Player Matchup

Ne Zha
Ne Zha
SuRge VaiN
Ne Zha
Level 105
God Stats
0W - 5L
1,500 SR
Queue Stats
330W - 420L
1,372 Elo+
Solo
Athena
Athena
ThesuicideDorito
Athena
Level 87
God Stats
10W - 12L
1,464 SR
Queue Stats
95W - 128L
1,318 Elo+
Solo
Zhong Kui
Zhong Kui
Tobarone
Zhong Kui
Level 64
God Stats
0W - 4L
1,384 SR
Queue Stats
454W - 458L
1,351 Elo+
Party 1
Neith
Neith
numb-vlogger
Neith
Level 86
God Stats
6W - 19L
1,291 SR
Queue Stats
170W - 217L
1,375 Elo+
Solo
Kukulkan
Kukulkan
smirkydorito07
Kukulkan
Level 61
God Stats
5W - 1L
1,835 SR
Queue Stats
217W - 218L
1,426 Elo+
Party 1
Team Averages
Level 81
1,495 SR
1,369 Elo+

VS

Team Averages
Level 105
1,472 SR
1,425 Elo+
Merlin
Merlin
ANAUL66
Merlin
Level 137
God Stats
23W - 28L
1,254 SR
Queue Stats
317W - 373L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
CemBeau
Baron Samedi
Level 70
God Stats
33W - 20L
1,609 SR
Queue Stats
249W - 309L
1,455 Elo+
Solo
Ganesha
Ganesha
DerCoon5678
Ganesha
Level 93
God Stats
2W - 4L
1,495 SR
Queue Stats
170W - 201L
1,380 Elo+
Party 2
Izanami
Izanami
Pratsj
Izanami
Level 116
God Stats
10W - 9L
1,500 SR
Queue Stats
85W - 74L
1,511 Elo+
Solo
Loki
Loki
XlLighttimelX
Loki
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
361W - 416L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SuRge VaiN
Ne Zha
17
13 / 7 / 4
11,465
498
13,546
19,175
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 6
8,614
375
4,832
25,549
9,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Tobarone
Zhong Kui
18
3 / 5 / 0
11,040
480
13,929
19,253
16,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 6
9,889
430
12,089
21,674
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
5 / 7 / 5
11,945
519
19,950
16,147
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANAUL66
Merlin
17
3 / 7 / 9
11,281
490
13,641
14,254
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
CemBeau
Baron Samedi
20
10 / 0 / 7
12,353
537
16,388
12,939
8,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
DerCoon5678
Ganesha
18
2 / 4 / 24
12,434
541
11,626
22,567
22,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Pratsj
Izanami
19
15 / 4 / 9
13,271
577
27,869
19,892
8,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 9 / 10
11,639
506
10,559
21,835
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
24
Kills
34
34
Deaths
24
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
ANAUL66
Merlin
3
7
9
1.07
W
Baron Samedi
CemBeau
Baron Samedi
10
0
7
13.5
W
Ganesha
DerCoon5678
Ganesha
2
4
24
3.5
W
Izanami
Pratsj
Izanami
15
4
9
4.88
L
Ne Zha
SuRge VaiN
Ne Zha
13
7
4
2.14
L
1
9
6
0.44
L
Zhong Kui
Tobarone
Zhong Kui
3
5
0
0.6
W
4
9
10
1
L
2
6
6
0.83
L
Kukulkan
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,346
Damage
80,083
101,798
Taken
91,487
45,280
Mitigated
53,779
30,050
Healing
33,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ANAUL66
Merlin
13,641
1,012
573
3,076
14,254
5,524
618
4,864
9,199
66,881
0
W
Baron Samedi
CemBeau
Baron Samedi
16,388
1,764
1,663
8,369
12,939
8,246
498
6,998
5,932
68,325
0
W
Ganesha
DerCoon5678
Ganesha
11,626
1,379
0
5,168
22,567
22,580
151
9,612
12,751
45,608
0
W
Izanami
Pratsj
Izanami
27,869
16,712
0
6,717
19,892
8,377
2,013
6,669
13,047
0
109,081
L
Ne Zha
SuRge VaiN
Ne Zha
13,546
8,768
0
1,772
19,175
6,787
0
8,233
10,648
0
64,098
L
4,832
1,403
1,090
5,048
25,549
9,196
0
8,101
17,358
22,592
0
L
Zhong Kui
Tobarone
Zhong Kui
13,929
1,583
0
8,797
19,253
16,840
1,289
9,518
9,693
71,936
0
W
10,559
5,319
0
7,782
21,835
9,052
0
9,781
11,847
0
64,741
L
12,089
5,440
0
8,510
21,674
6,590
513
6,584
15,046
0
59,626
L
Kukulkan
19,950
1,802
777
4,056
16,147
5,867
966
8,389
7,398
80,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,953
Gold Earned
60,978
514
Minions Killed
525
0
Camps Cleared
0
1,930,953
Distance Traveled
1,945,529
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,281
490
105
5
0
361,040
9
W
Baron Samedi
12,353
537
117
5
0
406,966
1
W
Ganesha
12,434
541
13
1
0
435,721
3
W
Izanami
13,271
577
184
8
0
392,396
7
L
Ne Zha
11,465
498
84
4
0
416,466
1
L
Athena
8,614
375
41
2
0
431,324
1
L
Zhong Kui
11,040
480
140
6
0
324,358
0
W
Loki
11,639
506
106
5
0
349,406
0
L
Neith
9,889
430
94
4
0
376,195
7
L
Kukulkan
11,945
519
155
7
0
382,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role