Player Matchup

Neith
Neith
Gold III
DaRkSoUl356
Neith
Gold III
Level 81
God Stats
4W - 5L
1,336 SR
Queue Stats
120W - 120L
1,543 MMR
Solo
Tiamat
Tiamat
Platinum IV
DiamondBermo
Tiamat
Platinum IV
Level 160
God Stats
19W - 16L
1,663 SR
Queue Stats
171W - 161L
1,581 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Nyrestein
Sun Wukong
Gold III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 196L
1,514 MMR
Party 1
Yemoja
Yemoja
Gold I
hoggu
Yemoja
Gold I
Level 149
God Stats
11W - 9L
1,745 SR
Queue Stats
260W - 243L
1,519 MMR
Party 1
Athena
Athena
Gold IV
n0staIgia
Athena
Gold IV
Level 126
God Stats
14W - 8L
1,738 SR
Queue Stats
110W - 105L
1,563 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,597 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,675 SR
1,544 MMR
Ra
Ra
Silver I
Jait7
Ra
Silver I
Level 160
God Stats
1W - 1L
1,696 SR
Queue Stats
60W - 47L
1,550 MMR
Solo
Ne Zha
Ne Zha
Gold V
Ortego81
Ne Zha
Gold V
Level 154
God Stats
6W - 4L
1,641 SR
Queue Stats
16W - 16L
1,567 MMR
Solo
Heimdallr
Heimdallr
Gold II
SNXCK
Heimdallr
Gold II
Level 73
God Stats
2W - 2L
1,727 SR
Queue Stats
97W - 95L
1,554 MMR
Solo
Skadi
Skadi
Silver I
Sipisapi
Skadi
Silver I
Level 89
God Stats
0W - 2L
1,813 SR
Queue Stats
7W - 9L
1,550 MMR
Solo
Artio
Artio
Bronze III
qerikpl
Artio
Bronze III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 10
13,993
483
22,613
28,373
11,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
20
6 / 7 / 15
15,778
544
28,849
25,394
19,419
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Nyrestein
Sun Wukong
20
7 / 3 / 10
15,058
519
17,783
29,844
40,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
hoggu
Yemoja
17
3 / 7 / 18
13,030
449
11,369
31,633
32,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
n0staIgia
Athena
20
14 / 8 / 12
15,326
528
18,425
34,441
34,838
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TsukuyomiThe MorriganSetNemesisScylla

VS

Bans
ApolloGuan YuPersephoneAnhurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 6 / 11
13,727
473
27,051
20,617
13,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Ortego81
Ne Zha
20
10 / 10 / 7
14,145
488
22,054
31,484
19,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
SNXCK
Heimdallr
20
8 / 4 / 7
15,461
533
29,221
27,101
25,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Sipisapi
Skadi
19
7 / 10 / 7
13,903
479
20,417
21,803
8,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
qerikpl
Artio
18
3 / 8 / 12
13,258
457
12,542
32,416
34,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
77
37
Kills
33
33
Deaths
38
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
8
10
1.5
W
Tiamat
6
7
15
1.93
L
Ra
5
6
11
1.75
W
Sun Wukong
Nyrestein
Sun Wukong
7
3
10
4
L
Ne Zha
Ortego81
Ne Zha
10
10
7
1.35
L
Heimdallr
SNXCK
Heimdallr
8
4
7
2.88
L
Skadi
Sipisapi
Skadi
7
10
7
1.05
W
Yemoja
hoggu
Yemoja
3
7
18
1.71
W
Athena
n0staIgia
Athena
14
8
12
2.5
L
Artio
qerikpl
Artio
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,039
Damage
111,285
149,685
Taken
133,421
138,435
Mitigated
101,152
45,003
Healing
35,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,613
11,442
0
7,986
28,373
11,769
440
5,687
22,237
0
101,327
W
Tiamat
28,849
3,947
0
5,777
25,394
19,419
2,511
7,656
17,448
111,672
0
L
Ra
27,051
3,168
3,940
6,230
20,617
13,165
374
14,061
6,131
104,723
0
W
Sun Wukong
Nyrestein
Sun Wukong
17,783
2,620
0
8,519
29,844
40,129
1,374
6,824
22,780
0
101,975
L
Ne Zha
Ortego81
Ne Zha
22,054
4,710
0
8,023
31,484
19,764
67
11,806
19,380
0
116,326
L
Heimdallr
SNXCK
Heimdallr
29,221
12,793
0
5,186
27,101
25,201
1,869
8,681
18,266
236
131,646
L
Skadi
Sipisapi
Skadi
20,417
10,836
0
2,620
21,803
8,755
1,675
9,376
12,285
0
90,278
W
Yemoja
hoggu
Yemoja
11,369
2,866
5,422
9,056
31,633
32,280
1,844
12,697
18,097
30,394
0
W
Athena
n0staIgia
Athena
18,425
3,435
0
8,243
34,441
34,838
720
7,811
26,383
91,862
0
L
Artio
qerikpl
Artio
12,542
783
2,382
7,280
32,416
34,267
180
13,536
18,716
36,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,185
Gold Earned
70,494
619
Minions Killed
710
0
Camps Cleared
0
2,848,958
Distance Traveled
2,596,142
35
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,993
483
121
4
0
499,142
7
W
Tiamat
15,778
544
175
6
0
523,703
7
L
Ra
13,727
473
171
6
0
564,634
4
W
Sun Wukong
15,058
519
169
6
0
658,085
6
L
Ne Zha
14,145
488
162
6
0
499,250
7
L
Heimdallr
15,461
533
203
7
0
518,813
6
L
Skadi
13,903
479
130
4
0
476,419
7
W
Yemoja
13,030
449
28
1
0
543,082
11
W
Athena
15,326
528
126
4
0
624,946
4
L
Artio
13,258
457
44
2
0
537,026
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role