Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kyoji__Kashu
Cthulhu
Level 101
God Stats
14W - 5L
1,710 SR
Queue Stats
141W - 149L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
Samurai_Minerva
Tsukuyomi
Level 82
God Stats
5W - 1L
1,679 SR
Queue Stats
84W - 93L
1,480 Elo+
Solo
Team Averages
Level 102
1,630 SR
1,471 Elo+

VS

Team Averages
Level 88
1,570 SR
1,564 Elo+
Zeus
Zeus
Ag x CRONUS
Zeus
Level 103
God Stats
13W - 5L
1,667 SR
Queue Stats
77W - 39L
1,674 Elo+
Party 1
Osiris
Osiris
FugieFuge
Osiris
Level 148
God Stats
4W - 4L
1,543 SR
Queue Stats
180W - 121L
1,717 Elo+
Party 1
Rama
Rama
ToonTF
Rama
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 3L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
9 / 2 / 5
14,688
699
11,971
10,925
3,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kyoji__Kashu
Cthulhu
16
4 / 6 / 13
13,397
638
16,317
27,642
36,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Samurai_Minerva
Tsukuyomi
20
8 / 7 / 8
15,182
723
17,603
21,825
13,650
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 5
14,388
685
21,918
15,946
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
FugieFuge
Osiris
16
1 / 9 / 10
12,884
614
13,619
26,237
22,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rama
ToonTF
Rama
17
7 / 3 / 4
13,874
661
12,290
16,145
6,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
15
15
Deaths
21
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
2
5
5.75
L
7
9
5
1.06
L
Osiris
FugieFuge
Osiris
1
9
10
0.67
W
Cthulhu
Kyoji__Kashu
Cthulhu
4
6
13
1.75
W
Tsukuyomi
Samurai_Minerva
Tsukuyomi
8
7
8
1.71
L
Rama
ToonTF
Rama
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,891
Damage
47,827
60,392
Taken
58,328
53,618
Mitigated
34,353
15,545
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,971
662
0
500
10,925
3,632
956
5,892
4,733
78,841
0
L
21,918
734
0
1,384
15,946
5,823
312
8,264
7,482
72,014
0
L
Osiris
FugieFuge
Osiris
13,619
5,396
0
1,991
26,237
22,489
0
12,062
13,562
0
57,012
W
Cthulhu
Kyoji__Kashu
Cthulhu
16,317
836
1,551
5,654
27,642
36,336
749
7,447
18,504
28,357
0
W
Tsukuyomi
Samurai_Minerva
Tsukuyomi
17,603
4,068
744
7,096
21,825
13,650
2,089
7,432
13,876
0
82,018
L
Rama
ToonTF
Rama
12,290
9,197
0
7,645
16,145
6,041
2,683
7,313
8,657
0
59,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
41,146
251
Minions Killed
231
0
Camps Cleared
0
1,114,363
Distance Traveled
932,362
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,688
699
127
6
0
386,357
2
L
Zeus
14,388
685
66
3
0
298,189
0
L
Osiris
12,884
614
63
3
0
356,070
1
W
Cthulhu
13,397
638
27
1
0
379,836
2
W
Tsukuyomi
15,182
723
97
5
0
348,170
2
L
Rama
13,874
661
102
5
0
278,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role