Player Matchup

Rama
Rama
DanDan20204758
Rama
Level 6
God Stats
3W - 4L
1,624 SR
Queue Stats
5W - 6L
1,722 Elo+
Solo
Set
Set
avgamer35
Set
Level 25
God Stats
3W - 4L
1,216 SR
Queue Stats
24W - 38L
1,306 Elo+
Solo
Olorun
Olorun
exasperatio
Olorun
Level 24
God Stats
3W - 5L
1,452 SR
Queue Stats
299W - 272L
1,511 Elo+
Solo
Geb
Geb
semsilvanya
Geb
Level 27
God Stats
41W - 44L
1,505 SR
Queue Stats
314W - 420L
1,342 Elo+
Solo
Tiamat
Tiamat
thaisxsakura
Tiamat
Level 10
God Stats
2W - 1L
1,571 SR
Queue Stats
2W - 2L
1,537 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,484 Elo+

VS

Team Averages
Level 15
1,733 SR
1,440 Elo+
Osiris
Osiris
Dayzkush
Osiris
Level 16
God Stats
5W - 3L
1,866 SR
Queue Stats
40W - 25L
1,626 Elo+
Solo
Thanatos
Thanatos
GWFU REAPER
Thanatos
Level 2
God Stats
2W - 2L
1,536 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Danzaburou
Danzaburou
PikeDeefox29
Danzaburou
Level 24
God Stats
21W - 21L
1,430 SR
Queue Stats
39W - 45L
1,349 Elo+
Solo
Thor
Thor
SellsHats
Thor
Level 17
God Stats
2W - 1L
1,964 SR
Queue Stats
17W - 9L
1,649 Elo+
Solo
Mulan
Mulan
unkind-bay
Mulan
Level 16
God Stats
4W - 3L
1,871 SR
Queue Stats
10W - 16L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,006
455
1,283
4,630
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,191
381
1,186
4,720
2,151
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
7
0 / 6 / 0
4,646
422
1,867
7,183
1,868
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 4 / 0
4,831
439
2,418
6,119
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
7
1 / 5 / 0
5,292
481
4,612
5,276
2,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dayzkush
Osiris
12
6 / 0 / 2
7,279
662
3,605
7,376
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
GWFU REAPER
Thanatos
11
4 / 1 / 3
6,823
620
4,450
6,098
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
PikeDeefox29
Danzaburou
8
0 / 1 / 3
5,203
473
1,103
5,339
1,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
10
12 / 1 / 3
7,342
667
8,183
6,170
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
9
1 / 0 / 8
6,056
551
3,127
5,203
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
3
Kills
23
23
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Osiris
Dayzkush
Osiris
6
0
2
7
W
Thanatos
GWFU REAPER
Thanatos
4
1
3
5.5
W
Danzaburou
PikeDeefox29
Danzaburou
0
1
3
1.5
W
Thor
12
1
3
13.5
L
0
5
0
0
L
Olorun
0
6
0
0
L
1
4
0
0.25
L
Tiamat
1
5
0
0.2
W
Mulan
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,366
Damage
20,468
27,928
Taken
30,186
9,631
Mitigated
11,968
3,588
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,283
1,101
0
1,523
4,630
1,111
0
0
4,630
0
13,805
W
Osiris
Dayzkush
Osiris
3,605
1,752
0
5,177
7,376
3,603
485
1,779
5,597
0
42,701
W
Thanatos
GWFU REAPER
Thanatos
4,450
1,125
0
5,848
6,098
2,684
1,006
1,349
4,749
0
35,572
W
Danzaburou
PikeDeefox29
Danzaburou
1,103
524
0
1,678
5,339
1,750
1,214
2,357
2,982
0
16,265
W
Thor
8,183
2,155
0
1,755
6,170
2,070
0
1,291
4,879
0
31,202
L
1,186
557
0
186
4,720
2,151
0
0
4,720
0
11,946
L
Olorun
1,867
956
0
930
7,183
1,868
280
0
7,183
19,523
0
L
2,418
137
0
383
6,119
2,309
0
0
6,119
11,382
0
L
Tiamat
4,612
1,138
0
566
5,276
2,192
93
0
5,276
17,481
0
W
Mulan
3,127
827
0
158
5,203
1,861
0
2,121
3,082
0
19,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
32,703
128
Minions Killed
278
0
Camps Cleared
0
859,400
Distance Traveled
1,074,435
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,006
455
39
4
0
86,660
0
W
Osiris
7,279
662
84
8
0
208,146
1
W
Thanatos
6,823
620
68
6
0
189,330
0
W
Danzaburou
5,203
473
36
3
0
212,271
4
W
Thor
7,342
667
54
5
0
233,012
3
L
Set
4,191
381
19
2
0
186,330
0
L
Olorun
4,646
422
33
3
0
181,669
0
L
Geb
4,831
439
13
1
0
231,020
5
L
Tiamat
5,292
481
24
2
0
173,721
2
W
Mulan
6,056
551
36
3
0
231,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role