Player Matchup

Ao Kuang
Ao Kuang
JoxeMygrc
Ao Kuang
Level 87
God Stats
3W - 2L
1,169 SR
Queue Stats
84W - 107L
1,321 Elo+
Solo
Chiron
Chiron
SHAERSAK
Chiron
Level 127
God Stats
38W - 43L
1,446 SR
Queue Stats
153W - 171L
1,384 Elo+
Solo
Hercules
Hercules
WaveyGang0G
Hercules
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 42L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
cragstun
Sun Wukong
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 42L
1,466 Elo+
Party 2
Tiamat
Tiamat
franyluisyaitor
Tiamat
Level 68
God Stats
7W - 8L
1,435 SR
Queue Stats
93W - 82L
1,446 Elo+
Solo
Team Averages
Level 80
1,410 SR
1,421 Elo+

VS

Team Averages
Level 100
1,516 SR
1,447 Elo+
Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Mastapav
Persephone
Level 159
God Stats
1W - 3L
1,234 SR
Queue Stats
569W - 528L
1,354 Elo+
Party 1
Bacchus
Bacchus
ayecaramba13
Bacchus
Level 81
God Stats
21W - 13L
1,588 SR
Queue Stats
497W - 522L
1,420 Elo+
Party 1
Susano
Susano
cerengokcey
Susano
Level 98
God Stats
3W - 4L
1,708 SR
Queue Stats
34W - 33L
1,471 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ssboy666
Cu Chulainn
Level 59
God Stats
2W - 2L
1,550 SR
Queue Stats
15W - 14L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JoxeMygrc
Ao Kuang
18
6 / 6 / 3
11,762
511
13,075
21,182
9,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
SHAERSAK
Chiron
18
2 / 0 / 7
11,485
499
8,893
10,738
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
WaveyGang0G
Hercules
16
5 / 4 / 9
10,832
471
8,962
22,764
15,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
cragstun
Sun Wukong
20
8 / 2 / 4
13,378
582
19,202
19,750
19,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 4
11,096
482
12,517
14,742
11,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 3 / 3
9,072
394
3,865
12,670
4,515
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Mastapav
Persephone
18
4 / 4 / 4
11,217
488
15,096
13,025
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ayecaramba13
Bacchus
14
2 / 4 / 4
9,200
400
7,012
17,700
19,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
16
6 / 7 / 5
10,878
473
15,472
19,290
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
ssboy666
Cu Chulainn
16
1 / 6 / 1
9,580
417
8,879
20,640
15,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
24
Kills
14
15
Deaths
24
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
3
0.83
W
Ao Kuang
JoxeMygrc
Ao Kuang
6
6
3
1.25
L
Persephone
Mastapav
Persephone
4
4
4
1.5
W
Chiron
SHAERSAK
Chiron
2
0
7
5.5
W
Hercules
WaveyGang0G
Hercules
5
4
9
2.38
L
Bacchus
ayecaramba13
Bacchus
2
4
4
1
L
Susano
6
7
5
1.21
W
Sun Wukong
cragstun
Sun Wukong
8
2
4
5
W
3
3
4
1.67
L
Cu Chulainn
ssboy666
Cu Chulainn
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,649
Damage
50,324
89,176
Taken
83,325
60,427
Mitigated
53,160
35,937
Healing
18,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,865
2,152
612
4,401
12,670
4,515
330
1,367
11,303
0
47,051
W
Ao Kuang
JoxeMygrc
Ao Kuang
13,075
4,519
0
6,235
21,182
9,367
0
4,564
16,618
88,307
0
L
Persephone
Mastapav
Persephone
15,096
399
0
2,684
13,025
5,616
0
4,613
8,409
80,589
0
W
Chiron
SHAERSAK
Chiron
8,893
1,996
1,315
7,462
10,738
4,349
3,055
2,768
7,970
0
76,585
W
Hercules
WaveyGang0G
Hercules
8,962
2,059
557
7,026
22,764
15,786
132
7,061
15,703
0
35,920
L
Bacchus
ayecaramba13
Bacchus
7,012
829
904
3,055
17,700
19,339
0
6,937
10,763
18,032
0
L
Susano
15,472
3,431
0
3,715
19,290
7,802
0
4,089
15,201
0
59,733
W
Sun Wukong
cragstun
Sun Wukong
19,202
2,484
0
4,444
19,750
19,886
385
2,552
17,198
391
102,785
W
12,517
2,807
0
8,898
14,742
11,039
2,726
7,584
7,158
72,463
0
L
Cu Chulainn
ssboy666
Cu Chulainn
8,879
1,516
0
3,424
20,640
15,888
677
8,897
11,743
8,218
39,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,553
Gold Earned
49,947
592
Minions Killed
424
0
Camps Cleared
0
2,058,956
Distance Traveled
2,075,786
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,072
394
87
4
0
413,780
7
W
Ao Kuang
11,762
511
130
6
0
393,296
1
L
Persephone
11,217
488
135
6
0
413,555
4
W
Chiron
11,485
499
121
5
0
398,148
4
W
Hercules
10,832
471
46
2
0
448,615
1
L
Bacchus
9,200
400
27
1
0
415,136
3
L
Susano
10,878
473
88
4
0
419,435
1
W
Sun Wukong
13,378
582
169
7
0
450,776
4
W
Tiamat
11,096
482
126
5
0
368,121
0
L
Cu Chulainn
9,580
417
87
4
0
413,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role