Player Matchup

Bastet
Bastet
AimDNA
Bastet
Level 26
God Stats
3W - 2L
1,691 SR
Queue Stats
22W - 25L
1,429 Elo+
Solo
Discordia
Discordia
GustavoGmes
Discordia
Level 27
God Stats
14W - 11L
1,575 SR
Queue Stats
337W - 457L
1,354 Elo+
Solo
Neith
Neith
WHYYOUBUTTHURT13
Neith
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 37L
1,500 Elo+
Solo
Ares
Ares
big4games
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
one_fast_hetero
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 191L
1,252 Elo+
Solo
Team Averages
Level 15
1,553 SR
1,407 Elo+

VS

Team Averages
Level 21
1,602 SR
1,309 Elo+
Jormungandr
Jormungandr
LukeZoggel
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,215 Elo+
Solo
Bellona
Bellona
PapaJune69
Bellona
Level 19
God Stats
107W - 107L
1,374 SR
Queue Stats
202W - 285L
1,251 Elo+
Solo
Guan Yu
Guan Yu
PlsStopSweatin
Guan Yu
Level 27
God Stats
11W - 2L
1,854 SR
Queue Stats
140W - 136L
1,453 Elo+
Solo
Persephone
Persephone
SolidLobster238
Persephone
Level 27
God Stats
4W - 4L
1,447 SR
Queue Stats
73W - 91L
1,294 Elo+
Solo
Danzaburou
Danzaburou
zIyas-
Danzaburou
Level 11
God Stats
2W - 0L
1,837 SR
Queue Stats
9W - 19L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AimDNA
Bastet
20
12 / 6 / 1
14,008
519
20,274
25,614
12,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
GustavoGmes
Discordia
20
4 / 5 / 3
13,269
491
12,563
18,008
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 6 / 4
11,660
432
5,296
19,441
7,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
4
0 / 3 / 0
7,157
265
240
2,375
720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
1 / 7 / 1
11,334
420
14,659
20,627
24,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LukeZoggel
Jormungandr
4
1 / 1 / 0
8,103
300
208
980
279
Bellona
PapaJune69
Bellona
19
5 / 5 / 0
13,313
493
10,719
22,280
16,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 2 / 3
15,560
576
15,720
25,006
32,255
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
SolidLobster238
Persephone
17
4 / 8 / 3
11,837
438
11,014
14,609
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zIyas-
Danzaburou
20
7 / 2 / 4
14,871
551
16,452
14,584
7,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
18
Kills
26
27
Deaths
18
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
AimDNA
Bastet
12
6
1
2.08
L
Discordia
GustavoGmes
Discordia
4
5
3
1.1
W
Jormungandr
LukeZoggel
Jormungandr
1
1
0
1
W
Bellona
PapaJune69
Bellona
5
5
0
1
W
9
2
3
5.25
W
Persephone
SolidLobster238
Persephone
4
8
3
0.69
L
1
6
4
0.5
L
Ares
0
3
0
0
L
1
7
1
0.21
W
Danzaburou
zIyas-
Danzaburou
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,032
Damage
54,113
86,065
Taken
77,459
51,802
Mitigated
61,809
22,302
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AimDNA
Bastet
20,274
9,081
0
7,780
25,614
12,271
0
1,455
23,679
0
113,990
L
Discordia
GustavoGmes
Discordia
12,563
2,052
0
3,151
18,008
6,511
3,208
3,069
14,428
89,928
0
W
Jormungandr
LukeZoggel
Jormungandr
208
104
0
0
980
279
0
539
409
528
0
W
Bellona
PapaJune69
Bellona
10,719
4,061
0
916
22,280
16,848
2,784
4,731
16,954
0
73,834
W
15,720
3,025
784
14,348
25,006
32,255
2,110
1,871
22,355
150
92,666
W
Persephone
SolidLobster238
Persephone
11,014
511
0
10
14,609
4,609
2,152
2,136
12,329
47,944
0
L
5,296
694
0
7,838
19,441
7,925
1,226
5,035
14,021
0
76,630
L
Ares
240
127
0
108
2,375
720
0
75
2,275
2,229
0
L
14,659
3,109
0
3,425
20,627
24,375
1,665
1,039
18,867
0
67,446
W
Danzaburou
zIyas-
Danzaburou
16,452
8,760
0
4,992
14,584
7,818
5,135
2,670
11,756
0
77,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,428
Gold Earned
63,684
563
Minions Killed
493
0
Camps Cleared
0
1,820,206
Distance Traveled
1,882,634
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,008
519
168
6
0
439,686
1
L
Discordia
13,269
491
153
6
0
409,653
2
W
Jormungandr
8,103
300
0
0
0
36,947
0
W
Bellona
13,313
493
118
4
0
413,437
0
W
Guan Yu
15,560
576
154
6
0
545,996
2
W
Persephone
11,837
438
86
3
0
402,131
0
L
Neith
11,660
432
122
5
0
406,757
2
L
Ares
7,157
265
0
0
0
112,326
0
L
Tyr
11,334
420
120
4
0
451,784
0
W
Danzaburou
14,871
551
135
5
0
484,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role