Player Matchup

Hercules
Hercules
Bantacr7
Hercules
Level 25
God Stats
9W - 6L
1,614 SR
Queue Stats
126W - 202L
1,357 Elo+
Party 1
Izanami
Izanami
Dodgey fin 9
Izanami
Level 60
God Stats
3W - 0L
1,422 SR
Queue Stats
9W - 17L
1,265 Elo+
Party 1
Chiron
Chiron
Sxm cxlleya
Chiron
Level 82
God Stats
2W - 3L
1,501 SR
Queue Stats
60W - 110L
1,258 Elo+
Party 1
Team Averages
Level 56
1,513 SR
1,293 Elo+

VS

Team Averages
Level 51
1,354 SR
1,323 Elo+
Janus
Janus
BagStaff6692
Janus
Level 27
God Stats
6W - 10L
1,369 SR
Queue Stats
322W - 332L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Myke_one
Cthulhu
Level 16
God Stats
15W - 15L
1,393 SR
Queue Stats
20W - 24L
1,225 Elo+
Party 2
Arachne
Arachne
dolar0617
Arachne
Level 111
God Stats
1W - 4L
1,299 SR
Queue Stats
212W - 294L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bantacr7
Hercules
14
4 / 0 / 7
10,038
669
5,883
12,721
5,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Dodgey fin 9
Izanami
13
5 / 4 / 6
10,254
684
10,136
11,349
4,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
14
3 / 3 / 8
10,727
715
14,342
13,149
5,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,557
704
15,254
6,176
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Myke_one
Cthulhu
12
0 / 4 / 5
8,783
586
7,826
17,281
22,088
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
dolar0617
Arachne
12
3 / 6 / 2
9,789
653
8,648
14,382
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
7
7
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Hercules
Bantacr7
Hercules
4
0
7
7.5
W
Izanami
Dodgey fin 9
Izanami
5
4
6
2
L
Cthulhu
Myke_one
Cthulhu
0
4
5
0.63
W
Chiron
3
3
8
2.33
L
Arachne
dolar0617
Arachne
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,361
Damage
31,728
37,219
Taken
37,839
15,413
Mitigated
31,206
14,967
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,254
94
513
1,214
6,176
2,249
0
24
6,152
64,410
0
W
Hercules
Bantacr7
Hercules
5,883
788
1,269
5,603
12,721
5,866
0
8,494
3,971
0
22,597
W
Izanami
Dodgey fin 9
Izanami
10,136
7,018
836
1,808
11,349
4,426
319
6,654
4,414
0
40,152
L
Cthulhu
Myke_one
Cthulhu
7,826
258
127
0
17,281
22,088
0
0
17,281
19,934
0
W
Chiron
14,342
8,455
1,696
3,755
13,149
5,121
26
7,053
5,690
0
53,934
L
Arachne
dolar0617
Arachne
8,648
5,883
820
3,819
14,382
6,869
0
144
14,238
0
49,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
29,129
181
Minions Killed
191
0
Camps Cleared
0
769,179
Distance Traveled
826,298
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,557
704
106
7
0
290,915
2
W
Hercules
10,038
669
24
2
0
282,320
7
W
Izanami
10,254
684
65
4
0
239,409
4
L
Cthulhu
8,783
586
20
1
0
246,396
0
W
Chiron
10,727
715
92
6
0
247,450
1
L
Arachne
9,789
653
65
4
0
288,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role