Player Matchup

Zeus
Zeus
 
Zeus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fl0ppyP4ncakes
Tsukuyomi
Level 98
God Stats
7W - 3L
1,675 SR
Queue Stats
276W - 266L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JereCat
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,781 SR
Queue Stats
76W - 66L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Mister-troller10
Amaterasu
Level 85
God Stats
4W - 4L
1,914 SR
Queue Stats
340W - 330L
1,530 Elo+
Solo
Yemoja
Yemoja
Wheati3s
Yemoja
Level 73
God Stats
0W - 4L
1,708 SR
Queue Stats
106W - 85L
1,527 Elo+
Solo
Team Averages
Level 108
1,716 SR
1,520 Elo+

VS

Team Averages
Level 106
1,648 SR
1,539 Elo+
Horus
Horus
 
Horus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChipzAhoi
Neith
Level 27
God Stats
8W - 2L
1,678 SR
Queue Stats
8W - 4L
1,605 Elo+
Solo
Bastet
Bastet
DaviRamos
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SlimeJinx
Anubis
Level 125
God Stats
5W - 2L
1,941 SR
Queue Stats
71W - 49L
1,583 Elo+
Solo
Cerberus
Cerberus
VIDEOGAMEJUNKEY
Cerberus
Level 142
God Stats
9W - 6L
1,623 SR
Queue Stats
106W - 100L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 4 / 1
9,472
592
17,924
9,433
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Fl0ppyP4ncakes
Tsukuyomi
16
2 / 7 / 3
10,064
629
16,828
16,757
8,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
JereCat
Ah Muzen Cab
17
0 / 5 / 4
9,879
617
15,932
16,032
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
16
1 / 3 / 2
10,775
673
4,576
15,742
11,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Wheati3s
Yemoja
16
0 / 2 / 3
9,662
604
4,454
14,909
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 3 / 11
10,423
651
4,880
15,266
17,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
ChipzAhoi
Neith
19
3 / 1 / 9
11,942
746
12,521
13,867
5,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
DaviRamos
Bastet
18
5 / 0 / 9
11,801
738
18,933
16,607
6,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
SlimeJinx
Anubis
20
8 / 1 / 10
13,681
855
18,319
15,516
9,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
4 / 0 / 9
12,194
762
8,100
19,111
22,114
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
5
Kills
21
21
Deaths
5
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
1
0.63
W
Horus
 
Horus
1
3
11
2.17
W
Neith
ChipzAhoi
Neith
3
1
9
7.5
W
Bastet
DaviRamos
Bastet
5
0
9
9.5
L
Tsukuyomi
Fl0ppyP4ncakes
Tsukuyomi
2
7
3
0.5
L
Ah Muzen Cab
JereCat
Ah Muzen Cab
0
5
4
0.4
L
Amaterasu
1
3
2
0.67
W
Anubis
SlimeJinx
Anubis
8
1
10
13
W
Cerberus
4
0
9
8.5
L
Yemoja
Wheati3s
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,714
Damage
62,753
72,873
Taken
80,367
39,607
Mitigated
61,781
15,260
Healing
36,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,924
603
0
694
9,433
2,493
0
3,320
6,071
41,182
0
W
Horus
 
Horus
4,880
1,981
6,547
5,910
15,266
17,548
452
4,188
11,078
0
17,462
W
Neith
ChipzAhoi
Neith
12,521
5,942
0
3,549
13,867
5,846
3,621
3,293
10,574
0
58,207
W
Bastet
DaviRamos
Bastet
18,933
3,895
0
2,242
16,607
6,868
0
4,766
11,841
0
41,318
L
Tsukuyomi
Fl0ppyP4ncakes
Tsukuyomi
16,828
3,186
0
733
16,757
8,345
0
6,083
10,584
0
52,023
L
Ah Muzen Cab
JereCat
Ah Muzen Cab
15,932
6,295
0
3,583
16,032
6,089
2
6,021
9,984
0
48,583
L
Amaterasu
4,576
795
0
1,566
15,742
11,043
77
4,644
10,881
0
23,703
W
Anubis
SlimeJinx
Anubis
18,319
1,261
0
9,693
15,516
9,405
1,950
5,041
10,475
73,432
0
W
Cerberus
8,100
154
1,677
6,386
19,111
22,114
246
5,343
13,768
31,390
0
L
Yemoja
Wheati3s
Yemoja
4,454
1,203
5,585
3,099
14,909
11,637
0
6,516
8,184
16,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
60,041
341
Minions Killed
441
7
Camps Cleared
8
1,453,757
Distance Traveled
1,549,558
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,472
592
66
4
0
243,799
0
W
Horus
10,423
651
14
1
1
301,556
3
W
Neith
11,942
746
119
7
0
290,637
0
W
Bastet
11,801
738
61
4
3
354,073
2
L
Tsukuyomi
10,064
629
90
6
3
304,095
3
L
Ah Muzen Cab
9,879
617
92
6
2
287,487
2
L
Amaterasu
10,775
673
63
4
1
321,396
3
W
Anubis
13,681
855
146
9
2
291,412
2
W
Cerberus
12,194
762
101
6
2
311,880
0
L
Yemoja
9,662
604
30
2
1
296,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role