Player Matchup

Erlang Shen
Erlang Shen
ATBLVCK
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,623 Elo+
Solo
Tiamat
Tiamat
Jirafurri
Tiamat
Level 20
God Stats
75W - 69L
1,638 SR
Queue Stats
197W - 190L
1,678 Elo+
Solo
Ymir
Ymir
MACACOUMADELICIA
Ymir
Level 25
God Stats
2W - 11L
1,355 SR
Queue Stats
348W - 349L
1,602 Elo+
Solo
Arachne
Arachne
MadAndLying
Arachne
Level 25
God Stats
1W - 1L
1,317 SR
Queue Stats
114W - 95L
1,575 Elo+
Solo
Apollo
Apollo
tuoppi323
Apollo
Level 23
God Stats
20W - 26L
1,456 SR
Queue Stats
34W - 40L
1,478 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,591 Elo+

VS

Team Averages
Level 18
1,540 SR
1,622 Elo+
Bellona
Bellona
Sorin69
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,694 Elo+
Solo
Nemesis
Nemesis
Twisterboi
Nemesis
Level 18
God Stats
10W - 6L
1,700 SR
Queue Stats
92W - 47L
1,678 Elo+
Solo
Athena
Athena
Untiltablecup
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,583 Elo+
Party 1
Tiamat
Tiamat
YuhBish
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
amisolo
Hou Yi
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
172W - 113L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ATBLVCK
Erlang Shen
2
0 / 1 / 0
5,363
298
159
576
131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Jirafurri
Tiamat
17
3 / 2 / 5
10,265
570
9,269
8,023
7,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 0 / 7
11,919
662
7,318
11,991
10,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
MadAndLying
Arachne
20
15 / 3 / 2
12,855
714
17,587
19,301
9,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
tuoppi323
Apollo
16
1 / 2 / 4
9,525
529
2,178
11,642
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sorin69
Bellona
3
0 / 2 / 0
5,234
291
183
1,605
651
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Twisterboi
Nemesis
16
3 / 6 / 1
9,934
552
11,847
19,174
8,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 4 / 2
9,073
504
4,375
12,149
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
YuhBish
Tiamat
13
0 / 8 / 0
7,822
435
6,082
13,034
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
amisolo
Hou Yi
18
2 / 3 / 2
10,820
601
10,130
11,182
4,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
22
Kills
8
8
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ATBLVCK
Erlang Shen
0
1
0
0
W
Tiamat
Jirafurri
Tiamat
3
2
5
2.75
W
3
0
7
6.5
W
Arachne
MadAndLying
Arachne
15
3
2
5.33
L
Bellona
Sorin69
Bellona
0
2
0
0
L
Nemesis
Twisterboi
Nemesis
3
6
1
0.58
L
3
4
2
1
L
Tiamat
YuhBish
Tiamat
0
8
0
0
L
Hou Yi
amisolo
Hou Yi
2
3
2
1
W
Apollo
tuoppi323
Apollo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,511
Damage
32,617
51,533
Taken
57,144
31,641
Mitigated
31,432
20,165
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ATBLVCK
Erlang Shen
159
125
0
0
576
131
0
191
385
0
1,032
W
Tiamat
Jirafurri
Tiamat
9,269
1,816
151
2,145
8,023
7,655
693
3,194
4,829
61,526
0
W
7,318
2,178
0
5,643
11,991
10,854
380
3,997
7,994
68,802
0
W
Arachne
MadAndLying
Arachne
17,587
11,497
0
7,215
19,301
9,394
13
2,970
16,331
0
125,862
L
Bellona
Sorin69
Bellona
183
41
0
0
1,605
651
0
719
886
0
1,419
L
Nemesis
Twisterboi
Nemesis
11,847
6,249
0
2,114
19,174
8,984
405
5,904
13,270
0
77,408
L
4,375
1,092
0
677
12,149
10,024
0
3,672
8,477
27,094
0
L
Tiamat
YuhBish
Tiamat
6,082
486
0
2,506
13,034
7,394
48
6,292
6,742
47,110
0
L
Hou Yi
amisolo
Hou Yi
10,130
5,470
0
6,244
11,182
4,379
1,393
0
11,182
0
98,213
W
Apollo
tuoppi323
Apollo
2,178
1,124
0
5,011
11,642
3,607
286
105
11,537
0
50,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
42,883
560
Minions Killed
497
0
Camps Cleared
0
1,428,555
Distance Traveled
1,391,137
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,363
298
4
0
0
25,865
0
W
Tiamat
10,265
570
110
6
0
345,445
3
W
Ymir
11,919
662
150
8
0
329,092
2
W
Arachne
12,855
714
170
9
0
387,428
0
L
Bellona
5,234
291
3
0
0
55,906
1
L
Nemesis
9,934
552
141
8
0
362,996
2
L
Athena
9,073
504
64
4
0
365,903
2
L
Tiamat
7,822
435
121
7
0
298,002
2
L
Hou Yi
10,820
601
168
9
0
308,330
6
W
Apollo
9,525
529
126
7
0
340,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role