Player Matchup

Artemis
Artemis
Dead_Jumper_56
Artemis
Level 8
God Stats
1W - 1L
1,881 SR
Queue Stats
10W - 10L
1,214 Elo+
Party 2
Arachne
Arachne
DonChab
Arachne
Level 26
God Stats
10W - 5L
1,685 SR
Queue Stats
41W - 42L
1,411 Elo+
Party 2
Chaac
Chaac
Eric THE wiZZ
Chaac
Level 8
God Stats
10W - 21L
1,334 SR
Queue Stats
31W - 52L
1,264 Elo+
Party 1
Cerberus
Cerberus
KuSH x VoN
Cerberus
Level 64
God Stats
11W - 20L
1,341 SR
Queue Stats
191W - 261L
1,305 Elo+
Party 1
Zeus
Zeus
yor56-3
Zeus
Level 81
God Stats
5W - 3L
1,415 SR
Queue Stats
14W - 14L
1,408 Elo+
Party 2
Team Averages
Level 37
1,531 SR
1,321 Elo+

VS

Team Averages
Level 12
1,483 SR
1,288 Elo+
Zeus
Zeus
ADAMANTIUM5543
Zeus
Level 5
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlackNoir33
Tsukuyomi
Level 13
God Stats
0W - 5L
1,500 SR
Queue Stats
39W - 67L
1,193 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Fonzi13
Cu Chulainn
Level 29
God Stats
17W - 10L
1,903 SR
Queue Stats
329W - 370L
1,405 Elo+
Solo
Agni
Agni
Frankie_B_P
Agni
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 24L
1,171 Elo+
Party 3
Ymir
Ymir
bigpapawheels
Ymir
Level 7
God Stats
0W - 3L
1,250 SR
Queue Stats
8W - 26L
1,171 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,421
493
2,088
4,452
1,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
DonChab
Arachne
10
7 / 1 / 3
6,865
624
6,193
6,454
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

12
4 / 1 / 5
7,256
660
3,882
6,179
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
KuSH x VoN
Cerberus
9
1 / 0 / 2
5,642
513
3,095
5,767
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
yor56-3
Zeus
10
3 / 0 / 3
6,401
582
5,263
3,834
1,009
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 7 / 0
3,863
351
962
4,216
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
BlackNoir33
Tsukuyomi
8
1 / 3 / 0
5,298
482
2,728
9,000
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Fonzi13
Cu Chulainn
11
2 / 0 / 0
6,014
547
2,479
7,491
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 6 / 0
4,844
440
2,355
5,372
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,048
459
254
6,416
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
4
4
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Tsukuyomi
BlackNoir33
Tsukuyomi
1
3
0
0.33
W
1
2
2
1
W
Arachne
DonChab
Arachne
7
1
3
8.5
W
4
1
5
6.5
L
Cu Chulainn
Fonzi13
Cu Chulainn
2
0
0
2
L
1
6
0
0.17
W
Cerberus
KuSH x VoN
Cerberus
1
0
2
2
L
0
4
1
0.13
W
Zeus
yor56-3
Zeus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
8,778
26,686
Taken
32,495
11,590
Mitigated
10,431
7,697
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
962
814
0
0
4,216
847
26
1,230
2,986
3,260
0
L
Tsukuyomi
BlackNoir33
Tsukuyomi
2,728
1,217
0
1,448
9,000
2,911
0
1,474
7,501
0
22,844
W
2,088
1,384
159
713
4,452
1,315
1,016
0
4,452
0
16,885
W
Arachne
DonChab
Arachne
6,193
4,174
0
2,754
6,454
1,895
13
131
6,321
0
28,251
W
3,882
932
0
1,986
6,179
3,947
802
2,093
3,668
8,282
21,676
L
Cu Chulainn
Fonzi13
Cu Chulainn
2,479
907
0
3,731
7,491
2,336
0
3,523
3,818
0
21,797
L
2,355
496
0
0
5,372
1,145
0
889
4,458
16,482
0
W
Cerberus
KuSH x VoN
Cerberus
3,095
59
0
2,085
5,767
3,424
403
0
5,767
16,932
0
L
254
39
0
348
6,416
3,192
28
1,556
4,835
11,988
0
W
Zeus
yor56-3
Zeus
5,263
1,190
0
0
3,834
1,009
994
859
2,907
25,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
25,067
223
Minions Killed
178
0
Camps Cleared
0
1,005,469
Distance Traveled
971,423
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,863
351
5
0
0
131,175
2
L
Tsukuyomi
5,298
482
57
5
0
209,328
0
W
Artemis
5,421
493
25
2
0
175,299
3
W
Arachne
6,865
624
53
5
0
233,498
0
W
Chaac
7,256
660
60
5
0
217,112
1
L
Cu Chulainn
6,014
547
50
5
0
190,324
1
L
Agni
4,844
440
31
3
0
223,152
0
W
Cerberus
5,642
513
39
4
0
179,387
0
L
Ymir
5,048
459
35
3
0
217,444
0
W
Zeus
6,401
582
46
4
0
200,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role