue Stats
16W - 17L
1,679 Elo+
Party 1
Nemesis
Nemesis
ZyzzDanceEz
Nemesis
Level 28
God Stats
5W - 1L
1,724 SR
Queue Stats
20W - 10L
1,677 Elo+
Solo
Cthulhu
Cthulhu
komanderblue
Cthulhu
Level 28
God Stats
3W - 5L
1,539 SR
Queue Stats
10W - 10L
1,679 Elo+
Party 1
Team Averages
Level 25
1,549 SR
1,620 Elo+

VS

Team Averages
Level 17
1,582 SR
1,567 Elo+
Osiris
Osiris
DeoNorTV
Osiris
Level 18
God Stats
4W - 1L
1,543 SR
Queue Stats
18W - 17L
1,420 Elo+
Party 2
Ymir
Ymir
Fluzo
Ymir
Level 8
God Stats
4W - 3L
1,551 SR
Queue Stats
18W - 14L
1,710 Elo+
Solo
Heimdallr
Heimdallr
Metauge
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,522 Elo+
Party 2
Agni
Agni
Misssssdragoon
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,595 Elo+
Solo
Loki
Loki
WhiteTwinkl
Loki
Level 26
God Stats
1W - 2L
1,816 SR
Queue Stats
16W - 8L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anton9305
Anubis
20
14 / 1 / 8
14,770
642
25,617
16,033
8,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
HecateCZ
Aphrodite
19
6 / 2 / 10
13,346
580
17,568
17,185
11,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kaedoku
Izanami
17
2 / 1 / 12
11,546
502
11,348
9,290
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ZyzzDanceEz
Nemesis
20
14 / 0 / 8
14,888
647
28,010
21,476
14,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
komanderblue
Cthulhu
17
3 / 1 / 9
12,221
531
6,476
15,681
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DeoNorTV
Osiris
15
1 / 12 / 0
9,775
425
8,199
25,062
19,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Fluzo
Ymir
16
1 / 5 / 2
10,994
478
5,333
30,016
29,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Metauge
Heimdallr
16
2 / 7 / 1
9,676
421
11,076
21,246
8,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
7,148
311
2,366
8,090
1,565
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
1 / 9 / 1
9,748
424
7,843
20,290
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
39
Kills
5
5
Deaths
39
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anton9305
Anubis
14
1
8
18
L
Osiris
DeoNorTV
Osiris
1
12
0
0.08
L
Ymir
Fluzo
Ymir
1
5
2
0.4
W
Aphrodite
HecateCZ
Aphrodite
6
2
10
5.5
W
Izanami
Kaedoku
Izanami
2
1
12
8
L
Heimdallr
Metauge
Heimdallr
2
7
1
0.36
L
0
6
0
0
L
1
9
1
0.17
W
Nemesis
ZyzzDanceEz
Nemesis
14
0
8
18
W
Cthulhu
komanderblue
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,019
Damage
34,817
79,665
Taken
104,704
52,939
Mitigated
65,846
41,455
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anton9305
Anubis
25,617
426
0
10,219
16,033
8,975
3,392
2,312
12,971
114,533
0
L
Osiris
DeoNorTV
Osiris
8,199
2,768
0
105
25,062
19,776
120
12,420
12,277
0
58,402
L
Ymir
Fluzo
Ymir
5,333
180
0
291
30,016
29,360
0
11,295
18,553
30,857
0
W
Aphrodite
HecateCZ
Aphrodite
17,568
2,067
6,023
12,278
17,185
11,193
2,249
648
16,537
80,611
0
W
Izanami
Kaedoku
Izanami
11,348
6,520
0
1,765
9,290
3,934
2,837
1,951
7,339
0
74,285
L
Heimdallr
Metauge
Heimdallr
11,076
7,420
0
1,538
21,246
8,405
0
9,943
11,197
0
62,707
L
2,366
260
0
800
8,090
1,565
0
5,908
2,168
21,182
0
L
7,843
1,565
0
3,440
20,290
6,740
802
9,225
10,848
0
60,607
W
Nemesis
ZyzzDanceEz
Nemesis
28,010
19,617
0
3,462
21,476
14,176
0
2,791
18,375
0
134,644
W
Cthulhu
komanderblue
Cthulhu
6,476
512
1,183
6,525
15,681
14,661
1,152
1,340
14,341
53,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,771
Gold Earned
47,341
701
Minions Killed
401
0
Camps Cleared
0
2,205,489
Distance Traveled
1,678,706
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,770
642
191
8
0
400,479
4
L
Osiris
9,775
425
97
4
0
332,471
2
L
Ymir
10,994
478
35
2
0
433,481
10
W
Aphrodite
13,346
580
161
7
0
407,030
2
W
Izanami
11,546
502
118
5
0
373,813
2
L
Heimdallr
9,676
421
118
5
0
392,691
4
L
Agni
7,148
311
37
2
0
122,451
2
L
Loki
9,748
424
114
5
0
397,612
4
W
Nemesis
14,888
647
171
7
0
572,793
2
W
Cthulhu
12,221
531
60
3
0
451,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role