Player Matchup

Bacchus
Bacchus
BadLuckGnacke
Bacchus
Level 18
God Stats
29W - 19L
1,304 SR
Queue Stats
205W - 215L
1,293 Elo+
Solo
Heimdallr
Heimdallr
Mathiasbn123
Heimdallr
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
165W - 198L
1,496 Elo+
Solo
Pele
Pele
efuuoy
Pele
Level 28
God Stats
10W - 7L
1,611 SR
Queue Stats
143W - 131L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
yinggang
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 1
Sol
Sol
专业输出黑丝妹
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,415 Elo+
Party 1
Team Averages
Level 13
1,483 SR
1,401 Elo+

VS

Team Averages
Level 20
1,540 SR
1,409 Elo+
Ullr
Ullr
JoeNutzz
Ullr
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
18W - 18L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
Zalmolcxes
Sun Wukong
Level 22
God Stats
31W - 22L
1,523 SR
Queue Stats
62W - 77L
1,366 Elo+
Party 2
Freya
Freya
gombotz
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,383 Elo+
Party 2
Nemesis
Nemesis
h2sn8w
Nemesis
Level 29
God Stats
72W - 78L
1,675 SR
Queue Stats
412W - 404L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
kunsero
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
5 / 6 / 19
14,281
510
17,421
24,105
40,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Mathiasbn123
Heimdallr
20
8 / 5 / 8
14,537
519
16,186
15,294
8,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
efuuoy
Pele
20
8 / 9 / 8
14,929
533
15,768
27,944
14,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
yinggang
Erlang Shen
19
6 / 7 / 11
13,840
494
10,975
21,454
17,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 9 / 10
15,958
570
19,719
24,804
12,301
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
5 / 6 / 9
12,776
456
13,247
16,243
6,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Zalmolcxes
Sun Wukong
18
2 / 8 / 4
11,705
418
7,102
20,937
13,386
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
gombotz
Freya
16
1 / 10 / 10
10,504
375
10,787
16,498
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
h2sn8w
Nemesis
20
27 / 4 / 7
17,874
638
44,913
29,462
18,023
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
kunsero
Baron Samedi
18
1 / 12 / 13
11,513
411
8,604
19,414
11,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
79
40
Kills
36
36
Deaths
40
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
6
19
2.42
L
Ullr
5
6
9
1.58
W
Heimdallr
Mathiasbn123
Heimdallr
8
5
8
2.4
L
Sun Wukong
Zalmolcxes
Sun Wukong
2
8
4
0.5
W
Pele
efuuoy
Pele
8
9
8
1.33
L
Freya
gombotz
Freya
1
10
10
0.6
L
Nemesis
h2sn8w
Nemesis
27
4
7
7.63
L
Baron Samedi
kunsero
Baron Samedi
1
12
13
0.63
W
Erlang Shen
yinggang
Erlang Shen
6
7
11
1.64
W
13
9
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,069
Damage
84,653
113,601
Taken
102,554
93,736
Mitigated
55,731
24,305
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
17,421
2,198
0
2,825
24,105
40,858
482
4,646
19,459
42,916
0
L
Ullr
13,247
9,514
0
2,343
16,243
6,087
1,134
6,148
10,095
0
70,402
W
Heimdallr
Mathiasbn123
Heimdallr
16,186
5,909
0
1,352
15,294
8,548
3,403
1,500
13,794
0
81,253
L
Sun Wukong
Zalmolcxes
Sun Wukong
7,102
1,885
0
1,669
20,937
13,386
2,316
4,566
16,093
0
58,224
W
Pele
efuuoy
Pele
15,768
2,621
0
8,073
27,944
14,542
0
3,832
24,112
0
120,402
L
Freya
gombotz
Freya
10,787
2,861
0
2,838
16,498
6,276
434
7,146
9,352
34,190
1,551
L
Nemesis
h2sn8w
Nemesis
44,913
29,633
0
2,178
29,462
18,023
590
9,719
19,743
0
143,850
L
Baron Samedi
kunsero
Baron Samedi
8,604
1,899
885
1,243
19,414
11,959
0
8,908
10,506
29,635
0
W
Erlang Shen
yinggang
Erlang Shen
10,975
6,045
0
3,249
21,454
17,487
2,483
4,585
16,869
268
74,707
W
19,719
6,229
0
8,806
24,804
12,301
6,185
4,459
20,345
110,095
4,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,545
Gold Earned
64,372
629
Minions Killed
496
0
Camps Cleared
0
2,467,352
Distance Traveled
2,472,829
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,281
510
32
1
0
538,337
8
L
Ullr
12,776
456
119
4
0
435,743
1
W
Heimdallr
14,537
519
129
5
0
499,088
4
L
Sun Wukong
11,705
418
103
4
0
522,549
5
W
Pele
14,929
533
158
6
0
482,403
6
L
Freya
10,504
375
48
2
0
494,293
14
L
Nemesis
17,874
638
188
7
0
578,999
1
L
Baron Samedi
11,513
411
38
1
0
441,245
0
W
Erlang Shen
13,840
494
134
5
0
516,172
1
W
Sol
15,958
570
176
6
0
431,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role