Player Matchup

Raijin
Raijin
Hoirun
Raijin
Level 66
God Stats
22W - 23L
1,551 SR
Queue Stats
171W - 201L
1,390 Elo+
Party 1
Apollo
Apollo
duffy-mr
Apollo
Level 63
God Stats
7W - 11L
1,520 SR
Queue Stats
84W - 113L
1,403 Elo+
Party 1
Arachne
Arachne
noma0717
Arachne
Level 76
God Stats
2W - 0L
1,632 SR
Queue Stats
139W - 178L
1,446 Elo+
Party 1
Chaac
Chaac
sawrenne_0
Chaac
Level 79
God Stats
47W - 44L
1,444 SR
Queue Stats
198W - 233L
1,390 Elo+
Party 1
King Arthur
King Arthur
yf_shin_fy
King Arthur
Level 88
God Stats
94W - 93L
1,513 SR
Queue Stats
203W - 240L
1,405 Elo+
Party 1
Team Averages
Level 74
1,532 SR
1,407 Elo+

VS

Team Averages
Level 90
1,592 SR
1,476 Elo+
Chaac
Chaac
Callofthewild
Chaac
Level 108
God Stats
2W - 3L
1,402 SR
Queue Stats
45W - 54L
1,463 Elo+
Solo
Skadi
Skadi
Strawberry_Mamba
Skadi
Level 47
God Stats
2W - 6L
1,352 SR
Queue Stats
111W - 132L
1,428 Elo+
Solo
Cerberus
Cerberus
XxCHOBAXDxXPY
Cerberus
Level 49
God Stats
0W - 2L
1,408 SR
Queue Stats
61W - 77L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
redsenma
Zhong Kui
Level 139
God Stats
8W - 2L
2,051 SR
Queue Stats
402W - 347L
1,498 Elo+
Solo
Hun Batz
Hun Batz
temp-265435
Hun Batz
Level 106
God Stats
1W - 1L
1,746 SR
Queue Stats
49W - 62L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hoirun
Raijin
14
4 / 2 / 5
8,801
518
3,312
7,402
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
duffy-mr
Apollo
15
5 / 3 / 6
9,089
535
8,197
9,751
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
noma0717
Arachne
13
1 / 1 / 8
8,333
490
5,353
9,709
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
13
1 / 1 / 6
9,094
535
5,874
11,369
6,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
yf_shin_fy
King Arthur
17
4 / 0 / 7
10,006
589
10,264
13,992
10,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,507
324
2,188
4,717
2,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 2 / 2
7,602
447
4,931
5,995
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
XxCHOBAXDxXPY
Cerberus
9
0 / 5 / 3
6,653
391
6,633
14,903
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
redsenma
Zhong Kui
11
0 / 3 / 4
6,829
402
9,519
9,726
5,408
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
temp-265435
Hun Batz
12
4 / 4 / 2
7,778
458
5,501
11,937
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
15
Kills
7
7
Deaths
15
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Raijin
Hoirun
Raijin
4
2
5
3.25
L
3
2
2
2
L
Cerberus
XxCHOBAXDxXPY
Cerberus
0
5
3
0.3
W
Apollo
duffy-mr
Apollo
5
3
6
2.67
W
Arachne
noma0717
Arachne
1
1
8
5
L
Zhong Kui
redsenma
Zhong Kui
0
3
4
0.67
W
Chaac
1
1
6
4
L
Hun Batz
temp-265435
Hun Batz
4
4
2
1.25
W
King Arthur
yf_shin_fy
King Arthur
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,000
Damage
28,772
52,223
Taken
47,278
25,640
Mitigated
21,863
18,239
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,188
132
0
2,464
4,717
2,495
0
0
4,717
0
13,884
W
Raijin
Hoirun
Raijin
3,312
176
0
1,867
7,402
2,651
676
2,788
4,614
43,984
0
L
4,931
1,803
0
1,177
5,995
3,245
1,080
39
5,956
0
42,711
L
Cerberus
XxCHOBAXDxXPY
Cerberus
6,633
372
0
4,228
14,903
6,785
0
699
13,884
24,158
0
W
Apollo
duffy-mr
Apollo
8,197
3,740
0
4,789
9,751
2,942
569
2,804
6,947
0
52,907
W
Arachne
noma0717
Arachne
5,353
4,433
0
1,595
9,709
3,345
0
3,117
6,592
0
50,638
L
Zhong Kui
redsenma
Zhong Kui
9,519
1,031
0
3,234
9,726
5,408
0
1,373
8,205
42,751
0
W
Chaac
5,874
496
0
4,729
11,369
6,400
395
2,041
9,328
0
57,529
L
Hun Batz
temp-265435
Hun Batz
5,501
1,717
0
3,750
11,937
3,930
0
841
10,838
0
42,207
W
King Arthur
yf_shin_fy
King Arthur
10,264
360
0
5,259
13,992
10,302
216
5,402
8,294
0
67,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
34,369
465
Minions Killed
310
0
Camps Cleared
0
1,716,802
Distance Traveled
1,335,134
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,507
324
27
2
0
117,781
0
W
Raijin
8,801
518
83
5
0
306,628
4
L
Skadi
7,602
447
79
5
0
313,605
4
L
Cerberus
6,653
391
60
4
0
301,293
0
W
Apollo
9,089
535
88
5
0
313,209
2
W
Arachne
8,333
490
96
6
0
394,669
2
L
Zhong Kui
6,829
402
59
3
0
285,125
4
W
Chaac
9,094
535
71
4
0
377,883
7
L
Hun Batz
7,778
458
85
5
0
317,330
2
W
King Arthur
10,006
589
127
7
0
324,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role