Player Matchup

King Arthur
King Arthur
The-Reborn-Ones
King Arthur
Level 4
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 3L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
TheDanManAwesome
Danzaburou
Level 43
God Stats
9W - 6L
1,619 SR
Queue Stats
22W - 23L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
zakyboy03
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,349 Elo+
Party 1
Team Averages
Level 17
1,486 SR
1,379 Elo+

VS

Team Averages
Level 16
1,675 SR
1,409 Elo+
Kuzenbo
Kuzenbo
Hirezluvkidz
Kuzenbo
Level 18
God Stats
3W - 2L
1,404 SR
Queue Stats
215W - 145L
1,512 Elo+
Solo
Tyr
Tyr
PaSym3K
Tyr
Level 19
God Stats
1W - 4L
1,773 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 2
Hades
Hades
fittskit
Hades
Level 12
God Stats
4W - 2L
1,847 SR
Queue Stats
5W - 8L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
The-Reborn-Ones
King Arthur
14
0 / 9 / 2
11,836
515
13,058
31,772
23,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TheDanManAwesome
Danzaburou
17
4 / 6 / 1
14,025
610
20,037
20,724
7,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
zakyboy03
Cthulhu
15
1 / 8 / 2
12,802
557
14,203
24,995
29,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hirezluvkidz
Kuzenbo
19
3 / 0 / 16
14,767
642
23,276
25,143
40,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyr
18
9 / 2 / 9
15,390
669
17,135
20,946
20,007
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
fittskit
Hades
18
11 / 3 / 7
15,557
676
21,527
20,964
10,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
23
23
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Hirezluvkidz
Kuzenbo
3
0
16
11
W
Tyr
9
2
9
6.75
L
King Arthur
The-Reborn-Ones
King Arthur
0
9
2
0.11
L
Danzaburou
TheDanManAwesome
Danzaburou
4
6
1
0.75
W
Hades
fittskit
Hades
11
3
7
4.83
L
Cthulhu
zakyboy03
Cthulhu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,298
Damage
61,938
77,491
Taken
67,053
60,120
Mitigated
70,934
11,630
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Hirezluvkidz
Kuzenbo
23,276
5,429
0
2,252
25,143
40,602
782
5,866
18,662
91,527
0
W
Tyr
17,135
4,514
0
4,076
20,946
20,007
0
4,804
15,593
0
57,025
L
King Arthur
The-Reborn-Ones
King Arthur
13,058
1,763
0
7,620
31,772
23,248
134
19,804
11,845
9,319
33,671
L
Danzaburou
TheDanManAwesome
Danzaburou
20,037
6,135
0
2,172
20,724
7,867
1,296
12,153
8,496
0
92,469
W
Hades
fittskit
Hades
21,527
1,872
1,139
7,887
20,964
10,325
1,769
5,818
14,700
78,050
0
L
Cthulhu
zakyboy03
Cthulhu
14,203
979
157
1,681
24,995
29,005
0
13,121
11,729
44,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
45,714
193
Minions Killed
231
0
Camps Cleared
0
1,049,114
Distance Traveled
1,308,612
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,767
642
80
3
0
469,277
4
W
Tyr
15,390
669
57
2
0
461,200
2
L
King Arthur
11,836
515
42
2
0
356,573
3
L
Danzaburou
14,025
610
115
5
0
353,394
0
W
Hades
15,557
676
94
4
0
378,135
2
L
Cthulhu
12,802
557
36
2
0
339,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role