Player Matchup

Xing Tian
Xing Tian
BoudyElAgamawy
Xing Tian
Level 128
God Stats
2W - 0L
1,843 SR
Queue Stats
71W - 78L
1,483 Elo+
Solo
Sol
Sol
Donger RL
Sol
Level 45
God Stats
71W - 65L
1,555 SR
Queue Stats
307W - 318L
1,537 Elo+
Solo
Bellona
Bellona
Impellus
Bellona
Level 148
God Stats
5W - 3L
1,352 SR
Queue Stats
495W - 487L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MysT Baller
Xbalanque
Level 67
God Stats
6W - 3L
1,447 SR
Queue Stats
573W - 584L
1,455 Elo+
Solo
King Arthur
King Arthur
eviltrll477
King Arthur
Level 32
God Stats
17W - 15L
1,643 SR
Queue Stats
60W - 102L
1,452 Elo+
Solo
Team Averages
Level 84
1,568 SR
1,485 Elo+

VS

Team Averages
Level 63
1,434 SR
1,352 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ADK Wilier
Tiamat
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 10L
1,143 Elo+
Party 1
Arachne
Arachne
AncientBlueFire
Arachne
Level 36
God Stats
1W - 4L
1,488 SR
Queue Stats
5W - 8L
1,135 Elo+
Party 1
Ullr
Ullr
Mercury Is Here
Ullr
Level 85
God Stats
8W - 14L
1,404 SR
Queue Stats
256W - 205L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
kalmforce
Sun Wukong
Level 29
God Stats
11W - 10L
1,278 SR
Queue Stats
155W - 190L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoudyElAgamawy
Xing Tian
15
1 / 2 / 13
10,514
421
9,838
23,042
20,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 3 / 13
13,222
529
21,522
26,391
10,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Impellus
Bellona
20
13 / 0 / 7
15,950
638
21,490
23,547
20,666
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
MysT Baller
Xbalanque
19
4 / 4 / 7
12,999
520
16,810
25,355
10,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
eviltrll477
King Arthur
16
4 / 5 / 8
11,951
478
10,742
21,444
16,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 4 / 9
11,051
442
16,061
31,575
39,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
ADK Wilier
Tiamat
12
0 / 10 / 1
8,386
335
7,937
15,248
7,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 7 / 4
10,457
418
9,194
24,371
9,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 1 / 2
12,928
517
24,547
16,138
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
kalmforce
Sun Wukong
14
0 / 6 / 6
9,268
371
9,112
20,092
18,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
28
Kills
13
14
Deaths
28
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
9
1.63
L
Tiamat
ADK Wilier
Tiamat
0
10
1
0.05
L
2
7
4
0.57
W
Xing Tian
BoudyElAgamawy
Xing Tian
1
2
13
3.75
W
6
3
13
4.17
W
Bellona
Impellus
Bellona
13
0
7
16.5
L
9
1
2
10
W
Xbalanque
MysT Baller
Xbalanque
4
4
7
1.88
W
King Arthur
eviltrll477
King Arthur
4
5
8
1.6
L
Sun Wukong
kalmforce
Sun Wukong
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,402
Damage
66,851
119,779
Taken
107,424
79,029
Mitigated
82,169
48,874
Healing
29,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
16,061
5,161
0
11,902
31,575
39,784
462
9,666
21,909
0
41,805
L
Tiamat
ADK Wilier
Tiamat
7,937
555
0
1,916
15,248
7,938
330
6,766
8,482
35,424
0
L
9,194
5,855
728
6,548
24,371
9,165
628
5,189
19,180
0
60,096
W
Xing Tian
BoudyElAgamawy
Xing Tian
9,838
1,096
2,418
6,012
23,042
20,647
898
4,340
18,577
36,218
0
W
21,522
7,149
0
18,028
26,391
10,669
5,952
4,768
21,598
89,299
0
W
Bellona
Impellus
Bellona
21,490
7,580
0
8,083
23,547
20,666
3,229
2,518
20,979
0
158,477
L
24,547
11,404
0
1,591
16,138
7,161
2,134
4,239
11,899
0
97,925
W
Xbalanque
MysT Baller
Xbalanque
16,810
8,543
0
9,812
25,355
10,990
2,414
521
24,784
0
98,027
W
King Arthur
eviltrll477
King Arthur
10,742
1,222
0
4,521
21,444
16,057
789
4,017
17,108
0
48,942
L
Sun Wukong
kalmforce
Sun Wukong
9,112
1,173
263
6,284
20,092
18,121
374
5,500
14,592
0
39,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,636
Gold Earned
52,090
633
Minions Killed
377
0
Camps Cleared
0
2,391,354
Distance Traveled
2,340,319
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,051
442
40
2
0
456,709
1
L
Tiamat
8,386
335
50
2
0
438,070
1
L
Arachne
10,457
418
106
4
0
485,844
0
W
Xing Tian
10,514
421
46
2
0
485,849
9
W
Sol
13,222
529
151
6
0
426,029
3
W
Bellona
15,950
638
217
9
0
583,749
1
L
Ullr
12,928
517
130
5
0
484,161
2
W
Xbalanque
12,999
520
149
6
0
453,992
3
W
King Arthur
11,951
478
70
3
0
441,735
0
L
Sun Wukong
9,268
371
51
2
0
475,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role