Player Matchup

Zeus
Zeus
DeserterBan
Zeus
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 24L
1,490 Elo+
Party 1
Achilles
Achilles
Maxylan
Achilles
Level 36
God Stats
7W - 6L
1,508 SR
Queue Stats
51W - 44L
1,528 Elo+
Party 1
Da Ji
Da Ji
Muow
Da Ji
Level 29
God Stats
31W - 12L
1,655 SR
Queue Stats
106W - 85L
1,505 Elo+
Party 1
Yemoja
Yemoja
SweetSkais
Yemoja
Level 18
God Stats
31W - 28L
1,601 SR
Queue Stats
39W - 38L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
corleone71
Heimdallr
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 104L
1,457 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,499 Elo+

VS

Team Averages
Level 13
1,520 SR
1,371 Elo+
Heimdallr
Heimdallr
DaEmoNj1
Heimdallr
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
131W - 131L
1,513 Elo+
Solo
Nox
Nox
POREDA
Nox
Level 8
God Stats
1W - 1L
1,651 SR
Queue Stats
1W - 3L
1,349 Elo+
Solo
Ymir
Ymir
TwigDaddy
Ymir
Level 18
God Stats
6W - 6L
1,817 SR
Queue Stats
87W - 92L
1,635 Elo+
Solo
Cu Chulainn
Cu Chulainn
perman29
Cu Chulainn
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 38L
1,222 Elo+
Party 2
Fenrir
Fenrir
uriwain2566
Fenrir
Level 4
God Stats
0W - 3L
1,133 SR
Queue Stats
101W - 143L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 11
11,584
610
19,267
11,227
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Maxylan
Achilles
17
8 / 1 / 11
11,359
598
14,729
16,062
17,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Muow
Da Ji
18
19 / 3 / 9
12,197
642
20,091
14,779
11,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
SweetSkais
Yemoja
15
3 / 1 / 22
10,505
553
5,498
12,293
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
corleone71
Heimdallr
16
6 / 6 / 9
10,582
557
11,483
16,173
7,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaEmoNj1
Heimdallr
15
4 / 10 / 4
9,711
511
11,373
16,513
7,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
POREDA
Nox
14
3 / 10 / 4
9,697
510
6,986
13,998
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
1 / 7 / 0
7,166
377
7,504
17,067
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
perman29
Cu Chulainn
12
2 / 9 / 3
8,297
437
6,165
20,357
15,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
8
0 / 13 / 0
5,834
307
1,739
15,407
4,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
48
Kills
10
12
Deaths
49
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DaEmoNj1
Heimdallr
4
10
4
0.6
W
12
1
11
17.5
W
Achilles
Maxylan
Achilles
8
1
11
13.5
W
Da Ji
Muow
Da Ji
19
3
9
7.83
L
Nox
POREDA
Nox
3
10
4
0.5
W
Yemoja
SweetSkais
Yemoja
3
1
22
14
L
Ymir
1
7
0
0.14
W
Heimdallr
corleone71
Heimdallr
6
6
9
1.75
L
Cu Chulainn
perman29
Cu Chulainn
2
9
3
0.39
L
Fenrir
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,068
Damage
33,767
70,534
Taken
83,342
49,997
Mitigated
40,649
19,403
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DaEmoNj1
Heimdallr
11,373
4,763
0
1,798
16,513
7,753
0
4,905
11,506
0
40,092
W
19,267
2,002
0
3,193
11,227
5,101
2,815
1,114
10,035
80,810
0
W
Achilles
Maxylan
Achilles
14,729
6,368
0
768
16,062
17,747
3,343
3,686
11,999
0
63,412
W
Da Ji
Muow
Da Ji
20,091
6,889
0
3,198
14,779
11,988
1,752
1,427
13,302
0
78,675
L
Nox
POREDA
Nox
6,986
981
0
609
13,998
5,150
0
4,646
9,170
24,320
0
W
Yemoja
SweetSkais
Yemoja
5,498
689
3,474
2,566
12,293
7,760
1,795
4,994
7,299
26,477
0
L
Ymir
7,504
2,151
0
2,280
17,067
7,558
0
3,337
13,624
37,703
0
W
Heimdallr
corleone71
Heimdallr
11,483
6,514
500
5,704
16,173
7,401
3,242
3,269
12,854
0
66,489
L
Cu Chulainn
perman29
Cu Chulainn
6,165
968
0
911
20,357
15,759
28
5,741
14,378
0
35,102
L
Fenrir
1,739
545
0
899
15,407
4,429
0
5,296
9,895
0
11,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,227
Gold Earned
40,705
512
Minions Killed
242
0
Camps Cleared
0
1,892,117
Distance Traveled
1,478,996
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,711
511
60
3
0
321,585
2
W
Zeus
11,584
610
113
6
0
370,572
3
W
Achilles
11,359
598
136
7
0
408,590
0
W
Da Ji
12,197
642
122
6
0
432,031
4
L
Nox
9,697
510
48
3
0
295,155
3
W
Yemoja
10,505
553
39
2
0
369,973
5
L
Ymir
7,166
377
62
3
0
316,024
0
W
Heimdallr
10,582
557
102
5
0
310,951
0
L
Cu Chulainn
8,297
437
55
3
0
289,018
0
L
Fenrir
5,834
307
17
1
0
257,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role