Player Matchup

Izanami
Izanami
Deathcastle
Izanami
Level 27
God Stats
2W - 5L
1,469 SR
Queue Stats
178W - 231L
1,386 Elo+
Party 1
Ra
Ra
GODSSENTME
Ra
Level 15
God Stats
3W - 6L
1,597 SR
Queue Stats
62W - 93L
1,323 Elo+
Party 1
Nemesis
Nemesis
JustBABA
Nemesis
Level 12
God Stats
5W - 3L
1,901 SR
Queue Stats
136W - 145L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LOGAN1809
Cu Chulainn
Level 17
God Stats
11W - 13L
1,552 SR
Queue Stats
92W - 115L
1,373 Elo+
Party 1
Cerberus
Cerberus
MyNameIsNewbie
Cerberus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,416 Elo+

VS

Team Averages
Level 14
1,455 SR
1,570 Elo+
Kukulkan
Kukulkan
FermiParadox0
Kukulkan
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
112W - 82L
1,505 Elo+
Party 2
Yemoja
Yemoja
Jvayy
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
NotK2
Erlang Shen
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 17L
1,493 Elo+
Solo
Medusa
Medusa
discostou
Medusa
Level 18
God Stats
6W - 2L
1,273 SR
Queue Stats
37W - 25L
1,493 Elo+
Party 2
Arachne
Arachne
laughoutnow
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deathcastle
Izanami
15
8 / 4 / 2
9,713
607
11,803
10,355
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 8 / 1
6,574
411
970
9,608
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
JustBABA
Nemesis
12
2 / 5 / 3
7,701
481
5,300
14,101
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
LOGAN1809
Cu Chulainn
12
2 / 8 / 2
8,027
502
4,158
15,865
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
13
2 / 3 / 6
8,784
549
6,375
12,376
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FermiParadox0
Kukulkan
16
4 / 1 / 5
9,749
609
9,000
6,613
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Jvayy
Yemoja
11
2 / 4 / 3
7,647
478
3,379
7,437
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
NotK2
Erlang Shen
16
7 / 3 / 3
9,850
616
11,738
11,936
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
discostou
Medusa
13
1 / 4 / 1
8,490
531
3,696
8,983
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
laughoutnow
Arachne
17
14 / 2 / 4
10,481
655
17,098
13,144
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
14
Kills
28
28
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deathcastle
Izanami
8
4
2
2.25
W
Kukulkan
FermiParadox0
Kukulkan
4
1
5
6.5
L
0
8
1
0.06
L
Nemesis
JustBABA
Nemesis
2
5
3
0.7
W
Yemoja
Jvayy
Yemoja
2
4
3
0.88
L
Cu Chulainn
LOGAN1809
Cu Chulainn
2
8
2
0.38
L
Cerberus
2
3
6
1.67
W
Erlang Shen
NotK2
Erlang Shen
7
3
3
2.83
W
Medusa
discostou
Medusa
1
4
1
0.38
W
Arachne
laughoutnow
Arachne
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,606
Damage
44,911
62,305
Taken
48,113
33,433
Mitigated
20,931
16,187
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deathcastle
Izanami
11,803
7,729
0
3,517
10,355
3,805
786
3,964
6,391
0
63,716
W
Kukulkan
FermiParadox0
Kukulkan
9,000
1,764
0
461
6,613
2,382
540
1,667
4,869
70,733
0
L
970
60
65
1,221
9,608
3,681
0
2,060
7,548
25,016
0
L
Nemesis
JustBABA
Nemesis
5,300
2,405
0
4,832
14,101
5,043
0
488
13,613
0
46,112
W
Yemoja
Jvayy
Yemoja
3,379
1,307
810
565
7,437
2,669
390
2,042
5,395
10,741
0
L
Cu Chulainn
LOGAN1809
Cu Chulainn
4,158
1,037
0
2,344
15,865
10,833
0
2,524
13,341
3,030
27,253
L
Cerberus
6,375
389
0
4,208
12,376
10,071
0
3,343
9,033
35,601
0
W
Erlang Shen
NotK2
Erlang Shen
11,738
6,149
0
3,945
11,936
8,063
519
1,102
10,486
0
56,630
W
Medusa
discostou
Medusa
3,696
2,172
0
2,726
8,983
2,455
0
1,283
7,700
0
52,839
W
Arachne
laughoutnow
Arachne
17,098
12,348
0
6,970
13,144
5,362
39
1,685
11,278
0
67,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
46,217
423
Minions Killed
466
0
Camps Cleared
0
1,428,510
Distance Traveled
1,667,209
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,713
607
121
8
0
294,772
1
W
Kukulkan
9,749
609
126
8
0
328,101
4
L
Ra
6,574
411
58
4
0
226,263
1
L
Nemesis
7,701
481
87
5
0
332,593
0
W
Yemoja
7,647
478
17
1
0
346,748
1
L
Cu Chulainn
8,027
502
69
4
0
270,077
5
L
Cerberus
8,784
549
88
6
0
304,805
7
W
Erlang Shen
9,850
616
98
6
0
309,212
2
W
Medusa
8,490
531
107
7
0
291,329
3
W
Arachne
10,481
655
118
7
0
391,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role