Player Matchup

Athena
Athena
Axosty
Athena
Level 156
God Stats
10W - 8L
1,632 SR
Queue Stats
395W - 364L
1,655 Elo+
Solo
Ullr
Ullr
DescendingChaos
Ullr
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,753 Elo+
Solo
Achilles
Achilles
Dylexic
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Jonallstar78
Ra
Level 131
God Stats
0W - 1L
1,650 SR
Queue Stats
88W - 101L
1,486 Elo+
Party 1
Anubis
Anubis
darealgankster
Anubis
Level 67
God Stats
2W - 3L
1,462 SR
Queue Stats
103W - 104L
1,486 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,576 Elo+

VS

Team Averages
Level 104
1,605 SR
1,506 Elo+
Athena
Athena
Ciggz
Athena
Level 153
God Stats
5W - 5L
1,575 SR
Queue Stats
69W - 74L
1,536 Elo+
Solo
Fenrir
Fenrir
Dragonair5
Fenrir
Level 84
God Stats
40W - 23L
1,675 SR
Queue Stats
687W - 670L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
coolandawsum
Baron Samedi
Level 84
God Stats
8W - 5L
1,459 SR
Queue Stats
226W - 211L
1,456 Elo+
Solo
Chiron
Chiron
digtr
Chiron
Level 129
God Stats
3W - 1L
1,816 SR
Queue Stats
62W - 62L
1,553 Elo+
Solo
He Bo
He Bo
sh4rksl4yer17
He Bo
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
366W - 375L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Axosty
Athena
10
2 / 0 / 0
5,677
568
3,516
5,661
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 3 / 0
4,580
458
3,704
5,758
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Dylexic
Achilles
10
1 / 2 / 0
5,565
557
3,649
7,427
4,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,111
511
1,380
5,566
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 1
5,321
532
1,507
5,415
2,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ciggz
Athena
11
2 / 1 / 1
6,551
655
4,187
7,442
4,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Dragonair5
Fenrir
11
4 / 1 / 3
6,568
657
4,258
5,468
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
coolandawsum
Baron Samedi
9
1 / 1 / 4
5,637
564
3,315
5,458
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Chiron
digtr
Chiron
10
3 / 0 / 2
5,930
593
4,517
6,556
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 2
6,112
611
1,983
3,754
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
Axosty
Athena
2
0
0
2
W
Athena
Ciggz
Athena
2
1
1
2.5
L
0
3
0
0
W
Fenrir
Dragonair5
Fenrir
4
1
3
5.5
L
Achilles
Dylexic
Achilles
1
2
0
0.5
L
0
2
1
0.25
W
Baron Samedi
coolandawsum
Baron Samedi
1
1
4
3
L
0
4
1
0.13
W
Chiron
digtr
Chiron
3
0
2
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
18,260
29,827
Taken
28,678
12,723
Mitigated
13,012
9,119
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Axosty
Athena
3,516
718
0
2,474
5,661
2,050
21
1,515
4,096
28,327
0
W
Athena
Ciggz
Athena
4,187
1,692
0
3,677
7,442
4,724
31
708
6,734
34,712
0
L
3,704
1,814
0
1,344
5,758
1,518
0
1,741
4,017
0
20,946
W
Fenrir
Dragonair5
Fenrir
4,258
1,200
0
1,306
5,468
1,695
23
1,993
3,475
0
34,251
L
Achilles
Dylexic
Achilles
3,649
1,386
0
1,587
7,427
4,570
0
3,413
4,014
0
28,695
L
1,380
418
359
1,989
5,566
1,929
0
1,303
4,263
26,647
0
W
Baron Samedi
coolandawsum
Baron Samedi
3,315
699
191
2,341
5,458
3,890
0
1,186
4,272
12,698
0
L
1,507
212
0
1,366
5,415
2,656
93
1,315
3,952
25,279
0
W
Chiron
digtr
Chiron
4,517
1,471
643
4,035
6,556
1,669
132
887
5,669
0
39,653
W
1,983
58
0
1,393
3,754
1,034
0
1,629
2,125
29,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,254
Gold Earned
30,798
268
Minions Killed
306
0
Camps Cleared
0
922,834
Distance Traveled
978,165
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,677
568
64
6
0
203,041
2
W
Athena
6,551
655
88
9
0
218,625
3
L
Ullr
4,580
458
47
5
0
170,821
1
W
Fenrir
6,568
657
64
6
0
222,070
3
L
Achilles
5,565
557
59
6
0
206,613
0
L
Ra
5,111
511
38
4
0
177,793
3
W
Baron Samedi
5,637
564
12
1
0
169,676
1
L
Anubis
5,321
532
60
6
0
164,566
4
W
Chiron
5,930
593
76
8
0
174,900
2
W
He Bo
6,112
611
66
7
0
192,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role