Player Matchup

Khepri
Khepri
GreasyDaddy
Khepri
Level 89
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
IPvPeedMyself
Loki
Level 15
God Stats
21W - 11L
1,819 SR
Queue Stats
434W - 401L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
dasistgutya
Baron Samedi
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 62L
1,741 Elo+
Solo
Medusa
Medusa
musicgirl127
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
prgh
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,385 Elo+
Solo
Team Averages
Level 28
1,606 SR
1,555 Elo+

VS

Team Averages
Level 23
1,559 SR
1,481 Elo+
Baba Yaga
Baba Yaga
Aapi1203
Baba Yaga
Level 18
God Stats
6W - 8L
1,507 SR
Queue Stats
251W - 268L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
Bugcatcher--Joey
Jormungandr
Level 37
God Stats
4W - 10L
1,559 SR
Queue Stats
477W - 468L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
SlidingnRA
Guan Yu
Level 21
God Stats
1W - 1L
1,799 SR
Queue Stats
57W - 40L
1,638 Elo+
Solo
Bakasura
Bakasura
Sp Campinas
Bakasura
Level 12
God Stats
9W - 14L
1,500 SR
Queue Stats
142W - 142L
1,650 Elo+
Solo
Danzaburou
Danzaburou
mgrazerm
Danzaburou
Level 27
God Stats
73W - 132L
1,430 SR
Queue Stats
125W - 202L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 0 / 2
10,902
545
4,575
10,710
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 6 / 5
10,877
544
8,606
14,016
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
dasistgutya
Baron Samedi
20
5 / 1 / 5
13,180
659
16,589
11,864
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
19
8 / 1 / 3
13,134
657
14,972
14,815
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
prgh
Erlang Shen
14
0 / 8 / 3
9,088
454
4,034
14,057
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aapi1203
Baba Yaga
15
2 / 5 / 3
9,035
452
5,900
19,921
10,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Bugcatcher--Joey
Jormungandr
18
5 / 1 / 3
11,140
557
12,261
13,547
12,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
SlidingnRA
Guan Yu
5
0 / 2 / 0
5,972
299
1,130
2,930
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Sp Campinas
Bakasura
17
8 / 4 / 1
10,341
517
11,859
19,417
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
mgrazerm
Danzaburou
12
0 / 6 / 2
7,167
358
1,034
9,160
3,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
18
Kills
15
16
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Aapi1203
Baba Yaga
2
5
3
0.7
L
Jormungandr
Bugcatcher--Joey
Jormungandr
5
1
3
6.5
W
Khepri
0
0
2
1
W
5
6
5
1.25
L
Guan Yu
SlidingnRA
Guan Yu
0
2
0
0
L
Bakasura
Sp Campinas
Bakasura
8
4
1
2.13
W
Baron Samedi
dasistgutya
Baron Samedi
5
1
5
7.5
L
Danzaburou
mgrazerm
Danzaburou
0
6
2
0.17
W
Medusa
8
1
3
9.5
W
Erlang Shen
prgh
Erlang Shen
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,776
Damage
32,184
65,462
Taken
64,975
37,158
Mitigated
35,540
19,629
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Aapi1203
Baba Yaga
5,900
417
0
5,785
19,921
10,379
234
10,499
8,742
42,706
0
L
Jormungandr
Bugcatcher--Joey
Jormungandr
12,261
3,129
0
3,061
13,547
12,020
112
4,883
8,630
70,059
0
W
Khepri
4,575
790
0
1,726
10,710
10,977
620
5,165
5,253
57,084
0
W
8,606
2,421
337
2,994
14,016
6,637
2,215
2,629
11,012
0
68,684
L
Guan Yu
SlidingnRA
Guan Yu
1,130
333
0
788
2,930
1,418
0
0
2,930
0
6,879
L
Bakasura
Sp Campinas
Bakasura
11,859
6,656
0
4,942
19,417
8,558
0
2,459
16,854
0
58,739
W
Baron Samedi
dasistgutya
Baron Samedi
16,589
1,541
870
5,529
11,864
5,717
1,560
2,986
8,451
94,599
0
L
Danzaburou
mgrazerm
Danzaburou
1,034
617
0
717
9,160
3,165
380
2,405
6,655
0
24,710
W
Medusa
14,972
7,424
0
6,377
14,815
6,489
9,509
1,566
12,579
0
94,374
W
Erlang Shen
prgh
Erlang Shen
4,034
2,033
0
1,796
14,057
7,338
801
5,815
7,861
0
38,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,181
Gold Earned
43,655
597
Minions Killed
373
0
Camps Cleared
0
1,797,643
Distance Traveled
1,408,377
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,035
452
75
4
0
345,061
0
L
Jormungandr
11,140
557
120
6
0
356,604
4
W
Khepri
10,902
545
107
5
0
368,462
7
W
Loki
10,877
544
97
5
0
389,878
1
L
Guan Yu
5,972
299
13
1
0
70,647
1
L
Bakasura
10,341
517
121
6
0
342,605
3
W
Baron Samedi
13,180
659
174
9
0
359,610
10
L
Danzaburou
7,167
358
44
2
0
293,460
0
W
Medusa
13,134
657
157
8
0
319,081
2
W
Erlang Shen
9,088
454
62
3
0
360,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role