Player Matchup

Fenrir
Fenrir
Silver I
Ghostfapp
Fenrir
Silver I
Level 87
God Stats
19W - 18L
1,508 SR
Queue Stats
268W - 274L
1,101 MMR
Solo
Guan Yu
Guan Yu
Silver V
Mattagross
Guan Yu
Silver V
Level 155
God Stats
2W - 1L
1,932 SR
Queue Stats
102W - 101L
1,332 MMR
Solo
Ra
Ra
Gold IV
RoNy95
Ra
Gold IV
Level 154
God Stats
17W - 5L
1,422 SR
Queue Stats
186W - 187L
1,275 MMR
Solo
Danzaburou
Danzaburou
Gold V
TinkyWinky5
Danzaburou
Gold V
Level 82
God Stats
25W - 16L
1,529 SR
Queue Stats
277W - 280L
1,302 MMR
Party 1
Khepri
Khepri
Silver III
ZakeJardon
Khepri
Silver III
Level 58
God Stats
26W - 17L
1,477 SR
Queue Stats
135W - 139L
951 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,574 SR
1,192 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,525 SR
1,235 MMR
Amaterasu
Amaterasu
Silver I
Jaygamer
Amaterasu
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,196 MMR
Solo
Artio
Artio
Gold V
Kellima
Artio
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
SourNug
Nemesis
Silver I
Level 155
God Stats
35W - 33L
1,653 SR
Queue Stats
649W - 656L
1,168 MMR
Solo
Discordia
Discordia
Gold V
tanquefelino
Discordia
Gold V
Level 134
God Stats
23W - 19L
1,665 SR
Queue Stats
317W - 337L
1,257 MMR
Solo
Hachiman
Hachiman
Silver II
thejewinator9000
Hachiman
Silver II
Level 95
God Stats
2W - 3L
1,308 SR
Queue Stats
109W - 126L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ghostfapp
Fenrir
13
0 / 3 / 6
8,021
501
3,852
12,386
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Mattagross
Guan Yu
15
9 / 0 / 3
9,121
570
14,711
14,180
11,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ra
15
5 / 0 / 3
8,996
562
4,914
5,863
2,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TinkyWinky5
Danzaburou
14
2 / 4 / 4
8,652
541
8,125
10,863
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
ZakeJardon
Khepri
12
1 / 0 / 7
7,805
488
2,818
8,973
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SetTiamatAthenaScyllaTsukuyomi

VS

Bans
ApolloSobekCu ChulainnCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jaygamer
Amaterasu
12
0 / 3 / 0
7,313
457
3,020
8,497
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Kellima
Artio
10
0 / 4 / 1
6,005
375
5,421
11,062
4,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SourNug
Nemesis
13
4 / 4 / 0
8,141
509
6,638
14,432
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
tanquefelino
Discordia
12
0 / 3 / 1
7,212
451
9,342
7,704
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 0
7,971
498
8,580
9,810
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
7
7
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ghostfapp
Fenrir
0
3
6
1
L
Amaterasu
Jaygamer
Amaterasu
0
3
0
0
L
Artio
Kellima
Artio
0
4
1
0.13
W
Guan Yu
Mattagross
Guan Yu
9
0
3
10.5
W
Ra
5
0
3
6.5
L
Nemesis
SourNug
Nemesis
4
4
0
1
W
Danzaburou
TinkyWinky5
Danzaburou
2
4
4
1
W
Khepri
ZakeJardon
Khepri
1
0
7
4.5
L
Discordia
tanquefelino
Discordia
0
3
1
0.17
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
33,001
52,265
Taken
51,505
30,134
Mitigated
18,519
21,701
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ghostfapp
Fenrir
3,852
770
0
4,424
12,386
5,438
0
2,654
9,732
0
49,874
L
Amaterasu
Jaygamer
Amaterasu
3,020
910
0
3,419
8,497
3,337
312
529
7,968
0
40,622
L
Artio
Kellima
Artio
5,421
580
1,864
2,879
11,062
4,646
0
2,387
8,675
22,347
0
W
Guan Yu
Mattagross
Guan Yu
14,711
2,886
1,162
4,929
14,180
11,898
144
3,137
11,043
6,073
47,256
W
Ra
4,914
333
1,595
1,962
5,863
2,290
0
3,672
2,191
56,630
0
L
Nemesis
SourNug
Nemesis
6,638
3,561
0
2,235
14,432
5,618
0
3,610
10,822
0
58,827
W
Danzaburou
TinkyWinky5
Danzaburou
8,125
5,546
0
4,360
10,863
4,319
0
756
10,107
0
65,448
W
Khepri
ZakeJardon
Khepri
2,818
208
0
3,269
8,973
6,189
90
4,544
4,429
17,853
0
L
Discordia
tanquefelino
Discordia
9,342
495
323
1,928
7,704
2,155
0
2,218
5,486
58,793
0
L
8,580
5,460
0
2,969
9,810
2,763
0
1,216
8,594
0
47,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,595
Gold Earned
36,642
438
Minions Killed
413
0
Camps Cleared
0
1,638,825
Distance Traveled
1,438,898
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,021
501
95
6
0
340,745
3
L
Amaterasu
7,313
457
91
6
0
297,362
1
L
Artio
6,005
375
32
2
0
302,608
6
W
Guan Yu
9,121
570
81
5
0
363,715
8
W
Ra
8,996
562
119
7
0
347,655
7
L
Nemesis
8,141
509
99
6
0
311,966
3
W
Danzaburou
8,652
541
125
8
0
265,769
2
W
Khepri
7,805
488
18
1
0
320,941
4
L
Discordia
7,212
451
102
6
0
274,043
4
L
Hachiman
7,971
498
89
6
0
252,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role