Player Matchup

Sylvanus
Sylvanus
GalaxyBoots
Sylvanus
Level 27
God Stats
11W - 5L
1,612 SR
Queue Stats
384W - 406L
1,381 Elo+
Solo
Sobek
Sobek
KupPel B0B8688
Sobek
Level 27
God Stats
1W - 2L
1,489 SR
Queue Stats
63W - 68L
1,390 Elo+
Party 1
Hou Yi
Hou Yi
LegalTrik
Hou Yi
Level 21
God Stats
1W - 3L
1,476 SR
Queue Stats
1W - 7L
1,224 Elo+
Solo
Horus
Horus
LiptonIcetea617
Horus
Level 29
God Stats
4W - 11L
1,347 SR
Queue Stats
116W - 111L
1,469 Elo+
Solo
Danzaburou
Danzaburou
YuppieINC
Danzaburou
Level 26
God Stats
2W - 3L
1,433 SR
Queue Stats
53W - 59L
1,310 Elo+
Party 1
Team Averages
Level 26
1,471 SR
1,355 Elo+

VS

Team Averages
Level 22
1,384 SR
1,271 Elo+
Medusa
Medusa
Knieciasek
Medusa
Level 8
God Stats
1W - 1L
1,480 SR
Queue Stats
45W - 35L
1,137 Elo+
Solo
Sun Wukong
Sun Wukong
Lordz_Spid3r
Sun Wukong
Level 18
God Stats
8W - 3L
1,562 SR
Queue Stats
174W - 280L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
M3liodz-
Cthulhu
Level 21
God Stats
13W - 20L
1,184 SR
Queue Stats
60W - 119L
1,351 Elo+
Party 2
Da Ji
Da Ji
Polosente0
Da Ji
Level 54
God Stats
12W - 25L
1,382 SR
Queue Stats
255W - 411L
1,322 Elo+
Party 2
Thor
Thor
Tiktxrd123
Thor
Level 10
God Stats
9W - 5L
1,311 SR
Queue Stats
10W - 6L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GalaxyBoots
Sylvanus
18
5 / 2 / 2
12,155
506
11,161
15,976
28,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 7 / 2
8,837
368
6,411
26,829
20,557
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
LegalTrik
Hou Yi
14
0 / 10 / 1
8,949
373
2,858
15,784
6,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 4 / 5
12,364
515
17,564
17,892
13,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
YuppieINC
Danzaburou
15
3 / 5 / 2
11,061
461
14,933
17,478
6,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Knieciasek
Medusa
18
4 / 5 / 5
11,738
489
12,298
13,347
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Lordz_Spid3r
Sun Wukong
18
6 / 2 / 8
11,313
471
18,786
20,539
10,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
M3liodz-
Cthulhu
15
2 / 3 / 7
9,781
408
8,898
14,875
15,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
19
14 / 3 / 1
13,009
542
23,306
18,368
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 5
11,894
496
6,510
17,591
6,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
16
Kills
28
28
Deaths
16
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GalaxyBoots
Sylvanus
5
2
2
3
W
Medusa
Knieciasek
Medusa
4
5
5
1.3
L
0
7
2
0.14
L
Hou Yi
LegalTrik
Hou Yi
0
10
1
0.05
L
8
4
5
2.63
W
Sun Wukong
Lordz_Spid3r
Sun Wukong
6
2
8
5
W
Cthulhu
M3liodz-
Cthulhu
2
3
7
1.83
W
Da Ji
14
3
1
4.83
W
2
3
5
1.5
L
Danzaburou
YuppieINC
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,927
Damage
69,798
93,959
Taken
84,720
75,391
Mitigated
45,463
31,065
Healing
20,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GalaxyBoots
Sylvanus
11,161
2,112
2,233
6,539
15,976
28,732
1,333
1,307
14,669
64,085
17,468
W
Medusa
Knieciasek
Medusa
12,298
6,379
0
500
13,347
5,196
1,218
3,957
9,390
0
57,255
L
6,411
857
1,037
9,101
26,829
20,557
220
3,298
23,531
23,920
0
L
Hou Yi
LegalTrik
Hou Yi
2,858
1,420
660
842
15,784
6,063
714
809
14,975
0
36,114
L
17,564
8,008
493
2,727
17,892
13,262
1,160
977
16,915
0
80,230
W
Sun Wukong
Lordz_Spid3r
Sun Wukong
18,786
4,454
537
7,184
20,539
10,206
895
3,030
17,509
60
69,639
W
Cthulhu
M3liodz-
Cthulhu
8,898
568
765
764
14,875
15,986
584
3,244
11,631
29,048
0
W
Da Ji
23,306
8,662
279
3,778
18,368
7,184
2,092
4,114
14,254
0
69,691
W
6,510
1,821
0
6,395
17,591
6,891
583
2,812
14,779
0
91,578
L
Danzaburou
YuppieINC
Danzaburou
14,933
8,024
366
7,067
17,478
6,777
1,245
2,551
14,927
0
68,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,366
Gold Earned
57,735
469
Minions Killed
501
0
Camps Cleared
0
1,868,371
Distance Traveled
2,282,029
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,155
506
143
6
0
322,693
5
W
Medusa
11,738
489
108
5
0
442,659
1
L
Sobek
8,837
368
28
1
0
398,603
0
L
Hou Yi
8,949
373
74
3
0
375,580
2
L
Horus
12,364
515
110
5
0
414,676
1
W
Sun Wukong
11,313
471
108
5
0
469,964
0
W
Cthulhu
9,781
408
43
2
0
434,745
0
W
Da Ji
13,009
542
101
4
0
452,766
1
W
Thor
11,894
496
141
6
0
481,895
0
L
Danzaburou
11,061
461
114
5
0
356,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role